Primary Collection of Cheats
Code notes
Use the D-pad when entering the codes. Once
the screen shakes to confirm correct code entry, you can continue
using the Analog-stick to play the game.
Random starting locations
Pause game play, then hold [L] and press [C-Left],
[C-Right], [C-Down], [Up], [Down]. The screen
will shake to confirm correct code entry.
Perfect balance
Pause game play, then hold [L] and press [C-Up],
[C-Right], [Left], [C-Right], [Right], [Up],
[Down]. The screen will shake to confirm correct code entry.
10x trick multiplier
Pause game play, then hold [L] and press [Down],
[Right], [Up], [Right], [Up], [Left],
[C-Left]. The screen will shake to confirm correct code entry.
Stats to 10
Pause game play, then hold [L] and press [C-Up],
[C-Left], [Left], [Up], [C-Down]. The screen
will shake to confirm correct code entry.
Stats to 13
Pause game play, then hold [L] and press [C-Up],
[C-Left], [Left], [Up], [Down]. The screen
will shake to confirm correct code entry. Alternately, game play,
then hold [L] and press, "C-up", [Left], [C-Down]x2,
[Up], [Down], [Right].
Fast specials
Pause game play, then hold [L] and press [C-Up],
[Left], [C-Down]x2, [Up], [Down], [Right].
The screen will shake to confirm correct code entry.
All tapes
Pause game play, then hold [L] and press [C-Right],
[Left], [Up], [C-Up]x2, [Right], [Down],
[Up]. The screen will shake to confirm correct code entry.
Slow motion
Pause game play, then hold [L] and press [Down]x2,
[C-Up], [C-Right], [Left]. The screen will shake
to confirm correct code entry.
Turbo mode
Pause game play, then hold [L] and press [Right],
[Up], [Down]x2, [Up], [Down]. The screen
will shake to confirm correct code entry.
Girl's picture
Pause game play, then hold [L] and press [C-Left],
[C-Down], [C-Right], [C-Left], [C-Down], [C-Right]x2.
The screen will shake to confirm correct code entry, and a picture
of a girl will appear. For another picture, pause game play, then
hold [L] and press [Down], [C-Left], [C-Up].
Unknown
Pause game play, then hold [L] and press [Right],
[Up], [C-Left], [C-Up]. The screen will shake to
confirm correct code entry.
View skater's special moves
Use a single character to get the gold in all three
competitions. Select the "Trick Tutorial" option on
the extras menu to view that skater's special moves.
Officer Dick
Collect all thirty tapes in career mode to unlock Officer
Dick as a playable character.
Select a skater in two-player mode. Then, have the other player
try to select the same skater. You will hear a buzz indicating
that this cannot be done. Press [B] to exit the selection
screen and return to the two-player game select. Immediately reenter
the same game type. The player that first selected will now be
Officer Dick.
Select any character in career mode. Pause game play and enable
the "Private Carerra" code. End the run and go to the
character selection screen. Choose to play as Private Carrera
and get a tape. End the run and save the game. Reset the Nintendo
64, then go to career mode. Officer Dick will be there. Do not
change players or he will disappear.
Private Carrera
Start a game in any mode with Officer Dick. Press Start
to pause game play, then hold [L] and press [C-Left],
[C-Down], [C-Right], [C-Down], [Up], [Right],
[Left]. The screen will not shake. Exit the game and return
to the character selection screen. Private Carrera will appear
in place of Officer Dick. This character has full stats and great
specials.
Start a game in any mode with any character. Press [Start]
to pause game play, then hold [L] and press [C-Left],
[C-Down], [C-Right], [C-Down], [Up], [Right],
[Left]. The screen will not shake. Exit the game and Private
Carrera will be on the character selection screen, without replacing
any of the skaters.
Tony Hawk's special moves
360 Flip to Mute
Press [Down], [Right], [C-Left].
540 Board Varial
Press [Left]x2, [C-Left].
Kickflip Mctwist
Press [Right]x2, [C-Right].
The 900
Press [Right], [Down], [C-Right].
Rune Glifberg's special moves
Front Back Kick Flip
Get a lot of air with your special available and press [Up]x2,
[Down], [C-Left].
Kick Flip Mctwist
Press [Right]x2, [C-Right].
Christ Air
Press [Left], [Right], [C-Right].
Back Kick Flip
Press [Up], [Down], [C-Left].
Officer Dick's special moves
Yeeeehaw Front Flip
Press [Down], [Up], [C-Right].
Neckbreak Grind
Press [Left], [Right], [C-Up].
Assume the Position
Press [Left]x2, [C-Right].
Andrew Reynolds' special moves
Backflip
Press [Up], [Down], [C-Right].
Heelflip Bluntside
Press [Down]x2, [C-Up].
Triple Kickflip
Press [Left]x2, [C-Left].
Bob Burnquist's special moves
1 Footed Smith
Press [Right]x2, [C-Up].
Backflip
Press [Up], [Down], [C-Right].
Burntwist
Press [Left], [Up], [C-Up]. This move is treated
like a handplant. Go up to a halfpipe just like a handplant and
execute the move just before the handplant.
Fingerflip Airwalk
Press [Left]x2, [C-Left] when in the half-pipe
in the street course. You need to get enough air to land it. .
Bucky Lasek's special moves
Kickflip Mctwist
Press [Right]x2, [C-Right].
Fingerflip Airwalk
Press [Left], [Right], [C-Right].
Varial Heelflip
Press [Down], [Up], [C-Right].
Varial Heelflip Judo
Press [Down], [Up], [C-Left].
Chad Muska's special moves
Front Flip
Press [Down], [Up], [C-Right].
One Foot 5-0 Thumpin'
Press [Right], [Down], [C-Up].
360 Shove-It Rewind
Press [Right]x2, [C-Left].
Elissa Steamer's special moves
Backflip
Press [Up], [Down], [C-Right].
Primo Grind
Press [Left]x2, [C-Up].
Judo Madonna
Press [Left], [Down], [C-Right].
Geoff Rowley's special moves
Backflip
Press [Up], [Down], [C-Right].
Double Hardflip
Press [Right], [Down], [C-Left].
Darkslide Grind
Press [Left], [Right], [C-Up].
Jamie Thomas' special moves
Front Flip
Press [Down], [Up], [C-Right].
1 Foot Nose Grind
Press [Up]x2, [C-Up].
540 Flip
Press [Left], [Down], [C-Left].
Kareem Campbell's special moves
Front Flip
Press [Down], [Up], [C-Right].
Casper Slide
Press [Up], [Down], [C-Up].
Kickflip Underflip
Press [Left], [Right], [C-Left].
Private Carrera's special moves
Somi Spin
Press [Left], [Down], [C-Right].
Well Hardflip
Press [Right], [Left], [C-Left].
Ho Ho Ho
Press [Left], [Up], [C-Up].
Go up to a halfpipe just like a handplant and execute the move
just before the handplant. Note: The Ho Ho Ho, is almost exactly
like a "Burntwist", except Private Carerra puts both
hands on the lip of the pipe, and shakes her feet in the air.
Indy
Do a regular Kickflip To Indy, but keep holding [C-Left]
(flip) and you will eventually be doing an Indy. Release [C-Left]
to stop doing an Indy, just like a regular board hold. Note: Although
you were doing an Indy, the Kickflip To Indy message will still
appear.
Other moves
Grind: Press [C-Up].
Back board Grind: Press [Down], [C-Up].
Front Board Grind: Press [Up], [C-Up].
Switch Indy Nosebone: Press [Right], [C-Right].
Benihana: Press "Down/Right", [C-Right].
Tail Grab: Press [Down], [C-Right].
Hand Plant: Press [Up], [C-Up].
Wall Ride: Press [Up] to a wall and press [C-Up].
Crooked Grind: Press "Up/Right", [C-Up].
Smith Grind: Press "Down/Right", [C-Up].
Board Slide Grind: Press [Right], [C-Up].
Ollie: Rotate the Analog-stick.
Impossible: Press [Down], [C-Left].
Japan Air: Press [Up], [C-Left].
Shove It: Press [Up], [C-Left].
Finger Flip: Press "Up/Right. C-Left".
Heel Flip: Press [Right], [C-Left].
Varial: Press "Down/Left", [C-Left].
Hints
Get up faster
Rapidly press [A].
Chicago Skate Park: Extra points
Enable the "Perfect balance" and "10x
trick multiplier" codes. Begin game play in the skatepark
in Chicago. Go to the pool and grind on the edge. You can jump
and keep getting more points. Keep holding [C-Up] or you
will fall off at one point of the grind.
Enable the "Perfect balance" and "10x trick multiplier"
codes. Begin game play and get a special rating. Then, go to the
pool and grind on it. You can also use special grinds. You can
also use a jump and do an impossible or 360-Shove-it. Keep doing
this until you get 19x and about 8000 points. Then, get off the
grind to the ground, not in the pool. Note: If time runs out keep
doing it.
Go straight and do a grind. Then go to the ramp just behind the
rafters on the opposite side of the bowl. Get good speed, head
towards the ramp, and press [Up]. If done correctly you should
have enough height and be able to grind on the rafters. If you
want a challenge, try grinding on the light and then get up on
the rafters.
Start the level and enable the "Slow motion", "10x
trick multiplier", and "Perfect balance" codes
as Geoff Rowley. Turn left at the beginning and go to the long
but short ramp. Do a Sex Change off to get your special. Go straight
past the box and to the pipe. Go off, do a Nollie and Japan Air,
then do a 50 50 Grind on the rafter, Rail Ollie, do a Darkslide
and wait until you are about to fall off. Then, do a backflip
onto the pool's edge. Do a 50 50 Grind, do a Nosegrind, a BS,
a Crooked, then a Sex Change into the pool.
Chicago Skate Park: Grind the hidden
rafter
As you know there is a rafter in the Chicago level
that you can grind on, but there is also a second rafter that
this can be done on. Enable the "Private Carrera" code,
as she can jump the farthest. Look for the pole that is sticking
out on the other side of the halfpipe. Go into the halfpipe and
line yourself up with that pole. Next, transfer out of the halfpipe
and land on top of the pole that connects with the other pole.
If done correctly, you should hear a weird sound. Jump off of
the pole and grind on the rafters. Note: This is extremely difficult
to do.
Chicago Skate Park: Whoop Gap
Choose a skater with full speed or enable the "Stats
to 13" code. Enable the "Random starting locations"
code and go to the one marked "Whoop". Go off the first
ramp and touch nothing except the ground after both pipes. This
will result in the "Whoop Gap".
Downhill Jam: Mega Ollie
Go to the Downhill Jam level with Tony Hawk. On the
first wall on the way to the secret tape, jump off in the direction
of the wall. Keep spinning until Tony is so close to the wall
it does not seem as if he is spinning at all. If you land this
correctly, a "Mega Ollie" message will appear. If you
are doing a trick with this, you will get a lot of points, especially
with the 540 Varial ([Left], [Left], [C-Left]).
Downhill Jam: Huge Water Hazard Gap
There is a large pipe that goes over water to the right
of the second water "switch". If you jump from the beginning
of the pipe to the end without grinding (tricks are optional),
it will result in the "Huge Water Hazard Gap". To have
better odds of completing it, take the ramp used for the "S"
and turn before you jump off (so you never hit the top edge of
it).
Downhill Jam: Hidden tape
Choose a full-speed skater. Take the pipe for the third
water nozzle. Grind it all the way and slow down when you get
off it. Grind the pipe on the other end of that area. Transfer,
then jump on the bar. Jump up as soon as you get off of the bar
to the brown bridge-like location. Transfer again and carefully
jump off at the end and grind away into the tape.
Mall level: Tape
When trying to get the hidden tape in the Mall, go
to second escalator and Ollie off the top flat surface. When you
hit the pipe, grind the rest of the way.
After passing the "K", stay on the top section, You
will reach a small section with two ramps and a car. There is
a small wall to the left of the screen. Grind it to the end and
Ollie off the wall on to the rail. Grind again until you reach
the tape. You need to stay balanced to reach the tape.
Mall level: Extra points
In the mall, ride up the first escalator you come across
and grind on the pole on the left of the balcony. Do a 360 while
in the air, then grind on the pole below you. Do a switch grind
near the end of the pole where it changes directions. Then, jump
off the end of the pole and do a Kick Flip.
Mall level: 900 wall ride
Go to the end of the level in career mode. Do not go
off the jump, but have a lot of speed. Turn around and go off
the jump at a slanted angle towards one of the blue walls. Immediately
before you hit, pause the game and enable the "Slow motion"
code. Press [Analog-stick Right] + [C-Up] to start spinning.
If you stayed on the wall long enough, you will have a 900 wall
ride.
Minneapolis level: Extra points
Enable the "Perfect balance" code. Turn right
from where you start the level. You will see a jump to your left.
At the end of the street you will see the red no skating sign.
There is a building behind the sign. Break through the glass of
the building, jump off the ramp, and grind on the pole. The pole
is a circle so you can grind until time runs out. Make sure to
jump over the gaps.
There is a way to do two "The 900s". Enable the "Fast
specials" code and begin game play as Tony Hawk. Go to the
top of the building where the hidden tape is located and find
the quarter pipe that leads to the bottom. Just do the move twice
and if you had enough air, you can do two 900s, which is worth
a lot of points.
Find the large truck and start grinding on the hood. Keep holding
[C-Up] and you will not fall.
Phoenix level: Extra points
Note: This can only be done with Bucky Lasek with full
stats. Work up some speed by grinding the pole that has the first
valve on it. Do not slow down and go to the ramp on the left of
the poles above the "huge water hazard." Do a fastplant
to reach the wall. If you go far enough to the left, you should
stick to the wall. If not, you will get hardly any extra air.
This gives you the opportunity to many tricks, but be prepared
-- you could fall off of the wall at any time.
Go the way to get to the hidden tape. Go across the bars and when
you get to the first gap, do not go across. Just get the bonus
and turn while falling. You can do moves, but do not do too many
of them. It is possible to do a a 1800 Switch Kickfilp + Kickfilp
+ Heelfip + Heelfilp.
Phoenix level: Avoid crashing
If you know you are going to hit the water in the Downhill
Jam level, begin to spin and hold [C-Down] before you hit
and you will not crash -- you are reset on the ground.
Portland level: Extra points
Enable the "Perfect balance" code. Find the
place with the big eye in the middle. Do a slow grind where it
dips in. If you are lucky you will keep on grinding, but every
now and then you have to Ollie and do another grind. Since this
depends on how long you go, you can get more than 1,000,000 points.
Note: This can also be done in a similar location in the Chicago
level.
Enable the "Perfect balance" code. Go to the bowl with
the eye in it. At a very slow speed, go up on the left side of
the bowl. Ollie and do a 50-50 Grind and you will go about three
quarters of the way. You will turn around and start grinding a
little bit, then turn around again and keep grinding. Keep grinding
as long as you want. Press [C-Down] to stop.
Portland level: Bridge Gap grind
When first start the level, go straight until you see
a quarter-pipe. Do a trick that will get your special up off the
quarterpipe, then do a special off the ramp in front of you, but
jump slightly to the right (just missing the pole). Land a grind
and keep going around. At the end, do a trick off of it to get
about 61,000 points.
Roswell level: Black hole
Enable the "Random starting locations" code
and go to the "HOMETALGRIND" location in the Roswell
level. Go up the ramp, and jump over the large "overhang"
object, doing a trick. Go down to where the door was under the
overhang. The space where the door was located should look like
a black hole. Skate to it and look in -- you should see the space
ship and some brown ground. In the "hole", you could
sort of do a long Ollie (stay up in the air for a little bit).
To do it, jump and press [Forward] in the air. You can even
eventually go under the level.
Roswell level: Extra points
Go up the ramp next to the metal halfpipe, next to
the secret room. Then, go up the ramp do a 360 Shove It (make
sure you have extra speed), land on the grind doing a Smith/Switch
Smith, and when you get to the end, jump and do a Benihana over
the "Channel Gap". Then, hit that persons secret grind,
if one is available. If not, do a 5-0 Grind. Next, while you are
on the grind, do a Tailgrab and then land back on the grind doing
a Nosegrind. When you reach the end of that grind, then do a 360
Kickflip To Indy. If done correctly, you should earn about 50,000
points. Remember, you must get a lot of speed, you must be skilled,
and your character must have a grind for a special.
Enable the "Slow motion" code. As soon as you go down
the start ramp, turn left and jump up it to get speed. Go back
down and go straight until a gray quarter pipe next a brown one
appears to the left. Go off the gray quarter pipe to the right,
slightly towards the smaller brown ramp to the right. As soon
as you start spinning the camera will shift angles slightly, and
you will start to spin faster. Just keep on spinning -- no matter
what happens you will land unless you are holding a grab or doing
a trick for too long. A Mega Ollie is a higher spin than 1260.
Enable the "Perfect balance" code and go to the grinding
rail that has the shape of a wide U and goes over the part that
separates the two launch ramps on top. Do any kind of grind in
that wide U to get as many points as needed.
Roswell level: Get over fences
At the start, go down the half pipe and get a lot of
air (more than required for a 900). Then, turn around and you
may be able to get over the fences. If not, keep trying.
In career mode, choose Tony Hawk, or Chad Muska. Start the Roswell
level, go down the first slope, then take a left and go up the
ramp. Do a Fastplant off of it and you will go over the fence.
San Francisco level: Tape
Enable the "Random starting locations" code.
Choose the option skip to restart and select the one with "ROOFACSESS"
in it. You should end up in the location where Bucky Lasek was
at in demo mode. Follow the path until you reach a large ramp.
Make sure you have just the right speed. If done correctly, you
should land on the hidden tape. Note: You can also do tricks like
1540s if you get enough air.
San Francisco level: Extra points
Enable the "Perfect balance" code. In the
middle of the level is a street-like course area. In that area
there is a small object that is a square and has a roof. Go up
to it, Ollie, then hold [C-Up]. If done correctly you will
grind across the edge, and remain straight. When you reach the
end you will pop up and then turn left or right and keep on grinding.
Enable the "Perfect balance" code. Go to where the letter
"T" is located and turn left slightly. You will see
a door made of metal, [must have the code '' Grind the left rail
and go to the end of it. When "Down the spiral " appears,
jump off and do an Impossible. If done correctly, you should get
about 10,000 to 15,000 points. If you have ten times trick multiplier,
you will get about 60,000 to 70,000 points.
Enable the "Slow motion", "Fast specials",
and "10x trick multiplier" codes. At the beginning of
the San Francisco level, find the small ramp that leads to some
lumpy grass objects. Jump off that ramp all the way to the bottom
while doing tricks and other moves on the way down to get at least
300,000 points.
This trick allows you to do an infinite grind in the level. Enable
the "Perfect balance" and "Random start locations"
codes. Start the level from "RESTARTEMBARCO" and go
to your right past the pagora (where you land when you get the
hidden tape). Find the two planter gaps (concrete boxes with plants
inside) and come to a complete stop. Do either a board slide or
50-50 grind on the planter gap and hold [C-Up]. If done correctly,
you will turn the corners of the box. You can do other grinds
and switch it up, but remember that increases your speed -- if
you go too fast you will fall off.
At the beginning of the level, head to the right. Before you ollie
up, hold [R] + [C-Up] then ollie. Do not release the
buttons until you finish the series of grinds to get easy 1260s
and 1080s.
San Francisco level: Trolly grind
There is a trolly in the level that you can grind.
You must get directly in front of the trolly for this trick to
work. Once there, ollie, then press [C-Up] to grind the top
of the trolly. If done correctly the "Car Plant" message
will appear. You can also do this to the van and the taxi.
School level: Extra points
Go up the big ramp at the start. After you get off,
go to your far right and look for a gray door. Go straight into
the door and go up the ramp with the basketball hoop on top of
it. Jump on the BB hoop to break it to get 500 bonus points.
Enable the "Perfect balance" code and go near the pools
. Grind one of the pools and do not stop until you have jumped
on it a couple of times. Once you have jumped off, you will end
up with lots of points.
School level: Tape
Instead of going up the ramp to the right and grinding
the rail, you can just go around the block with the rail that
leads to it. Do a trick on the quarter pipe, come back, and hit
the quarter pipe with no wall. Jump off it onto the block, do
an easy grind, and get the tape.
Warehouse: Woodland Hills level:
Extra points
Select Bob Burnquist and go to the Warehouse level.
Start by increasing your special meter. Go through the secret
room and backflip. Start grinding on the rail near the boxes.
Then, do either an ordinary grind, a One-footed Smith, or a Burntwist
all the way to the curve. Next, do a transfer over the curve and
do a Nosegrind, a 5,0 grind, or any grind you have not used yet.
Go all the way to the kicker ramps, or even to the wall. If you
are going for the wall, do not wall ride or you will bail. This
trick should earn over 90,000 points. If you fit in Impossibles,
360 Shove Its, and simple stunts between grinds, you may even
score over 140,000 points.
Enable the "Perfect balance", "Slow motion"
and "10X multiplier" codes. Go to the place where you
transfer into the halfpipe. Do a Japan Air onto the rafters, then
grind the rafters to the pool. Then, jump onto the pool and grind
the rim as long as you want by holding [C-Up]. Note: When
grinding the pool you can try to jump, do a kickflip, and grind
again.
Start the level with Andrew Reynolds. Get a special, then go over
to the location with the high rail. Do a 360 Shove It onto it
with a Nosegrind then once you get the extra "High Rail"
jump off and do a Triple Kickflip (the special) into a Heelflip
To Bluntside (the special). Once you round the corner, do an Impossible
into another Heelflip To Bluntside (the special). Then hold [C-Up]
to keep grinding, and grind on the pole. Jump off the pole, grind
the wall, and jump immediately (to avoid hitting the bottom) to
go through the secret room while doing a Nollie Into Backflip
over the pipe. When you land you will get another extra (Monster
Grind). This should result in 150,000 or more points.
When you start, ramp and go straight collecting speed, and jump
up the quarter pipe. Do a trick to get your special meter up.
Then, go to the place where you can get deck 2 rail and jump to
the lip of the second pipe. If you land it correctly, you can
get a Faceplant.
Choose single session mode. Enable the "10x Trick Multiplier"
and "Perfect Balance" codes. Choose a skater that has
the Backflip or Frontflip special (Jamie Thomas recommended).
Do a Hardflip through the glass (right side). Turn right to the
quarter pipe and do a 360 Benihana. You should have special by
now. Then, go over the Pipe+ secret room. While you are going
through, do a Frontflip. Land on the short rail and do a 50 50
grind. Shove it to the lip of the short quarter pipe. Do his special
(One Footed Nose Grind), until you are half way to the boxes on
the ramp. Next, Shove It and do a 50 50 grind. You now have a
choice. You can jump off at the curve and do a Kickflip to Indy,
or you can hurry and do Jamie's special grind again the rest of
the way. Grinding the rest of the way will give you the "Holy
Cow" gap and will earn you 1,000 more points.
Warehouse: Woodland Hills level:
Taxi gap
Use any skater in the Warehouse level. Go to the taxi
cab then launch off it into the half pipe. If done correctly,
the "Taxi Gap" message will appear.
Warehouse: Woodland Hills level:
Monster grind
This trick best done with the "Perfect balance"
and "Fast specials" codes enabled. Go towards the window
that you do not see when you first start. Go down the hill and
go over the half pipe. Land to the right of the covered up taxi
cab and go up the ramp. Grind from one end of the sign that says
"Skateboarding" to the other end and drop down. Continue
to grind until you reach the quarter pipe. If done correctly a
"Monster Grind" message will appear at the end of the
trick.
Extra points
Try this trick with the 900 and the Kickflip Mctwist.
After you do the trick, push the Analog-stick to one side.
While doing Front Flip or a Back Flip, press the Analog-stick
to turn it to double your points for the move.
Choose any character that can spin while doing one of their signature
moves, such as Geoff Rowley. If you selected Geoff Rowley, do
the Double Hardflip and hold [R]. If you do a 900, you should
get over 8400 points.
Enable the "10xTrick Multiplier" code and keep doing
Kickflips or Heelflips. You should get 500 points from one of
them. Keep doing the one that gets 500 points and you should get
30,000 points in no time.
360 back/frontflips and higher
You can do this trick with skaters who do frontflips
or backflips. Get enough air to do a flip. As soon as you press
[Up], [Down] or [Down], [Up] and [C-Right],
press the Analog-stick to one side. Depending on how much
air you get or how fast you do the trick, you can get about a
720 flip off of a vert.
Double back/frontflips
Enable the "10x trick multiplier", "Fast
specials" and "Random starting places" codes. Select
a skater that does a flip, then go to the San Francisco level.
Go to the random starting location "ROOFACCESS". You
should be where the fountain gap is located. Go to the jump where
the hidden tape is found. With the 10x trick multiplier, all you
need to do is a 360 flip to get a special. When you launch off
the jump, the fast special makes you go farther and higher.
Triple backflip
Select Chad Muska, then pause game play while you are
on the half pipe. Resume the game then press [C-Down], [C-Right]x2,
[Analog-stick Up]. You can get 10,000 points.
900 and Kickflip Mctwist variations
When you do a 900 or Kickflip Mctwist, press Analog-stick
in a direction. If you press it one way you will do a 1560 or
a double Kickflip Mctwist. When you press it the other way you
will get a delayed 900, which could only be a 180, or a Shake
Kickflip Mctwist which has no spins.
Easy 900s
As Tony Hawk, get enough air to do a regular 900. Press
[Right], [Down], [C-Right] to do a 900. When Tony
spins the first 180, hold Analog-stick [Left] or [Right].
He will either spin very quickly, or not spin at all. However,
you will still get the points.
Quick tricks and total score
When you do a trick, it will take awhile to add it
to your total score. If you do another trick while the score from
another trick is still being updated, you will only get the points
that have already been added to your total score. The points from
the new trick will not be counted.
Big Daddy Grind
Go to the School level and find the very long quarter
pipe next to the oval pool. Start grinding at the corner. Grind
to the end where it slopes down, and you will get the Big Daddy
Grind. If it the first time you are doing this grind, do only
one grind all the way, with no additional tricks in between. However,
doing a 5-0 all the way will result in a 5-0 Big Daddy Grind message.
Note: Enabling the "Perfect balance" code may help.
Go to the School level and at the beginning turn around and go
past the plants. There is a long ledge on the left and another
on the right. Go all the way to where it begins and grind all
the way down. If done correctly, the Big Daddy Grind message will
appear after you land it.
Big Rail Grind
Go to the Warehouse level and enable the "Perfect
balance" code. Grind on the rail that is next to the oil
spill and the Kicker Gap. Grind at the start of the rail and go
to the end to get the "Big Rail Grind".
Streetlight Grind
Begin game play in the Minneapolis level. When you
start out, go to where you get the S. However, instead of getting
the S, Ollie off to the side onto the street light.
Wesk Grind
Begin game play in the Mall level with any skater.
Enable the "Perfect balance" code. Go to the two white
bars under the ones to the hidden tape. One has the A letter on
it, and the other has a 100 point bonus. Stop in the water facing
the one with the bonus, and make sure you are not moving. Ollie
up and do any grind -- since it is sloped and if you are going
slow enough you will keep on going back and forth. When you are
going your slowest, and immediately before you turn, jump and
ollie into another grind. If done correctly, you should stay on
the pole. Switch grinds every now and then. If you stay on long
enough you get more than 1,000,000 points.
Bronc Grind
Begin game play in the downtown Minneapolis level.
Enable the "Perfect balance" code and go to the building
with the no skating sign in front of it, near the glass bridge
entrance. Jump up onto the rail and do any grind. Keep going around
and around. If done long enough, it will result in over one million
points.
Holy Cow
Go to the warehouse level and enable the "Perfect
balance" code. Go to the ramp in the back wall that is in
front of the kicker gap. Hold [C-Up] and go to one of the
ends. If you make it all the way to the other wall, the Holy Cow
message will appear.
Playground Grind
In the School level, go to the big wall located after
you get the hidden tape. Go to where you would come off the "Big
Daddy Rail". Hold [C-Down] and jump on the top of the
wall. Grind the enter distance and the message "Playground
Grind" will appear. Note: Enable the "Perfect balance"
code to help.
Holy Shit Grind
Enter the Warehouse level, and launch off of the side
of the halfpipe you first see when you roll down the channel at
the start. Fly through the air, through the secret room, and get
the secret tape. Then, instead of landing on the rail on the opposite
side of the halfpipe, Smith grind the ledge to the left of this
pole. Finally, Ollie up onto the ledge that goes all the way around
the level and grind it the entire way to the end. You must switch
your grind four times (four different grinds) for this to work.
If done correctly, the "Holy Shit Grind" message will
appear at the end.
Big Ass Grind
Star the Downtown Minneapolis level and go to the building
with the "No skating" sign in front of it. Go in front
of the building, where there are ramps. Go up the ramp and make
sure you have a lot of speed. Ollie off the first hill in front
of the building. You have to go through the glass on the second
level . If done correctly, the "Big Ass Grind" message
will appear.
Murder scene
Go to the entrance to Chinatown in the San Francisco
level and look at the two police cars. Go in front of them and
to see holes in the wall and a chalk outline on the ground in
the shape of a person.
Rip Tony's pants
Go to the Chicago Skate Park level and grind on the
bar near the ceiling, then do the 900 on the halfpipe.
1080s and higher
Start in the Downtown level. Go on the truck jump and
through the passage. Go on the mini-ramp on the first building.
There should be another mini-ramp there. Go off it and hold [R].
You should land on a Neversoft sign, which will cause you to keep
spinning. Make sure you do not spin too much or you will not be
able to land the jump.
Enable the "Slow motion" code. Begin game play in the
Chicago Skate Park level in free skate mode. Locate the area with
the halfpipe is on the back where there is a fun box and the half
vert. Go up the half vert and make sure you traveling straight
not hitting anything. As soon as you go up on the back of the
half pipe press [Forward] and hold [R]. Keep holding
the button until you hit the ground.
Enable the "Stats to 13", "Fast specials",
and "10x Trick Multiplier" codes, then go to any course.
Go to the nearest halfpipe and do a handplant. This should get
your special and speed very high. Next, get air and start spinning
either way. You should have enough time to do it and can get to
a 1080.
2520s and higher
Go to the downtown Minneapolis level. Next, go to the
truck with a ramp and go across the T2T gap. Go through the tunnel
and across the glass bridge. Go into the bowl where you would
normally turn left to get the hidden tape. Instead, go straight
up the quarter pipe and back, and up the quarter pipe again on
the other side. Repeat this process a few times to a lot of speed.
Then, jump off the ramp at an angle that takes you to the top
of the billboard. After jumping off the ramp, do a Madonna (or
other grab trick) and continue to spin. If done correctly, you
should ride along the top of the billboard while spinning. Note:
This trick requires practice.
1080s, 1260s, and Mega Ollies
Enable the "Slow motion" and "Fast trick"
codes and begin game play on the Roswell level. Start off by going
straight off the quarterpipe. When your turn around towards where
you started, hold [L] or [R] to Ollie. If you spin normally
it will be called a Mega Ollie, but if you do a grab, it will
tell you the rotation.
900 Kick Flip
Play as Tony Hawk, then hold [Z] and press [C-Down],
[C-Up]x2, [Right] while in the air.
Flat spin
Go to any half pipe. The one in the Chicago level works
best. Pick someone with a backfilp or a frontflip. Then, go off
the pipe sideways. Do the flip. It will still come up as a backflip
or frontflip, but you will have done a true flat spin. Note: Enable
the "Slow motion" and "Fast specials" codes
for a greater chance of success.
Strange police sounds
Grind the police cars on the San Francisco level to
hear a strange alien-like alarm.
Glitch: Get out of level
Select the character that you are best with; Geoff
Rowley may work best. Go to any level that has cages surrounding
it. Go to any ramp that is directly in front or next to it, and
jump off while doing any grabbing trick; the Indy Nosebone works
best. If done correctly, you should be out of the level. Note:
The Roswell, New Mexico level is the easiest to jump.
Glitch: Get out of Roswell
Enable the "Slow motion", "Perfect balance",
and "Different restart points" codes. Go through the
blue restricted access tunnel with the alien in it, then immediately
grind the rail after the exit. Jump over the gap, then grind the
next rail. Then, jump onto the next rail and jump up and keep
grinding until you get to the end of the rail. After you are done
grinding, if you stay to the far left instead of heading up the
ramp, you should be able to go through the wall and escape Roswell.
After you get out, skate towards the helicopter, and you should
fall underneath the level. You will not be able to move, but can
jump and do tricks. You then have to restart the level.
Start the Roswell level enable the "Slow motion" and
"10x multiplier" codes. Just after starting, do a Fastplant
and Impossible to get your special all the way up. Keep going
forward and do a trick off the quarter pipe. Wait until you are
about to fly off the part you started at, then just before then,
do a Nollie and any special. Press [Left] or [Right]
to spin your special the entire time that it lasts. You should
go through the ground and leave Roswell. Restart and try again
if it does not work the first time. If the spotlight hits you,
you will fall under ground and can do simple tricks, but the game
will have to be restarted.
Turn around from where you start in the level to face the fence.
Keep wallriding on it to eventually fall out. You can also make
it to the helicopters. Keep [C-Down] held. Do not Ollie or
you might fall through. Just keep holding the button and you should
get there, little by little.
When you start the level in free skate mode, go to the halfpipe
in the back to pick up speed. Next, go to where you started and
jump over it to make the words roll in channel gap. Then, turn
around and go over the gap again. A black door will now appear
where the green doors should be to go in the big bowl. Ollie into
the black doors to go underground. You can only do the basic tricks
such as Ollies,180s, Kickflips, Heelflips, etc. You must restart
the round to escape.
Glitch: Roof on School level
Go to the School level and enable the "Stats to
13" and "Perfect balance" codes. When you start,
go straight without moving the D-pad or Analog-stick,
do a grab trick and turn in the air. Do a grind on the plant box
to get a "Gimme Gap". Go up the quarter pipe and turn
right to go up the second white arrow. Then hold [Up] + [C-Up]
to wall ride, ollie off, and do a 360 shove-it. If you make it
to the other side, grind the side of the roof. Jump over the bar,
then grind a little longer. Go in the gap that appears. Turn around
and you will see a pipe going up, Ride towards it and grind into
the black. Ollie off and you can do unlimited tricks. Go get out
you can either restart the level or keep going -- eventually you
will stop and fall.
Glitch: Half Geoff Rowley in School level
Choose Geoff Rowley and go to the School level. On
the circular pool, do a handplant between the middle and right
diving boards. If done correctly, Geoff should appear like paper,
or half of himself.
Glitch: Extra points on Downhill Jam level
Go to the Ramp with the "S" with full stats
and launch off. You might get stuck in the wall, enabling you
to do as many tricks as desired. After many tricks and spins,
the words will glitch. Note: Do not press [C-Up] (Grind)
as you will immediately bail.
Glitch: Stuck in sewer in Warehouse level
Go to the half pipe. Once there, get close to the wall
and get very big air. Then, bail into the "sewer cage"
to get stuck in it. This may take a few attempts. Note: You
cannot get out unless you go to another level.
Glitch: Invisible boarders
Begin game play on the School level and get big air
on the bowl with the diving board by it. Get a lot of speed so
you go over the sign. The camera will zoom into the bowl, and
you boarder will be there but he/she will be invisible. They will
remain this way until you fall.
Glitch: Pass through glass
On the San Francisco level, when you go straight ahead
from the start and go down the levels parallel to Lombard Street,
slow down and keep to the far right before you fall into that
glass on the last level. If you are far enough to the right, you
will go through the glass without breaking it.
Glitch: Light particle
Enable the "Slow motion" and "Random
restart locations" codes. Go to the metal half pipe and do
any trick in the middle of the pipe. Come down and go straight
into the bowl. The tunnel that can be entered should be black
and will not change color when you hit. Keep jumping until you
are inside. Once you enter, it should spit you out as a particle
of light. You cannot move around but you can jump and do tricks.
Glitch: Stay stuck on wall
Get all the tapes, without any codes. Select Officer
Dick, and go to the Downhill Jam level. Start off and turn to
the ramp where the "S" was located. Ollie off the ramp
and try to aim so that you will hit the wall. This requires a
lot of speed. You should be able to get stuck on the wall. You
can only spin and cannot do any tricks while falling extremely
slowly. To get off, press [C-Up].
Play as Officer Dick. When you go down the hill at the start of
the Downhill Jam level, look to the left and you will see a wall
ramp (with birdhouse written above it). Go up that wall ramp,
then back down and jump to the right of the two metal bars. Hit
the wall where the 500 point bonus is located. You will be stuck
in the wall. If you do the Indy Nosebone, you can go up the wall
and see all of the Downhill Jam. If you land it, you can get over
10,000,000 points.
Select Bucky Lasek after completing the game with him. Go to the
Downhill Jam level and go to the ramp where you can get 25 feet,75
feet,100 feet, etc. Go down the ramp, and when you are close to
the lip, immediately turn left. If done correctly, you should
land on the corner. You can do anything except Grind or Wallride.
To wreck and get off, press [C-Up]. Note: This is extremely
difficult to do. Alternately, Grind the rail beside the ramp and
Ollie to the corner.
Glitch: Delayed sounds
Get the grind five tables tape on the School level.
After you grind the tables and time runs out, retry the level
and grind a table. The game will still make that drum sound after
you grind a table.
Glitch: Pass through fence
In the first level, when you are down one of the hills,
go back up the hill to the left. Stay by the fence, and start
spinning (do an ollie and hold [L] or [R]). If you care
lucky, you can slip through the fence. Note: Enable the "Slow
motion" code for a greater chance of success.