with two players in story mode
Have player one select either Splinter or Casey. After
you begin playing a stage, have second player press [Start]
on controller two. That player will join as Splinter or Casey,
depending on which character player one selected.
Team attack
In two player mode, press [X] + [Square]
to get into a stance. Have your teammate get next to you, face
you, then press [X] + [Square]. You will perform a special
team attack where you are thrown into enemies, hurting them.
Secret of Gembu
Successfully complete the third Dojo Stage with all
four turtles to learn the Secret of Gembu move. Use it to damage
everyone on the screen. Note: This can only be done three times
per level.
Recommended characters
The easiest team to start out with in two player mode
is Donatello and Leonardo, because of their long reach.
Defeating Dr. Stockman
When you reach Dr. Stockman, charge in at first and
hit him until he stops shooting. Then use your jump attack and
hit him either in the face or back. Once you have lowered his
health enough, he will start to throw you but you will have enough
time to at least hit him. Repeat this until he is defeated.
Defeating King Nail
King Nail is very difficult to defeat. The best way
to defeat him is to choose Michaelanealo and to have his jumping
attack available. If you keep tapping it, Michaelangelo will hover
in the air for a bit chanting "Eat Feet" multiple times,
which can get you a huge combo. This is the easiest way of defeating
King Nail.
Defeating invisible Foot Tech Ninjas
When an invisible ninja tries to use the jump attack,
you can counter it by using the uppercut then finish him off with
a combo. You must use the uppercut at the correct time for this
to work.
Defeating Mystical Ninjas
Use Donatello because of his long reach. For the Earth
Ninja, use either a jump attack when he retreats or press [L1]
to get close and hit it repeatedly by pressing [X]. For the
Wind Ninja, use the same concept. For the Fire Ninja, use mainly
the [Triangle] and [X] attacks. For the Metal Ninja,
use the jump attack.
The Mystic Fire Ninja is one of the more difficult to defeat.
Michaelangelo is the best because of his speed. The ninja;s first
attack is the Fireball. You should just dodge it. When he uses
the Fire Wall attack, run around it and hit him. Repeat this until
he dies.
The Mystical Water Ninja is the most difficult ninja that you
will face. His first attack is the big bubble. Simply dodge it
.His second attack consists of three small bubbles. Again, simple
dodge it. In his third and most deadly attack, he covers the floor
with water. You have to jump on to a box to avoid it. After the
water fades, use a combo attack. Repeat this until he dies.
Defeating Master Splinter
When you reach the Ordeal stage with any turtle, you
will assume Leonardo as Shredder and fight him. However, when
you are Leonardo, you will instead fight Master Splinter. He will
be a tough opponent and is more difficult than Leonardo. Once
he touches you, he needs no more than two of his most complex
combos to take you down. if you try to run away from him while
he follows you slowly, then dash at him and strike a combo, he
may either walk away while you are performing the combo (as you
are approaching him) and wait until you are near to get you, or
he could get hit until mid-combo, when he somehow slips from it
in a moment and starts emptying your life-meter. You can trick
him without him noticing until it is too late. At the beginning
of the level, splinter will jump to you. Dash away from him, and
make sure he is out of the bridge while you are far from him.-
Then, run around the half pool 90 degrees while Splinter os walking
after you. Wait until he is close, but not too close. Then, double
jump into the bridge. Splinter will no longer turn around and
go to the bridge opening. Instead, he will go straight to you
by entering the half pool. To get out of it, he will have to jump
over the edge of the pool. However, he is not going to do that
yet. Once he is near you, you will be on the bridge, and he will
be in the pool next-under you, performing his combos uselessly
(as you are higher than him and will not get hurt). While he is
swishing and hitting, dash out of the bridge. Splinter will stop
hitting and slowly walk to the edge of the half pool next to the
bridge entrance where you should now be. Do not be too near to
the edge of the half pool or Splinter might punch you while he
is still in water. Wait until he comes to the edge of the pool
to jump onto dry land next to you and perform a combo. Slash him
with your sword once he is in his mid-air jump to dry land with
[Weak Attack]. Pressing [Strong Attack] will take you
in the pool and you will not be able to get out in time because
you will be directly next to splinter. Also, do not use a combo
as it will lead to the same situation. Just keep slashing him
once every time he jumps in mid-air to reach you, sending him
back to water. This allows him to try jumping again. Do not use
any combos until he needs very few punches to be knocked out.
You can use the same strategy on Leonardo if you are another turtle.
However, Leonardo is much faster -- keep dashing instead of running
while trying to trap him.
Defeating Nano (final version)
If you are out of those explosive garbage cans, the
best way to defeat him is to use your jumping ability (press [Jump],
then attack; must be acquired first) and keep hitting him in the
face. If you are player two and do not have the jumping ability,
the best thing to do is throw shrurikens at him.
Defeating Oroku Saki
When you defeat Shredder with the last of the Turtles,
you will unlock a hidden Area Number 8 where you fight Oroku Saki.
Instead of Shredder falling off the Heliport, he is shown with
his Sword of Tengu bent. He leaps up to his Shinto Palace, removes
his armor, and gets ready to battle the Turtles as himself. He
is stronger with his armor off. You should by now have the Power
Of Gembu by completing the third Dojo Stage: Ordeal. Use all three
of your Gembu to drain Oroku of his health. Step far back as you
use the last Gembu to avoid his devastating combos, then use all
the shuriken you have. Keep throwing nonstop until you are out
of shurikens. If he is still up, try a quick strike at him then
dash away with [L2]. Keep repeating this. However if his
bluish-white aura that surrounds him turns red, stay away until
it returns to its original color. When his aura turns red, his
attack and speed increases. Then, resume your attacks.
Use the following trick if you do not have any shuriken or gembus
remaining. Oroku Saki is incredibly fast. The only turtle who
has any chance at defeating him in hard mode is Michaelangelo.
Try to get behind Oroku Saki then execute your most powerful combo.
Repeat this until Oroku Saki is finished. Always stay well away
from Oroku Saki when he turns red.
Defeating Quarry
Quarry is difficult to defeat when you first fight
him. He will continue teleporting after he does a certain amount
of attacks or if you hurt him. The recommended turtle for fighting
him is Donatello, because he has a huge reach as Quarry teleports.
There is a chance you will continue striking him without turning
your back. Micheleanglo is also just as good.
Defeating Razor Fist
The best way to do this is by either throwing special
shrurikens at him, or letting him charge at you then jumping out
of the way and hitting him in the back. It is difficult to get
a hit on on his face, as he is blocking it with his fists and
will charge or punch you if you attempt to do so.
Defeating Shredder
When Shredder is about to attack, throw a normal shuriken
at him. This will stop him from attacking. Then, attack him with
your combos. Repeat this and you will defeat Shredder without
losing a lot of health. Note: Have over 15 normal shuriken with
you.
Use the following trick to defeat Shredder when you have no shuriken
or gembus remaining. Avoid all his attacks and stay away from
him. However, remain close enough so that you are just out of
his attack range. Wait patiently until Shredder attempts to do
his main combination move, where he tries to stab you with the
two prongs attached to his right hand, then attempts to slice
you with the sword in his left hand three times then charges at
you. When Shredder finishes his third attempt to slice you, and
is just about to charge at you, he hesitates for a moment. This
is long enough for you to charge and hit him with an extremely
powerful combo.
Use the following trick to defeat Shredder flawlessly. Stay just
out of his attack range and throw an electric shuriken at him.
Shredder should now be crouching down and clutching his chest
in pain. While he is in that position, dash around behind him.
Just as he finishes getting up, hit him with a combo that will
have him crouching again. Repeat this until Shredder is destroyed.
Energy Source in final episode
In the final episode, before defeating Shredder and
Oroku Saki you will get into the Mouser Arsenal. After defeating
the two Giant Mouser Robots and passing a lot of Foot Ninjas,
you will reach an Energy Source. To destroy this annoyingly strong
device, use Michelangelo. Do the jump attack (Eat Feet), then
keep the [Left Analog-stick Up] and tap [Strong Attack]
or [Weak Attack] to continue Eat Feet. Michelangelo will
now do an infinite Eat Feet, which destroys the machine much faster.
Easy challenge mode
The easiest way to complete challenge mode is to choose
Donatello, since he has long reach. When you are facing such characters
as Dr. Stockman, his jumping attack ability will take off a chunk
of damage. After that, you face Shredder. Save a lot of shruriken.
Throw fire/electric/ice shruriken at him until he dies. You will
now face Oraki Saki. Do the same thing (if you have any shuriken
remaining), or try to hit him with distant attacks. Also try to
get combos on him. After you defeat him, you will face Hamato
Yoshi. He has the same attacks as Oraki Saki, so basically do
the same thing. After you defeat him, you will complete challenge
mode and unlock Hamato Yoshi in versus mode.
Infinite combo
Note: Donatello is recommended for this trick because
of his Long Bo. Fight any henchman (Purple Dragon member, Mouser,
or Foot Clan) until he is about to collapse. Make sure your next
to him before he disappears. Keep hitting him, but without landing
a combo so that he will not fly away from you. By doing, so you
will be able to rack up in combos as long as desired. The is done
easier when at a corner or against a wall.
Enable the "Michaelangelo has unlimited exploding shuriken"
code, then bounce any enemy into the corner. You do not have to
be directly next to them to do this. Keep throwing Fire Stars
until you are satisfied. The highest a combo can reach is 999.
Turtle strengths and weaknesses
Leonardo
Strength: Best attack accuracy.
Weakness:-Cannot dodge attacks as well as everyone else.
Donatello
Strength: Longest attack reach.
Weakness: Slowest.
Michaelangelo
Strength: Fastest
Weakness: Lowest attack accuracy
Raphael
Strength: Most powerful of all the turtles.
Weakness: Shortest attack reach.
Casey Jones speaks
If you are Casey, press the button used for shruriken,
and he will start talking.
Evil Turtle Bot: Special weapons
switch
All four original turtles have different weapons and
combo attacks. By using the Right Analog-stick during a
two player versus game while you are the Evil Turtle Bot, you
can swap between the katanas, sias, bow staff, and nun chucks.
The Evil Turtle Bot can have any of the turtles' weapons and equally
match their skills and attributes.
Glitch: Wrong voice
When you select Michaelangelo and pick up a recovery
item such as pizza, etc., he will have Leonardo's voice instead
of his original one.
Glitch: High hit combo
To get a very high combo, back an enemy into one of
the "invisible barriers" that keep you from going too
far ahead in the game. Use the juggle up attack to knock him into
the air, then just keep hitting him. The meter on the screen will
stop at a 99-hit combo, but the points screen at the end will
show the actual number of hits done.