Mischief Makers Cheats - Nintendo 64
Downloadable Mischief Makers Cheats
Primary Collection of Cheats
Sound test
Press [Left] + [A] + [C-Left] + [C-Right]
+ [Start] at the title screen.
Bonus ending
Achieve an "A" on every level and collect
the fifty-two gold gems. Hit the target on Teren that appears
during the ending sequence for a slightly different version.
Bonus levels
Collect all fifty-two gold gems and view the entire
ending sequence. Press [R] after the last screen with the
stages to access twelve bonus levels.
Skip introduction sequences
Press [Z].
Faster speed
Repeatedly tap [Right] during any of the running
sequences to move faster and win the race.
Faster dialogue
Hold [R] or [L] while talking.
Hints
Creating a clanbomb
Place four Bombs into a clanpot and shake it to create
a Clanbomb.
Creating a ninja start
Place two Flowers into a clanpot and shake it to create
a Ninja Star.
Creating a Boomerang
Place three Ninja Stars into a clanpot and shake it
to create a Boomerang.
Creating a Green Gem
Place six Blue Gems into a clanpot and shake it to
create a Green Gem.
Creating a Gold Gem
Place two Green Gems into a clanpot and shake it to
create a Gold Gem.
Getting Red Gems
Shack the first Clancer in level 3-8 to get thirty
gems. Exit the level and start it again for another thirty gems.
Getting Mole's Gold Gem
Throw the mole into the air, then hit his stomach to
get his gold gem.
Marina
Get to the end of the Rescue Act 1 level. Jump up,
and the word "Marina" will be there.
Quicker Lunar level
Shake the missiles on the Lunar level to make them
bigger. It will take less time to complete the stage if this is
done.
Defeating Tarus
When you pick up the robot's foot, shake him to the
ground. Then shake him up and quickly shake down.
Western World
When fighting the four Clancers, shake one of the three
that do not have guns. Many green gems will appear.
Glitch: Dumb Clancers
If you throw or place a Clancer right next to a wall
with a roof and they need to be in another place, they will either
run into the wall without getting hurt and keep on running, or
they will go into a jumping stance. If you pick up and drop a
running Clancer, they will also go into a jumping stance.