Easy game completion
Use the following trick to complete the game easily
with Lucia or Dante. Enable the code to get Dante or Lucia's Diesel
costume. As well as having the option of another costume, you
can repeat any level you have already completed. Simply repeat
the easy levels to gain Orbs, and upgrade your characters.
Mission 1: Secret area
Enter the big doors to the right of the pillar where
the Puia (flying harpies) first appear in Mission 1.
Go through the level until you see a wall with a face. Press [Circle]
and you should enter a secret room.
Mission 1: Hidden Red Orbs
Go to the part at the beginning where you double jump
over the rubble blocking the way ahead. Face the statue and double
jump to the statue's shoulder, then again to his head. Once on
his head, at many Red Orbs will fall.
Mission 1: Unlimited Red Orbs
Get the first Red Orb at the beginning then keep restarting
the mission.
Mission 1: Unlimited Yellow Orbs
After completing either character's game at least once
and have unlocked the "Mission Select" option, go to
mission 1 and collect the Yellow Orbs. Save the game and quit.
You may now continue where you left off. This trick is useful
when facing the tougher Bosses on the harder settings.
Mission 2: Hidden areas
Enter one of the rooms that has a coffin and bones
in it. Go up to the coffin and press [Circle]. This will
take you to a hidden room full of enemies and some Red Orbs.
There are actually two secret areas in mission 2. Both are in
separate rooms where skeleton coffins are located. Check every
coffin you see to find them.
Mission 3: Hidden area
Before or after the cargo elevator trip, you will reach
a door located between two other doors with just a couple of stair
steps. Stand in front of the door on the left side of the screen
and press [Circle] to enter a secret room.
Mission 4: Hidden area
When you start, look for the first door on your left.
It is not very big and is sticking out slightly. Approach it and
press [Circle]. It will lead to a secret area where big flying
creatures attack you.
Mission 5: Hidden area
When you enter the barricaded area, go to Dante's left
and fall off the cliff. There are several medium Red Orbs. Follow
that until the end. There will be an Orb Dispenser. Go just to
the left of the Orb Dispenser to find a garage-type door. Press
[Circle], and there will be plenty of Homromsira in there.
Mission 6: Defeating the "head"
When you are fighting the "head", not when
it is the full body, when it falls on the ground and starts shooting
lasers, wait for them to stop. You will have a few seconds before
it will go into the air again. In that time, run up to it and
hit it with your sword on the open mouth. It will do double or
triple the damage.
When the head floats down to the ground and shoots its lasers,
press [Circle] to flip Dante around to the back of the head.
Slash the monster while it is shooting the lasers. After it is
done, using the sword will help Dante's Devil Trigger to fill
up. When it is full, it will do even more damage.
Mission 7: Hidden area
At the very end of the mission, before entering the
door that leads to the roof, press [Circle] at the door to
the left.
Mission 8: Easy Red Orbs
The level select option must first be unlocked for
this trick .Select level 8. Fight and defeat the opponent as quickly
as possible without using items. You will get about 4,000 Red
Orbs if you get a "B" rank.
Mission 10: Hidden area
After defeating the giant butterfly and the larvae,
you will go down a set of stairs. After the game loads, go to
the first set of doors you see and press [Circle] to enter
another hidden room.
Mission 14: Hidden area
When you start the mission, turn around and press [Circle]
against the door on the left. You should enter a secret room with
enemies to fight.
Mission 16: Hidden area
On this mission, you will enter a room where you will
find the item named Sacrilege. Get the item to make the energy
balls stop coming at you. Then, on the floor directly under the
balcony where the item was located, there will be a wall that
resembles a door. Press [Circle] in front of that wall and
it will open a secret room.
Mission 16: Easy Red Orbs
When you pass mission 16, you can get as many red orbs
as desired. Go up and down the elevator, killing all enemies.
Remember to mix up your attacks to increase your stylish bonus.
Do not use a maxed-out weapon, as this will kill enemies too quickly
and not allow you to get your stylish up fast enough. If done
correctly, you can get up to 2,500 Red Orbs on each trip up and
down the elevator. This may get tedious, but is well worth it
when you get to the "Must Die" modes. Save your data
when you have the desired number of orbs.
Defeating Argosax
As Dante, start from the first head and work your way
to the left. Then, position Dante in between each head and target
it with the Missile Launcher then take it out from afar. Tis will
also work on the Griffon, but his electric attacks will eventually
make their way towards you. The only way to avoid them is to Flip
Escape to the right and get out of their range.
Press [Circle] every time you want to move somewhere, even
left and right. When the time is correct, or when no attacks are
being drawn, kick them with a missile launcher (since they cannot
avoid attacks), or just give them a cheap shot using handguns.
Note: Killing Argosax may be easy, but Despair Embodied is a different
story.
This is much easier if you have fully upgraded the submachine
guns. For the first head, hold [Square] while jumping over
his attacks. After that, move to the right by the Griffin. If
you are standing as far away as possible, he will only be able
to hit you with the attack that is like a pair of scissors. As
you keep working to the right, you can avoid the range of their
attacks until you reach the Phantom. When he shoots fireballs,
roll to the side until he stops and keep attacking. Use the same
strategy for the jets of fire he shoots up. By now you should
have a full Devil Trigger gauge. Use it on the giant gorilla to
avoid falling down because of his attack. If you bought enough
Purple Orbs, you should have about half a bar left when the gorilla
dies.
Defeating Possessed Arius
Note: You can only fight Possessed Arius as Lucia.
When you get to the second to last mission (after the part where
you are in the Big Urobos Buildiing Corps.), you will have to
fight Possessed Arius. He is also in Devil Trigger Mode. To defeat
him, find the Embaka and have it upgraded to at least level 2
or 3. Have your Arsenal, Throwing Daggers, upgraded to level 2.
While fighting, keep jumping in the air and pressing [Square]
rapidly until you fall. At least every five to ten seconds, Possessed
Arius will charge up (purple flames will form around his body).
He will charge at you. Jump in the air and keep pressing [Square].
When he is behind you while you a're in the air, he might jump
at you on the ground. When he falls, attack him with [Triangle].
It is the best way to get your Devil Trigger gauge at full power.
If your Devil Trigger gauge is half to full, go into Devil Trigger
mode. Keep attacking him; you will rarely ever fall down while
you attack in Devil Trigger mode. When his life is in the red,
he will take one of the pipe-like things on his back that always
move and jam it into the ground, causing it to pop up occasionally,
He will not die, but will transform another time.
You do not need to have anything leveled up for this trick, but
you will need the Speed Amulet. Equip the Throwing Daggers. When
you start out in the pit, run as far from him as possible. Throw
daggers at him until he is almost close enough to hit you, then
Devil Trigger and run under him to the other side of the pit.
Repeat this strategy. Note: Your Devil Trigger should charge up
just enough. If you defeat the second form quickly and you do
this trick on the third form correctly, you should be able to
get an "S" rank for time, and high ranking for damage,
although style will probably get a "D" rank.
Defeating Arius-Argosax
You will need the Arsenal Throwing Daggers upgraded
to level 2 or 3, the Swords Embaka upgraded to at least level
2 or 3, and all of the Amulets. The best Amulet to use as Lucia
is the Electro Heart, the Quick Heart (to move very fast), and
the Healing Amulet (heals while in Devil Trigger mode). While
fighting him, jump in the air and rapidly press [Square].
Keep doing this to raise your Devil Trigger gauge to full power.
Attack him rapidly with the Arsenal Throwing Daggers. When he
is defeated, an intermission sequence will start.
You can only defeat Arius-Argosax with Lucia. You need to use
the throwing daggers at level 2 and any swords. The best amulet
to use is the Healing Heart. All that Arius-Argosax can to do
you is spit purple things. If you get hit by it, you will get
poisoned for awhile. You will know if you are poisoned because
you will turn purple. Throw the daggers at all times at Arius-Argosax.
When your Devil Trigger gauge gets full, activate it.
Defeating the Infested Tanks
Have Lucia jump on to the tank. Note: Make sure you
have your handguns on. Jump once then fire. Before you land, jump
again and fire. When you defeat the first one, do it again. Note:
Watch your back, as the other ones might fire a missle. There
are three of them.
Defeating the "Three Heads"
When you enter a certain room, you will get transported
to another dimension. Three heads will attack you at different
times. Keep dodging the things that they fire at you. When they
get close, before they attack, use the most powerful sword you
have. Do this to get your Devil Trigger up, but do not use it
until the heads join up. Then, either use the throwing daggers
or the handguns. Repeat until they are defeated. Note: When the
ice head uses its main attack which fires huge ice pillars at
you, you cannot attack the heads until you have destroyed the
pillars.
Combos
These combos are based off of the basic attack mode
without holding [R1]. These will help you get a better combo
rating, especially if you do the first and follow with the second.
Make sure not to hold [R1] button or you will do the Air
Hike or the Stinger.
Three basic slashes plus a downward strike, then an upward strike
that knocks your enemy into the air like the Air Hike: Press [Triangle]x3,
[Towards] + [Triangle], [Triangle]x2.
Three basic slashes then three additional horizontal strikes.
Press [Triangle]x3, [Away] + [Triangle], [Triangle]x3.
Equip any sword and the shotgun. Holding [R1] and do the
following:
Dante will do a normal slash, then a cartwheel move while firing
the shotgun. Press [Triangle], [Square].
Dante will do two slashes and pass the shotgun under his two arms
and across his back, firing the shotgun twice. Press [Triangle]x2,
[Square].
Dante will do three slashes and then go into one knee firing the
shotgun. Press [Triangle]x3, [Square].
Once Dante has transformed into his Super Demon form (Ultimate
Devil Trigger), he can use the following moves. Note: The Desperation
Attacks will use all your Devil Trigger gaage, but are extremely
powerful. The Ultimate Desperation Attack can kill any enemy in
a single shot and can also kill most Bosses in a single shot.
Fireballs: Press [Square] (can also do while jumping or flying).
Twin Lightsabres: Press [Triangle].
Flight: Press [X]x2.
Spin Attack: Press [Triangle] and the Left Analog-stick
in any direction (while jumping).
Desperation Attack (Divine Light Blast): Press [Square] +
[Triangle] at the same time.
Ultimate Desperation Attack (Dark Energy Beam): Hold [R1],
then press [Square] + [Triangle] at the same time.
Hold [R1] in human form, then jump in the air and press [Triangle]
to execute three moves. If you press [Triangle], you will
do an upward kick. If you press [Triangle]x2, you will do
an upward kick followed by a backflip. If you press [Triangle]x3,
you will do an upward kick and a backflip followed by a sword
slash at an enemy that is on the ground.
While not in Devil Trigger mode (as to not waste your power),
begin attacking an opponent. Once you begin to get Do Not Worry
and your opponent dies. Use the handguns to start shooting your
next target and Do Not Worry will never leave the screen until
you are hit or stop shooting. Keep this strategy going until you
get to Showtime and it works out nicely.
Double shotgun blast
Stand just near the edge of a building and shoot your
gun. While shooting, go to move off the edge. The moment that
you are off the edge, you will immediately fire another shot from
your shotgun.
Fast shotgun fire and reload
Jump in the air twice, fire, and keep pressing [L2].
Shotgun tricks
As Dante, have the shotgun equipped. Then, hold [R1]
to aim at something. Next, swing your sword. The actions go as
follow. Swing then fire: Dante does a somersault to the side and
fires his shotgun; two swings then fire: Dante uses his shotgun
like a pair of nunchuks firing twice; three swings then fire:
Dante spins around on the last swing and into a kneel, shooting
over his knee as support.
Quick recovery
If you get hit and thrown to the ground, press [Circle]
as soon as you hit the ground and you will immediately bounce
back up.
Dante: Ultimate Devil Trigger attack
To do the Ultimate Devil Trigger into Sparda demon
form, press [L1] when Dante's life bar is low. The Sparda
form is incredibly strong and deals huge damage.
Dante: Moves
While in Devil Trigger, press [Triangle]x2, then
quickly press [Triangle] + Analog-stick. Dante will
shoot out a lot projectiles that resemble arrows. The color depends
on what amulet you have equipped.
Lucia: Ultimate Devil Trigger attack
When in Lucia's Devil Trigger, equip the Aerial Heart
and fly in the air after they are near you. Press [Triangle]
+ [Square] constantly until you do not have control of Lucia.
She will perform an attack similar to the Phantom's Volcano Ass
attack. It will take a lot of Devil Trigger. If you keep pressing
it fast it will not waste Devil Trigger at all, but it will eventually
stop.
Trish: Moves
Trish has two moves that Dante does not. One is throwing
Sparta, which is done by holding [Triangle] briefly and releasing.
Trish will throw Sparta. You can shoot at the same targets that
Sparta is attacking and do twice the damage. For the other move,
fly using the Aerialheart and hold [Square]. Trish should
fire beams of yellow light which do an amazing amount of damage.
The longer you hold [Square], the more beams she will shoot
at once (five beams maximum).
Hold [L2] then hold [Triangle]. When you release, Trish
will stab her sword in the ground so you can use hand to hand
combat by pressing [Triangle]. Press [L2] to get the
sword back.
Lock onto an enemy and do a sword combo. After the first two slashes
land, hold [R2] and she will do an extra two slashes.
When you are not holding Sparda (by stabbing it into the floor
or throwing it), you can use Trish's fist and feet to attack your
enemy. While doing this, hold [R1] and press [Forward]
or [Back] + [Triangle]. Trish will either thrust forward
with a flaming punch or uppercut her enemies high off the screen.
Also, if you jump while not holding Sparda and press [Triangle],
Trish will do a flaming dive-kick straight at the nearest enemy.
Easier combos
Use sword combos as much as possible. If an enemy is
too far away for you to instantaneously attack them, use your
arsenal/guns until you get close enough to use your sword(s) on
them to keep the combo rating lit.
Easy break away
Whenever something grabs you (for example, those invisible
grasshoppers on top of you or the giant gorilla Boss), turn on
your Devil Trigger very quickly and you will easily break free.
Bloody Palace: Easy Red Orbs
Play Bloody Palace mode and defeat all the monsters.
Choose the green portal to go 100 levels every time. 100 levels
equals 1000 Red Orbs.
Forced Edge
Successfully complete Dante Must Die to unlock Dante's
original costume from Devil May Cry. Rebellion will be
replaced with Forced Edge. Note: It does not change to Sparda
if you are in Devil Trigger form.
Slow Motion Amulet piece
There is a Slow Motion Amulet piece in the level after
the Phantom (the level arena with eye in the center). Toward the
outside is a sack or web cocoon on the ground. Break it open.
Apply the Amulet and use Devil Trigger to see all your sword combos
in slow motion.
Items
Explore the level before you attempt killing a demon
or devil. When you defeat them, the game will cut to an intermission
sequence and you may leave behind important items. For example,
in the mission where you take out the three tainted tanks, from
start turn to your left and jump into the rubble to find a Heart
Of A Warrior amulet piece.
Keep Red Orbs
On any level, you will get Red Orbs. After you get
a number of Red Orbs, pause game play and choose to restart the
mission. You will not lose any Red Orbs.
More Red Orbs for good combos
You will gain a lot more Red Orbs if you kill enemies
while you have the "Showtime!!!" combo rating. This
is especially useful in the Bloody Palace. Strike enemies with
your sword to build up your combo, dodge their attacks so you
do not lose it all, and you will get the Showtime!!! rating easily.
Also, if the enemy is a fair distance away from you as you are
trying to build up your combo (and you do not think you will reach
it before the combo fades), shoot it with your pistols. It will
"refresh" the timer on the rating and keep your current
rating until you reach the enemy. It is recommended that you fight
Miseras to get Orbs, since a lot of them spawn in one level and
they are easy to kill.
Red Orbs
After you have completed the game under the normal
difficulty setting with both characters, you can return to fight
Argosax again for orbs. Each time you complete the mission is
worth 5,000 orbs on top of the bonus from your ranking.
Weapon list
Note: There are weapons that you will not probably
encounter unless you look for them thoroughly.
Handguns: Available at start.
Shotgun: Kill the serpent in mission 4. You will get it after
the intermission sequence with Dante riding a motorcycle.
Submachine guns: Found in mission 12, where you fight Bolverk,
Freki, and Geri the first time. When you have to jump those platforms,
find one that has a fading color, or floor. Keep hopping and walking
on corridors (platforms on the wall) until there is an object
to smash to get Red Orbs. Continue down to get the submachine
guns.
Missile launcher: Destroy the boxes on the airplane where you
have to escape from the power plant.
Rebellion: Available at start.
Merciless: Rather than doing the difficult parts in mission 12,
wait for the mission where you have to fight Phantom. You will
find it when you are near a blue smashing platform.
Vendetta: The strongest sword is located in mission 9, in the
room where the train gate on the right is located (without the
Red Orb on the track). Go in the room, look for a skeleton with
a Vendetta plunged through its heart, and grab the swords.
Bloody Palace mode: Get to Bosses
faster
You must first understand the different level warps.
The plain circle is one level up, the middle warp is ten levels
up, and last is the green portal, which is one hundred levels
up . Go through ten levels of the level one warps. After the tenth
level go to the middle warp (level 20). Complete this level and
go to the green warp. You should be facing all Bosses from then
on. However, there is a flaw with normal leveling. Your bonus
is much higher than what it would be. At most, you will only get
around a two or three thousand bonus Red Orbs.
Glitch: Big jump
There is a glitch in the stairwell where Dante obtains
the Flame Heart. This is performed easier in Devil Trigger mode.
It can also be done with the Rocket Launcher (not in Devil Trigger).
At that staircase, there is a way to jump from the bottom near
the door almost to the top door. Stand at the bottom of the ledge
where the staircase drops off, and hold [Towards] the camera
so Dante will flip when he jumps. Press [Jump], and as soon
as you release it, fire as fast as possible. If done correctly,
he will finish his jump on higher stairs.