Pump Up Crowd Cards
Successfully complete the "Game Situation"
challenges in mini-camp mode. The Cheerleader or Pump Up Crowd
Cards for the team used will be unlocked. </a>
Madden Cards and game cheats
Get a gold rank in any event on the All Pro, Pro and
Rookie levels in mini-camp mode.
Extra push in tackles
When you are a defender about to give a head-on-collision
to the runner, press the [Right Analog-stick Down] to give
extra push in your tackles, increasing the chance of a fumble.
Easy tackles
You can get numerous easy tackles with your MLB by
using him during your kickoffs. Go to coaching strategies and
find "Kickoff". Assign the third player from the left
to be your MLB. Assign the first two players on the left as very
slow CBs or FSs. When you kick off, kick the ball to the left
side where your MLB is assigned. If you do not kick it too deeply,
your MLB will be the first one downfield and will go unblocked
into the return man. Note: If you have the roster space and some
money, create a CB and FS and make all of their attributes zeros.
You should have no trouble signing them to a contract. You can
then use them on your kickoff squad and they will almost never
make it downfield. With this trick, in addition to the tackles
your MLB gets during the game, he will get one for every kickoff
as well.
Easy pass
Go to the "I Formation" and select "Slants"
as a route. The key receiver is "Square". Wait one or
two seconds then throw to the key receiver, who will catch the
ball every time.
Choose any pass play and select "Hot Route". Select
your best receiver and press [Left Analog-stick Up]. Run
towards his side (behind the line of scrimmage) and tap [Left Analog-stick Up] while you tap the receiver's button. This
works about 90% of the time.
Signing players to low salaries
This trick will allow you to sign any player, no matter
how big their default salary is, to a three year low-salary contract.
You must do this before starting a franchise. First, edit the
player's attributes from whatever they are currently down so that
their overall rating is exactly 75. Depending on the position,
you should be able to achieve this by simply lowering one or sometimes
two of their attributes. Make sure to make a note what the original
rating was so you can store the value later. Once all players
you are editing are at an overall rating of 75, release the players
to free agency. After releasing each player (you may have to sign
some "no-name" players to your roster to maintain roster
requirements, but you can release those temporary players later),
back out of the roster management screen to the main menu. Choose
the option to "Continue without saving" (this may not
be necessary). Reenter the roster management screen and select
"Free Agents." Go to whichever team you want to sign
the players to and start looking for your players. You should
notice that their new requested salaries and contract lengths
will be for three years at a very low salary (depending on the
position). Once you have signed all of your players back (and
released the temporary players), go back to editing the players
and return them to the original ratings. Note: According to the
manual, your players will become upset if they feel they are being
underpaid for how good they are performing -- you will more than
likely have to re-sign some contracts throughout the year, but
with the cap room you will save.
Note: This trick only works on contracts that have completely
expired. During the off-season, instead of resigning your players,
edit them. Change their position to something that will lower
their overall ratings. For example, move a DT to a TE; or make
your QB a WR. Then, resign the player. He will play poorly at
his new position, making him extremely cheap. Not all player positions
can be changed, but a lot of them can -- especially the higher
dollar positions. After you resign the player, move him back to
his original position. His overall rating will return without
any negative affects. For example, it is possible to resign LeRoy
Glover to a six year deal worth $1.5 million with no signing bonus
at the age of 32, with an overall rating of 97 by moving him to
TE.
Whenever you have to re-sign a player in franchise mode, go to
player management and edit the player's position to something
that would lower his stats. Re-sign him, then change him back
to his original position. For example, make your QB a WR, and
sign him. This also works for free agents, but not for draft picks.
You cannot edit draftees until they are signed.
Getting good players
In order to get a team that will last three to four
years of dominance, must start with a team with lots of long contracts
in place (for example, the Lions). They have four or six, six
and seven year contracts on the good rookies. Trade for other
players with long contracts. The first person you need to trade
is the tight end that makes $12 million a year. Kellen Winslow
from the Browns makes a good replacement. Make sure to not build
too good of a roster, as your players have personalities and will
get upset if they do not start, get the ball, etc. However, a
decent roll playing team with outstanding players at these positions
will take it every time. QB, HB, WR, or a second WR will not hurt.
With DE/DT OLB/MLB CB SS/FS, 80-85 on every other player is more
than sufficient. Also, if you trade these players from the rosters
before your franchise, you can then edit them to make them better.
However, be careful not to go too high on all of them, as they
will all want more money and cause major backroom problems.
Use the following trick to get high draft picks every year. Each
year after pre-season, simulate or play the games up until week
5. Check the standings to learn who has the worst record so far.
Then, initiate a trade with the worst team. Offer the worst team
your first round pick for their first and third round picks. They
will usually accept. If they do not, find another team that is
bad and offer the same deal to them. Once they accept, you can
then usually offer both of your third round picks to another bad
team for their first round pick. Then after the season is over,
you will generally have two first round picks very high in the
first round. You will be without a third round pick, but it is
well worth it for the two first round picks.
Use any roster. Take the thirrd string or very last player in
your depth chart and edit the player. You can do anything you
want with him and his salary will be the same, no matter how bad
or good he is.
If you find a great player as a free agent, you can sign him if
you have a salary cap over $1 million. Just give the player seven
years and your salary cap will get lower, but will not go under
0.
First, do a Fantasy Draft with any team other than the Falcons.
Once you finish the training camp, preseason, and five weeks in
the regular season, look at the standings in the NFC East. You
should see that the Falcons are 1-4 or 0-5. Trade your first round
pick for their first round pick. This usually works. If not, trade
with the next worst team.
In franchise mode, create an offensive lineman that is 45 years
old. Set his years in the league to 27. Put his stats all the
way up, then sign him on free agency. Next, trade with any team
and get any player or pick you desire. This works best with getting
first round picks, but can also get a lot of good players. Because
he is an offensive lineman, he will not have a huge impact on
a team winning and will retire at the end of the season.
In franchise mode, go to "My Team", then "Team
Info". Scroll over to "Team Morale". Look under
the other team's morale for unhappy players. Those player will
be easy to trade for.
Note: If you are starting a franchise with a created team, do
not sign too many star players because you will be over the cap
limit, and your players will complain about playing time. To have
a good team, sign a QB, halfback, and wide receiver all with ratings
of 85 to 99. For defense, sign a good middle linebacker, a good
safety (strong or free), and a good cornerback, also all 85 or
above. This will leave your team with a good offense and defense,
and it will keep them under the cap limit.
Fantasy draft
The following players are selected in the rounds after
their name. Therefore, you can draft them in the previous round
if you have a good draft pick. For example, pick #6 to 10.
Roy Williams(FS): 7
Tony Gonzalez: 12
Deangelo Hall: 13
Ed Reed: 8
Larry Fitzgerald: 10
D. Akers: 21
Shane Lechler: 23
Rashaun Woods: 31
Jim Kleinsasser: 20
Clinton Portis: 2
Brian Urlacher: 2
Steven Jackson: 27
Roy Williams(WR): 8
Lee Evans: 15
Dante Hall: 15
Reggie Williams: 16
Justin Smith: 5
Julius Peppers: 3
For example, if Brian Urlacher is drated in the second round,
you must draft him in the first. If Dante Hall is drafted in the
fifteenth round, you must draft him in the fourteenth round. Note:
These players are always drafted in the round given; choose wisely.
Recommended players
To get a good team in the future you must get good
rookies. Note: If you start them, they will get great very quickly.
Some such players are as follows.
Larry Fitzgerald WR
Eli Manning QB
Sean Taylor FS
Roy Williams WR
Keniche Udeze DE
Robert Gallery LT
DeAngelo Hall CB
Steven Jackson RB
Bob Sanders FS
Ben Roethlisbergr QB
Faster player improvement
Before playing under the All-Pro or All-Madden difficulty
settings, play your franchise under the Rookie or Pro levels so
you can increase stats for your players easily. This will give
them more attribute upgrades throughout the season. The more yards
your receivers or running backs get, the more points their ratings
will increase.
More effective running game
First, make a tight end. His name, college, etc. is
your choice. When you edit his appearance, make him 6'8",
and 275 to 300 lbs. Then, make him have a muscular bulid in his
body and arms. If you set his attributes ti above average or better
(overall between 84 to 99), when you run a play that involves
running towards the side the tight end is set, he will open holes
and lanes that will enable you to gain 6 to 7 yards a carry.
Easy deep routes
You can make an adjustment to your route in create-a-playbook
that can make throwing the deep route much easier and the game
more fun. In create-a-playbook, if you have a normal streak, adjust
the route so that it is going to the side of the receiver (if
on the right side, adjust the route to the right; if on left,
adjust the route to the left). It is like a fade, and make sure
it is at the maximum vertical yardyage. In a game, it usually
works best with a play action, but it also is effective in shotgun
against a normal man on man with a safety over the top situation.
You should wait about two to three seconds, then lob it. It works
well when you have a top speed receiver such as Bethel Johnson
or Dante Hall, or against a cornerback about 93-94 speed.
Shifty jukes when running the ball
To have a higher chance of breaking tackles when running,
press the [Juke] buttons according to which side you want
to run to.
Money play
The hook routes are the most successful plays to complete
in in the game.
Increased attendance in franchise
mode
Before playing a home game, enter the "Owner's"
menu and set your "Advertising" as high as possible.
After you play your game, return to the "Owner's" menu
and set "Advertising" to zero, then simulate the rest
of the games for that week. You will not be charged for the advertising,
but your attendance will be higher. Do this before every home
game to keep your attendance high without paying extra.
Fight Night 2004 reference
A song from Fight Night 2004 can be heard
in a stadium.
Deleting usernames
Note: This trick requires Madden NFL 2004. Log
on to Madden NFL 2004's online mode. Get on your account.
Then, go to the selected username and press [Circle]. Log
off and start Madden NFL 2005. Get on the Madden NFL
2005 online mode create a name.
Glitch: Freeze ball
During your pat try, aim your kick as high as you can
with full power. You will see the ball freeze and continue to
spin above the mesh behind the FG.
Glitch: Freeze game
In the sixteenth week of the first season, if you are
playing with either the Steelers or the Ravens the game will freeze.
You must to put your controller on the Steelers and change the
Steelers uniform to the home uniform to prevent this from happening.
Glitch: Play after game has ended
When there are only a few seconds remaining, do a touchdown
play. Make sure that when you run into the endzone there is no
time remaining on the clock. Then, choose to punt for the extra
point. Make the arrow go as high as you can and punt it through
the uprights. After it says that it is no good, continuously press
[L1] + [R1]. If a replay comes up, watch it, then press
[Triangle]. Otherwise, keep pressing [L1] + [R1].
The next screen that appears will be the kickoff screen, and the
box above the plays will read "empty label". The receiving
team will be invisible. However, after a few plays it will show
up. This glitch allows you to rack up as many yards and points
as desired. Note: Never press [Start] unless you are finished
playing; otherwise the pause screen will appear and after exiting
it, the game is over.
Glitch: Announcement misspelling
To have Al Michaels say Vinny Testeverde's name (Dallas
Cowboys), you must change Vinny's last name "Testaverde"
(default) to "Testeverde".
Glitch: Referee's mouth
if you challenge a play, after the viewing of the play
the ref's mouth does not move.