SpongeBob Squarepants Cheats - PlayStation 2
Primary Collection of Cheats
Level select
Press [Start] to pause game play, then hold [L1]
+ [R2] + [Square] + [Circle] (in order) to display
the current level number at the top part of the screen. Press
[L1] to choose a new level, then press [Select] to resume
the game at that point.
Jelly fishing gear costume
At the Krusty Krab, body slam the target. A tent will
appear and you will have the jelly fishing gear costume.
Mermaid man costume
In downtown (construction site), deliver Krabby Patties
to Patrick and he will give it to you.
Reep blower costume
In Jelly Fish Fields, win the 100 jelly fishing contest.
Your prize will be the Reep Blower costume.
Hints
Downtown: Letter tile
In the Downtown section, there is a specific letter
tile that must be obtained by "shooting the bolts to cross
the chasm". To get this, go to the construction site and
to the area past the drills to where the water and barrels are
located. Make sure you are in the Mermaid Man costume. The area
is just after you get past the drills, not the location where
you delivered the Krabby Patties to the foreman. Instead, run
to the right where there is another man. Look to the left and
you will see a glowing red object on the wall. Use your water
balls to hit it. It will drop a platform. Jump to this and repeat
until you get the tile.
Downtown: Helping Sandy clean up
trash
To get this letter tile, you must wear your Reef Blower
costume. Sandy then appears somewhere on Shell Street in the Business
District. Then, simply blow the trash into the sewer holes.
Before you find the last tile in Downtown, you must complete Sandy's
Treedome, Jellyfish fields, Goo Lagoon, and get all the other
letter tiles in Downtown Bikini Bottom. Go to Downtown and do
not go anywhere else. Keep looking for Sandy until you find her.
After talking to her, big balls of trash will appear. Dump them
in the sewers and claim your letter tile. To roll them in the
sewers, you can also use you Reef Blower.
Goo Lagoon: Letter tile B
On the to do list in Goo Lagoon, on the job where it
says "To the crows nest", it really means the top of
the old, junky ship wreck where you have a karate match with Larry
the Lobster. Go to the part of the ship that is moving. When the
pole gets low, jump on it. It will go high again and you will
get a letter tile.
Goo Lagoon: Letter tile P
Use the following tip in the Beach Area to get atop
the juice cart to get the letter "P". When you first
enter Goo Lagoon, you will notice the bus stop that takes you
back to Bikini Bottom. A short distance from that is a lifeguard
and a lifeguard tower. This is not the lifeguard tower referred
to in the following steps. Further down the beach, you will find
another lifeguard and lifeguard tower. SpongeBob actually asks
this particular lifeguard if he can sit up in his tower. The lifeguard's
response is something to the effect that he may not sit in his
tower, and tells SpongeBob to, "Beat it, runt." This
lifeguard and his successors are the ones you will have to defeat.
You can use any of SpongeBob's costumes while battling the lifeguards,
although it is easier in the Mermaid Man outfit -- pelt them with
waterballs, as opposed to trying to land a belly-flop or hit them
with the fishing net. After defeating the first lifeguard, a new
lifeguard appears in a new tower. There are about five lifeguards
to defeat, each one bringing a new tower, which essentially builds
a bridge over towards the juice cart. Near the first lifeguard
tower and along the shoreline, you will find two rocks close together.
High jump up onto the lower of the two, then jump and glide to
the other rock. From the second rock, you will be able to get
to the first lifeguard tower by performing a high-jump and glide.
Keep repeating this maneuver until you have crossed all of the
lifeguard towers and make it on top of the juice cart to collect
the letter "P". Coincidentally, it is easier to jump
from on top of the juice cart to the umbrella near the shoreline.
Leave this umbrella stationary. Do not use your Reef Blower on
the pinwheel to start the umbrella gyrating. If you do, you will
have a hard time getting the Sand Dollar on top of it. For that
matter, you may have a hard time landing on the umbrella at all
since it turns so quickly. Other notes of interest: If you become
frustrated while trying to achieve objectives, and leave the beach
area for any other area within Goo Lagoon, any extra lifeguard
towers you created will have disappeared when you return to the
beach area, leaving you with the original lifeguard tower and
you will have to start over in defeating the lifeguards to get
the other towers back. The same is true if you used the Reef Blower
on the umbrellas to start them turning/gyrating. When you return
from a different area, they will all be stationary, and you will
have to use the Reef Blower to start them turning again.
The Dutchman's Graveyard: Extra lives
When you are getting "booty", look around
where you find the booty. Whenever there is booty, there are some
lives.
Midway games: Finding Plankton
Before you can get Plankton, you have to complete the
Bikini Bottom, Down Town, Tree Dome, Jelly Fish Fields, and Goo
Lagoon levels; and have to get all the other letter tiles at Chum
World. Go to the area where the back entrance of the "Big
Top" is located. You will see a black speck holding up a
letter tile. That little black speck is Plankton. You will have
to chase him. The best strategy for this is rolling. When you
are directly behind him, jump. If you get him, you will get the
letter tile . If you lose, he will yell and jump into a vent .
You will then have to go back to where you started and try again.
Do not try sneaking up on him from behind -- it does not work.
Then, you get to go treasure hunting.
Tree Dome: Running on the Hamster
Wheel
Before you jump on the Hamster Wheel, change into your
"Fishing Gear" costume. Then, jump on the wheel and
keep jumping until the timer reaches zero.
Defeating The Flying Dutchman
Dodge his attacks until he throws a lot of bombs. Pick
one up, dodge the flying ghost he summons (if it hits you, SpongeBob
drops the bomb), and throw the bomb at The Dutchman. Dodge his
portal, then he starts his attacks over again. Repeat the bomb
technique.
When the Flying Dutchman becomes whole from his ghost phase, fire
a bubble at him to stop him from blowing fire. When the barrels
come down from the bubble hit, activate the karate chopping ability
Sandy gave you. Karate chop one of them into the Flying Dutchman
before they hit the floor. Note: Doing this requires precise timing
and good aim.