All cheats for this game by platform: 3DO
Development team picture
Enter "TEAM" to display a picture of the game's designers.
Hidden fighter picture
Enter "PREBEG" to display a picture of Ivan Prebeg, European Middle-Heavyweight Champ (June 29, 1969) and uncle of Foes Of Ali programmer Misho Katulic.
Remove crowd
Enter "CROWD" to remove the crowd from the background, except for their sound and camera flashes. Gameplay will also be slightly sped up.
Increase frames per second
Enter "ZIPPY" to remove the fifteen frames per second limit. When used in conjunction with the "Remove crowd" code, it will increase the framerate by two to five frames per second depending on the view. Another valid cheat code, "HYPER", appears to have the same effect.
Turn off CPU or player artificial intelligence
Enter "AIAT" or "AIBT" to toggle on or off the AI for either boxer. The corresponding boxer will be motionless while AI is turned off.
Increment fight clock
Enter "STEP" to toggle on or off a mode which freezes the display while allowing the fight clock to run. Note that the boxers' shadows will still fight if the appropriate buttons are pressed.
Special cheat functions
Enter "PADC" to activate the buttons on controller three for special cheat functions.
Press [A] to knock down Boxer B for six seconds.
Press [B] to cut the right eye of Boxer A. The referee will stop the fight if this is done three times.
Press [C] to end the current round and immediately advance to round 10.
The best fighting range is at arm's length. Do not get as close to the fighter as possible and pound away; your hits will be ineffective and will waste energy. Close punches (except for uppercuts and clinches) do not have an effective momentum. The optimal punch range can be found by taking as step back from the closest position.
Move as much as possible. Chase your opponent and try to corner him. When he is in the corner, pound him mercilessly at arm's length.
If low on energy, avoid your opponent. If you become knocked down, run around while avoiding punches and fight defensively until the round ends. Your energy will be recovered in the next round and will allow you to go back on the offensive.
Learn to use defense, and try to anticipate the punches. If your opponent did not throw a punch for a second or two, duck!
As your opponent tires out he will drop his guard more often; take advantage of this situation. Also, watch for your opponent to "fidget" (pull up their shorts, wipe their noses), when they are out of range. With care, you can jump your opponent while he is fidgeting and lay one on him.
Avoid being punched until after getting warmed up in the first round to prevent a knock out.