100 rated players
To create a 100 rated RB, set the upper and lower body
strength low enough to put all the other stats at 100. Then, fill
up the rest on your upper or lower body strength. The same can
be done for a QB, TE, WR, DB, LB, DT, DE. However, for the LB,
DT, DE, make sure they are big. For a DT or DE set the weight
to 400 lbs. and height about 6' 0". For the LB, set the weight
at about 260 lbs. and make him 6' 4".
Better defense
Create two players with a height of 7'0", weight
220 lbs., and stats at 30 for upper and lower body. Set everything
else to 100 except jumping and block. Thrown ball should be 95
and intelligence 50.
Better offense
Create three WR with a height of 7'0", weight
220 lbs., and stats at 0 for upper and lower body. Set everything
else to 100.
Create a running back with a rating of 100, which can be done
by lowering the intelligence to 0, the lower body strength to
58, and the upper body strength to 59. Set everything else to
100. Place him on a team and make him the starter. Hand the ball
off to him and use the juke moves for a good gain.
More stamina
Score a touchdown three times with the same player.
Your team will have their stamina will rise dramatically.
More time outs
Go to the controller options and change to the other
team. Use their time out, then switch back to your original team.
Easy sacks
When on defense go to 3-4 and select "Base".
When on the field, select your outside linebacker and move him
close to the line without crossing the line of scrimmage. Once
the QB snaps the ball, use speed burst to run around and sack
him. This will work almost every time unless there is a TE were
your LB is located.
When on defense, press [Start] to pause game play. Go to
the options screen, choose "Penalties" and set everything
to "0" except for fair catch interference. Resume the
game and go directly in front of the quarterback. When he snaps
the ball press [Down] + "Tackle" to sack him 99.9% of
the time, unless he runs out of the pocket.
When on defense, press [Start] to pause game play. Go to
the options screen, choose "Penalties" and turn off
offsides and encroachment. Select anyone and go across the line
next to the QB. When he snaps the ball, run up to him and tackle
him.
Take a line backer (preferably a outside one) and move him next
to your defensive line. After the quarterback huts the ball, run
around the offensive line and run in for a easy sack.
Pause game play, go to "Settings", "Game Play",
and disable of encroachment and offsides. Line up behind the QB
and it will be easy to get a sack.
Easy on-side kick
After scoring a touchdown, you have the option to do
an on-side kick or kick-off. If you choose on-side kick, the opposite
team lines up to your left. If you place the directional arrow
towards the right and up, it will reach the endzone and they will
automatically be on the 20 yard line. Sometimes if you kick it
off to tea right, all the way up and very low power, your own
team will catch it and you will have the ball again. Note: This
does not happen very often.
Aim the ball to the far right and kick it at the lowest power.
Let the bar go all the way up, then wait for it to come back down.
Make sure you have a player that has close to 100 Speed to get
the ball. He will beat the other team to it every time. An easy
way to do this is to create a player, and make him a linebacker.
CPU controlled kicks
During a kickoff, field goal, or a punt, press [Circle]
and the CPU will kick the ball. This only works if you press [Circle]
before the kick icon appears.
Bullet pass
When you pass to a receiver, hold down the button rather
than pressing it. The quarterback will throw a bullet pass directly
to him. This pass works better than a regular pass.
Pin your opposition deep
Go to the substitution for the onside kick defense.
Put in the fastest DBs and WRs. When it is time to kick off, pick
the onside kick. Allow the power meter go just beyond three quarters
full. The ball will bounce on about the 5 or 10 yard line and
your players will be there to tackle and/or recover the onside
kick deep in the opposition's part of the field. Sometimes you
will even get a safety.
Taunt while scoring
When you are on a break away and no one is around you,
when you make it within the 10 yard line release the Analog-stick.
Your player will still run it in, but he will add a little attitude
to his walk. When you release the Analog-stick determines
what way he will come in. Be careful -- if someone is nearby they
can tackle you and you will have a higher chance of fumbling.
Before scoring a touchdown, make sure there are no defenders close
to you. When you get between the 10 yard line and the endzone,
release the Analog-stick. Your player will celebrate into
the endzone. Also make sure you are not too close to the sidelines
are your player may step out of bounds. If there are defenders
nearby your player can fumble the ball if he gets hit, especially
if he has low ball handling skills. Enter practice mode, Offense
Only, and try it.
Higher dive
If someone is laying down or is on their hands and
knees in front of you, press "Dive". This works best near
the goalline for getting a touchdown.
Checking injuries
To check the injuries before the girl tells you, pause
game play when "Injury" appears in yellow under the
score. Then, go to "Stats", then "Injury"
to learn that information. Note: All of this happens in the pause
menu.
Funny commentary
Put a defensive back (for example, a cornerback) at
wide receiver. If he fumbles the ball or drops a pass, then the
announcer will say "Wow! He's better at deflecting the ball
then catching it!"
Perfect team
When you create a player, the game will let you assign
that player to as many positions as desired. To take advantage
of this, create a player, and take out every player that fills
a certain position. For example, take out all the wide receivers.
Select your player repeatedly to play that position, and you will
have copies of that player. For example, you can have ten wide
receivers named John Doe with the same stats, jersey number and
everything else. Also make sure that the attribute points are
correctly assigned for his position so they will do better. Note:
Do not assign one player to every position, do not make him a
running back, and a wide receiver, and a quarterback. Different
position require different stats. Make one player for each position.
100 Rated Cornerback
Note: This works for all types of cornerbacks (Aggressive
CB, Coverage CB, or Balanced CB). Also, fatigue must be disabled
for best effect.
Speed: 99
Agility: 99
Upper Body Strength: 23
Lower Body Strength: 22
Tackle: 99
Coverage: 99
Pursuit: 99
Intelligence: 0
Hint 100 Rated Free Safety
Note: Fatigue must be disabled for best effect.
Speed: 99
Agility: 99
Upper Body Strength: 23
Lower Body Strength: 22
Tackle: 99
Coverage: 99
Pursuit: 99
Intelligence: 0
100 Rated Inside Line Backer
Note: Fatigue must be disabled.
Speed: 99
Agility: 0
Upper Body Strength: 76
Lower Body Strength: 70
Tackle: 99
Coverage: 99
Pass Rush: 99
Pursuit: 99
Intelligence: 0
100 Rated Outside Line Backer
Note: Fatigue must be disabled.
Speed: 99
Agility: 0
Upper Body Strength: 76
Lower Body Strength: 70
Tackle: 99
Coverage: 99
Pass Rush: 99
Pursuit: 99
Intelligence: 0
100 Rated Wide Receiver
Note: Fatigue must be disabled.
Power WR Setting
Speed: 99
Agility: 99
Break Tackle: 0
Catch: 99
Run Route: 99
Run Blocking: 44
Pass Blocking: 0
Stamina: 0
100 Rated Quarterback
Power QB Setting
Speed: 99
Agility: 99
Pass Accuracy: 99
Pass Arm Strength: 99
Pass Read Coverage: 99
Break Tackle: 5
Hold On To Ball: 68
Composure: 0
Intelligence: 70
Leadership: 80
Scramble: 0
100 Rated Running Back
Speed: 100
Agility: 100
Break Tackle: 100
Power Moves: 100
Finesse Moves: 99
Catch: 100
Run Block: 53
Pass Block: 53
Intelligence: 12
Super deformed players
Create a custom player and make him as heavy and short
as possible and have skin number 6. You will be able to have created
players up to 15 feet tall or as short as 3 feet tall. They can
also be as heavy as 700,100 lb. and as light as 10lb. They can
also have rainbow skin.
Trading for higher rated players
To get between an 85 and 90 rated player in franchise
mode, keep trading a player from that position up about a point
or two. For example, if you want to get a 85 rated running back
and you have a 74 rated running back, trade on up from a 74 for
75, a 75 for a 76, a 76 for a 77, a 77 for a 78, and so on. This
should work up into the 85 to 90 range.