SOCOM 2: US Navy SEALS Cheats - PlayStation 2
Primary Collection of Cheats
Bonus characters
Successfully complete the game under the Commander
difficulty setting to unlock new characters on the "Extra"
menu. Successfully complete the game under the Admiral difficulty
setting to unlock Feral.
Captain difficulty setting
Successfully complete the game under the Commander
difficulty setting.
Admiral difficulty setting
Successfully complete the game under the Commander
difficulty setting.
All SEAL weapons
Successfully complete the game under Ensign difficulty
setting. You will also get the 12 gauge pump shotgun and the semi
automatic shotgun.
All Terrorist weapons
Successfully complete the game under Lieutenant difficulty
setting.
All SAS weapons
Successfully complete the game under Commander difficulty
setting.
All Spetsnaz weapons
Successfully complete the game under Commander difficulty
setting.
Multiple grenade launcher
Successfully complete the game under Captain difficulty
setting.
OICW weapon
Successfully complete the game under Admiral difficulty
setting.
Songs
Complete the game under the indicated difficulty setting
to unlock the corresponding song in the Jukebox option.
Beach Bossa: Captain
Brazilicious: Captain.
Contortion: Lieutenant.
Dance Of The Unknown: Lieutenant.
Dark In Your Heart: Captain.
Gnostec: Lieutenant.
Infiltrator: Lieutenant.
Insertion Suite: Lieutenant.
KGM: Lieutenant.
SOCOM II Finale: Captain.
Tari Tari: Lieutenant.
Secret headset commands
Yell "Intimidate" into the headset while
your crosshairs are on the enemy to make him/her surrender more
easily. Your SEAL team will then yell at the enemy to "Get
on your knees!", "Drop your weapon!", or "Hands
in the air!". You can also get the same effect by saying
"Drop your weapons".
In single player mode, say "Able report status", "Bravo
report status", or "Team report status" to hear
what your Fireteam is doing.
While fireteam is in hold fire mode, aim at a target and for example
say "Bravo kill target". They will break hold fire only
to kill the target you are aiming at. You can also use "Able
kill target". This works very well if able is carrying a
sniper rifle. Note: You can also say "Bravo kill me",
but your team will just look at you.
Say "Bravo open door" to have someone open a door. Saying
"Breach, bang, clear" will have them break down the
door.
Say "Bravo defuse bomb" to have someone defuse a bomb.
Say "Team low profile" to send your team into stealth
mode.
Name colors
Prefix your name with one of the following strings
to display your name with the following color. Note: Put a space
between the prefix and your name.
Black: "#C
"Orange: "#C~@
"Green: "#C!~
"Yellow: "#C~~
"Blue: "#C!
"Red: "#C~!"
Buttons in names
Enter the following when you want to make a button
graphic in your name. For example, like if you want to make a
name such as "X- Factor", type "_52_Select_MSG"
or Message to create the "X" button, followed by the
rest of the name.
X: "_52_Select_MSG"
Circle: "_338_VoiceChatAll_MSG"
Up/Down: "_153_ScrollListChat_MSG"
Select: "_331_EnterName_MSG"
Triangle: "_51_Back_MSG"
Left/Right: "_208_SwitchFire_MSG"
R1/R2/L2/L1: "_343_TextChat_MSG"
Square: "_241_CreateGame_MSG "
Hints
Make HQ repeat themselves
When on a mission, HQ sometimes gives you orders or
tells you what the next move is. If you do not hear what she says,
say "I said" in your headset. She will repeat the last
thing she told you over the headset.
Detecting nearby enemies
During online game play while in the third person view,
your gun will be brought up to your character's eye, indicating
that the enemy is in your general vicinity. This will give you
time to prepare.
Seeing without night vision goggles
Adjust the contrast on your screen or your brightness
for dark levels on multi-player and single player levels. This
will make night vision goggles unnecessary. This works very well
on Frostfire and ShadowFalls and can be done in single player
mode and online.
If you do not have night vision on dark levels, switch to secondary
weapon and press [Up] on the D-Pad.
Third person night vision goggles
during online play
Whenever you are in a level that allows you to use
night vision goggles (for example, Shadowfalls, Rats Nest, Desert
Glory), you can eliminate first person night vision goggles. To
do this, hold [Select] and press [Up]x2, [Back],
[Up]. The night vision goggles will now be activated, but
the view will be in the normal third person. This makes game play
and vision much easier.
Alternately, hold [Select] then press [Up]x2, [Down]x2,
[Up] during game play, then release [Select].
M4A1SD with thermal scope
This trick is for online play and only on a level where
the AT4-Heat and thermal scope are available for the SEALs, or
the RPG and thermal scope for terrorists. After you have died
and have pressed [R2] to select new weapons for the next
round, load a sniper rifle as your primary weapon. Place the thermal
scope in the second slot of equipment. Then, place the AT4-heat
(S) or the RPG (T) in the first slot of equipment. The rocket
for either weapon will cover up the thermal scope. Then switch
the primary weapon to the M4A1SD (S) or the 552sd (T). Then, replace
the rocket launcher with a grenade, PMN mine, or any other piece
of equipment. When the rocket round disappears, the thermal scope
should remain. Note: This will work with any weapon that has a
scope (for example, the M4A1, 552, IW80, etc.; basically any gun
that allows you to zoom in). When you start back up, your M4A1SD
will have the thermal scope attached. This little trick has made
being a sniper easier due to the fact that you can not only make
a head shot from a long distance, but you also have easier conformation
on a target; and if they get close, you still have an automatic
rifle.
Ammo conservation
During game play, press on "Force Reload"([R3])
before you run out of ammo for that clip. The number of clips
you have remaining is on the top right corner of the weapon stat
icon. You must have at least one clip, or you will not be able
to "revive" your ammo.
If you are low on ammo, kill someone, then pick up their gun.
Pick yours back up and you will then have full ammo.
Easy bomb defusing
Tell Bravo or Able to defuse the bomb, then leave the
area. Tell Bravo or Able to follow, and the bomb will still be
defusing.
Against The Tide
Once you pass the enemy in the beginning, move towards
the underground tunnel. Watch for two rebels there and kill them.
Then, place C-4 on the door and stand back. Enter and go up the
stairs with your men following you. Put them on "Hold Position".
Spencer then goes up to the top, opens the door, places a C-4
charge on the radio on the table, and runs down the stairs. Head
now "Follow" with your men into the Embassy. Go to the
girl staffer. "Restrain", "Follow", and run
to the other side to do the same thing to the man. Have both of
them follow you up to the third level and enter the room on the
left. Put the Embassy workers in the back part of the room and
"Stay" with your men. Remain there, and the rebels will
come to you. As they keep coming in, kill each one until the clock
reaches 0 minutes. Then, take your Embassy workers to the roof
and "Stay". Lay down, pick off snipers, and guard that
door. Deploy red smoke and the helicopter will come to you.
At the start of the mission, tell you fire team to "fire
at will", then go forward and left down the street. There
will be two soldiers which can be difficult if you do not know
what you are doing. At the shot-up bus, turn right then a second
left. Take out the gunner behind the sandbags. About seven men
will show up. Then, proceed right around the corner and straight
to the embassy. On the left there will be a lowered segment in
the wall. Climb up and you will be in. Locate the two embassy
workers on the second floor and restrain them. Then, tell them
to follow. Go all the way to the roof (out the door and to the
right up the small steps). Get them to the far wall of that space
and press [Circle] to bring up the command menu. While your
crosshairs are over the workers, go to "Escortee" and
then to get down. Get your fire team to hold position at the steps
leading to the staff. The enemy soldiers will just run out the
door and you can kill them easily. Note: If you set your crosshairs
out about an inch from the door, you will not have to move. They
will pause, then all you need to do is hold the trigger (this
works best with the M16A2). Also note that the enemy snipers are
very untrained and cannot hit you at your location.
The ideal armory for your team is as follows. Specter: M6OE3 heavy
machine gun, DE .50, 2x Ammo. Remaining fire team: M4A1 SD, DE
.50, 2x Ammo (required), and any other equipment. It is essential
that Specter carries the machine gun. While the game default has
Jester equipped with it, the AI with Jester is not capable of
getting the job done. When you get to the embassy, secure the
workers and move to the roof. Then, turn right and tell the workers
to hold position in the far corner and get down. Move your fire
team to the right of the door, and back about ten yards, taking
cover behind the rubble of the ceiling. Tell the fire team (Bravo
and Able) to cover the door. Then, take your machine gun and crouch
over the giant hole in the roof. Face towards the second story
stairs. You can then pick off the majority of the soldiers before
they reach the roof. If you do not kill them, your fire team will
kill them as they walk through the door. When you get to a minute
remaining, take cover behind a big object to protect yourself
from the snipers. Tell the fire team to follow and they will eventually
kill all of the snipers, as long as the "Fire At Will"
command is on.
Desert Glory: Easy points
As the hostages are being extracted into the truck,
shoot them at the legs to get up to 200 points.
Foxhunt: Easy points
While playing online, shoot the hostages as they are
being extracted in Foxhunt. You will get over 200 points.
Ghost Town
At the beginning, walk through a broken house and look
to your left. A guard will be standing there. Quietly kill him
with a sniper rifle. Next, follow the green line that you see
when you press [Select]. Look out for a guard that is standing
on a hill. When you see him, kill him. Walk to the left side of
the hill. You can get over it there. Keep walking until there
is a place you where can turn left. Turn left, but be careful;
there is a guard standing to your right. Kill him. Walk up to
the place that the guard was standing. You will get a message
on the headset, "Silent Weapons something, something".
After that, lie down and snipe out over the area that you can
see until you kill a guard who will be walking around. After that,
turn 180 degrees and walk to the edge of the "hill".
You will se a small building. Point the crosshairs at the building's
door and say "Team clear building". They will kill the
man inside for you. Turn slightly to the left and walk until you
see another building, then stop. A terrorist will be walking into
your sight. Kill him. There will be another man inside the house.
Try to shoot him through the window. If you cannot see him through
the window, walk quietly towards the house and either throw a
grenade through the window or walk to the open door and shoot
the man inside. Press [Select] to see where to go. Walk towards
the green line and you will see another house. Get your men to
clear it by using the "Team clear building" command.
This is the place that you will find the person that you are supposed
to save, along with another person that your team will kill. After
the building is cleared, get your team to guard the person you
are supposed to save. Walk out of the second door in the house
then walk to the dredge and clear it. There will be one guard
outside at the right of the entrance and one at the left, but
he will be inside. After you have killed them both, walk on the
right side inside of the building until you see some stairs. Walk
up the stairs quietly, as there will be a man on the floor in
front of you at the top. Try to kill him with a head shot so he
will not scream and alert his friends. Walk until you see another
staircase. A guard will be standing on top, and another will be
behind a wall to the left. The Intel will be behind the same wall
on a laptop. Pick it up, go out of the building, and return to
your teammates. After that, blow up the weapon caches. After destroying
them, go to Zulu (the extraction point) and you will have completed
the mission.
Ghost Town: Extra C4
If you use a grenade too blow up the generator, you
will have an extra C4 to use. If desired, you can use it too blow
up the man in the outhouse. If he spotted you, just go around
the back and close the door. Place the c4 on the outer wall, run
away, and watch the explosion.
Seeding Chaos: Sniper rifle
After meeting with the informant Mallard, go to the
largest section of ruin just past the building that you met him
in. There should be a guard patrolling it and a few boxes of ammunition
lying around. Once at this ruin, turn left so that you are facing
towards the road that connects to the bridge. There should be
a small section of wall, on which a Sr-25 SD is located. Getting
this weapon will allow you to kill the guards and the sniper in
the watchtower easier, which should prevent the alarm from being
raised.
After meeting Mallard and getting a sniper rifle, pick off everyone
you can see, including a man on top of a cliff on the road to
the church. When this is done, immediately go to the cliff and
get up it. By the second bunker is a way up to the man. Take his
gun, which is a sniper rifle with twice the range. It is very
loud and powerful and can be used like a slow reloading shotgun.
Seeding Chaos: 12 gauge shotgun
When you walk into the house where you capture the
leader of the smugglers, there should be the shotgun against the
wall in the first room. Pick it up and hold it until the mission
is over and you should get it.
Extracting Mr. Pickle
In the mission where you rescue Mr. Pickle, equip Kahuna
with the claymore. When you capture Mr. Pickle, do all the other
objectives besides "Extract Mr. Pickle". Get to the
main gate where you would go if you followed the bridge. Place
a claymore near the gate with the "jail cell" bars.
Get your team away from it then let it explode. The gate will
blow up, allowing you to easily extract Mr. Pickle.
Bonus objectives
There are many different ways to achieve bonus objectives.
In almost every level, you can complete a bonus objective by listening
in on conversations (for example, in the first level, sneak up
and hide in the bushes from the first two sentries), or there
are other ways by gathering intel, capturing Bosses, recon sentries,
or blowing something up (for example, in the last level, place
C4 on the helicopter).
Quickly get higher ranks
Usually the best way to get a higher rank is to get
MVP in the rounds. Also try killing people who are higher in rank
than you. For example, if your an ensign, kill a lot of lieutenant
commanders and captains. Also avoid dying. Note: If your team
wins a lot of rounds, you also go down in rank
Easy surrenders
To get a person to surrender easier, equip yourself
with a stun grenade. Go into a mission and sneak up on the enemy.
Do not be seen, then throw the grenade at him/her and run away/look
away. This is useful when you have to capture Bosses. You can
then restrain them when they surrender.
Online cheating warning
Using a GameShark, Action Replay, or Code Breaker to
cheat online may result in you getting temporarily or permanently
banned from playing the game online. There are hidden characters
you can play as online, such as Feral or SAS Reaver that can be
unlocked with those devices. The only way you can normally get
those characters are to complete the game. There are also codes
to give unlimited ammunition or grenades. If you get temporarily
banned for cheating, reset your PlayStation2, go to your memory
card then delete the Socom 2 file and any other things
you saved for the game on a GameShark, Code Breaker or Action
Replay. You should then be able to play online again.