Extra Ex Arenas
In the Ex Arena selection screen, you will see four
sets of question marks if you go down. These will be unlocked
after you complete a certain requirement.
FROMSOFTWARE is unlocked after you complete all leg-specific arenas.
It features a series of ACs made by From Software employees.
Guest and Champion are unlocked after you complete all of the
missions (do not forget to save when prompted). Guest is an arena
that contains Japanese magazine publisher's AC creations. Champion
is a series of ACs made by finalists from a Armored Core: Project
Phantasma Tourney held in Japan last year.
Master is an arena that has extremely dangerous ACs. It is unlocked
when you get 100% in the overall under System.
Please note that these ACs are not easy to defeat. They will always
have an advantage over your AC regardless of how well armed, armored,
or fast you are.
Sword Wave
Note: Plus or Reble is required for this trick. Have
a lightsword equipped, then press [X], [Circle] while
the sword is still out. If done correctly, this will fire a very
powerful crescent beam that can do over 2800 AP worth of damage
with the Moonlight.
Triple crescent beam
Note: This trick requires the final level of Reble.
Equip the LS-3303 (a yellow laserblade), enter a battle and press
[Circle], [X] while the blade is out to fire three laser
blades. This will do more than 3000 AP of damage if all three
hit. To auto fire, fly forward (without leaving the ground, requires
humanoid legs) and press [Circle]. It should fire without
pressing [X].
Cavern Invasion level
There is a hole in the ceiling at the top of the first
room. Fly up to it and take a left. There will be a very large
room with guns mounted in the ceilings. Do not shoot at the guns.
Instead, go directly for the left corner in the back, where an
item will appear on the ground. This is the shoulder mounted disc
shooter.
Destroy Berserk MTs level
Get past the first locked gate and find the door on
the left side that follows it. Follow the corridor until you find
a room full of gray crates. Do not shoot the crates or you will
blow up the item. Maneuver around the crates until you find a
corner with a head part on the ground.
Destroy The Giant Tank level
At the start of the mission, go directly above the
tank. After reaching the top of the tank you will see a missile
launcher. Destroy it immediately, then the rest is easy.
Equip your AC with the most powerful rocket and the laser cannon
(the one that is in two parts). Immediately after the mission
begins, do not move. Change to your rockets and aim at the cannons
on the tanks. After the cannons on the front are gone, go to the
left side of the tank using [L1] and [Left] . Once there,
use your rockets and take out the cannons on the side. Switch
to the laser cannon and aim at the top of the tank. Start firing
until you see an explosion on top of the tank. Finally, go to
the other side of the tank and destroy the remaining cannons.
Doing so would allow you to finish the mission with little or
no damage at all.
Find a FCS part
In the level that you help your MTs there are three
yellow ones and six gray enemy ones. There is a building in one
of the corners with columns in the front of it. Blow it up. Enter
the hole under where it was located. There will be three dead
ends in there, one of which can be destroyed. Search inside to
find a part of an FCS.
Find Prize Parts in the Arena/Sub-Arena
If you have played Armored Core: Project Phantasma,
you will know that you will get a free part when you defeat a
certain ranking Raven. However, unlike Project Phantasma,
Master Of Arena will throw more ranking Ravens at you even
after you defeat all of the Ravens listed. Keep checking back
in the Arena/Sub-Arena to make sure that you have fought everyone
to be sure that you do not miss any prize parts.
Prizes in the Leg Specific Ex Arena
If you go into the Ex Arena, you will see that there
are four arenas that are leg specific. This means that you can
not take a caterpillar (tank) style AC into the humanoid arena.
The good news about these leg specific arenas is that as you conquer
each one, you will get a leg part that is from the arena type
you just completed (humanoid-humanoid, four leg-four leg, reverse
joint-reverse joint, caterpillar-caterpillar).
Energy Shooting Machine Gun
Defeat Bibs in the Sub-Arena. This machine gun is very
powerful but its ammo is a short 500 rounds.
Enhanced Balancer Optional part
Complete the Champion Ex Arena to get the Enhanced
Balancer Optional part. The Enhanced Balancer Optional part reduces
recoil (the backwards motion) that occurs from firing a heavy
weapon (grenade launcher, dual cannon, etc.)
Flame Shell
Defeat one of the earlier opponents in the Master Arena.
The Flame Shell shoots a rocket that sets the enemy on fire and
reduces AP slowly.
Head, Radar-12
Defeat the third opponent in the Master Arena to get
this head. The Radar-12 is the best head in the game but looks
different.
Mine Dispenser
Complete the Fromsoft Ex Arena to get a Mine Dispenser.
This part shoots out floating proximity mines.
Special Rocket
Complete the Guest Ex Arena to get a Special Rocket.
This part shoots out a blue object that disables the opponent's
FCS.
Stealth unit
Complete the Master Ex Arena to get the stealth unit
(back weapon). This item will take you off the radar and is probably
only meant for two players.
New laserbalde
To get the new laserblade, which shoots a laserblade
projectile on its own, you must get PROGTECH to sponsor you in
the Sub-Arena. Not only will you get this new weapon, but you
will receive 50,000 credits.
New laser-powered sniper rifle
Get PROGTECH to sponsor you in the Arena. You will
receive 50,000 credits with the laser sniper rifle, which does
3800 damage (more than twice that of the Karasawa laser rifle).
Overweight override
The overweight override is present in the game, but
there is no penalty for being overweight. To activate the overweight
override, you must get 100% in the overall category for the missions
in the system menu. This means that you have to complete all missions
and get the three secret parts. Note: You will still get the overweight
warning even after you activate the overweight override. Just
ignore the warning. You need to load a game from the first Armored
Core with the overweight override activated. Then you have
to complete the steps listed above.
Easy way to kill ACs in arena battle
Equip your mech with the fastest humanoid legs, the
new laser rifle arm weapon that shoots three beams at once, and
the new back weapon shaped like a "V". Select the parking
garage as your arena location. This will inhibit the flying ability
of your foe and will allow you to empty all your ammo into them
quickly. In the rare case that they defeat you from excessive
swording or close combat, select the arena with the land mines
(with trees outside). Often, they will start by damaging themselves
on these mines to the extent to where you can kill them with only
a few shots, or they will fly out of the area, resulting in an
instant win.
You have to know the height limit very well in the Grass/Tree/Mine
level. Equip your AC with a four leg that can fly very high and
the grenade round cannon arms. When you start a battle in this
level immediately fire the grenade round arms, fly around, then
go straight up. Some ACs will follow (especially if they are a
flying type). If you stop before the height limit, the other AC
will fly above you and automatically lose. This trick works especially
well in the Ex Arena-Master on the top five ranking AC.
If you are having trouble with a certain AC, bring it to the Parking
Garage Arena. Equip yourself with the Spider Legs that hold 5000
weight and the Laser Gun that has 100 rounds and does around 1100
damage. Also equip a WC-01QL and the big long grenade launcher.
Start out with the WC-01QL and hit your opponent until your energy
meter beeps. Then use out grenade launcher and blow his head off.
Switch back and forth until the WC-01QL runs out of ammunition.
Use the Laser Rifle to finish the job.
Your best chance in the Arena and Ex Arenas are with heavily armored
ACs. Use the most expensive caterpillar treads and the heaviest
body armor. Then, equip weapons such as laser cannons and rockets.
You should use the Beam Blade received from PROGTECH and get the
generator that has the four rods. This will give you both excellent
firepower and defense.
Strong arm weapon
Purchase the 136,000 credit laser right arm weapon
instead of the Karasawa. Then, equip the following option parts:
Energy Weapon Power Increase and Burst Fire Rate for the Energy
Weapon. It works better than the Karasawa, and weighs much less.
More Laserblade power
To get more power in your Laserblade, jump just above
the enemy and slice at the head. On most MTs, and using the Moonlight
Laserblade, hitting them like this will result in instantly destruction
of the unit.
Defeating Ultimate 9-Ball
To defeat the Ultimate 9-Ball use a combination of
Large Missiles and a Karasawa. You should be able to get it on
the third try.
Use the 5000 weight four-legged type. Supply the very expensive
laser rifle or the golden one that fires two lasers per shot,
as well as the burst rate enhancer and the option part labeled
E+. Also supply the Moonlight. Use a lightweight core and the
arms the normal 9 Ball has so you can fit it all on. When the
fight starts, Ultimate 9 Ball will fly straight at you. Fire the
laser rifle a few times while moving towards him. Once up to him,
start slashing with the Moonlight. He stops trying to fly every
time you hit him with the Moonlight, and will not have time to
do anything to kill you. Keep slashing until he explodes. It should
take no longer than a minute and a half and you should lose no
more than 500 AP.
AC mechanics
Any type of machine gun does little against heavy ACs
or caterpillar treaded ACs. Laserblading is a very quick way of
tipping the battle in your favor, especially when you have a rebel
AC. Medium ACs represent the best overall performance against
light and heavy ACs when not using rebel ACs. The KARASAWA is
heavy, energy consuming, has little ammo, little targeting, but
very effective against all ACs. It is easy to use missiles and
handguns to stun your opponent long enough to laserblade them.
The flamethrower is fun to use, but useless in reality. The super
large missiles (large grayish black launcher) are the most powerful
weapons in the game and also the most cheesiest. However, the
prototype core has the best chance of intercepting missiles while
the heavy core has the worst. The WA-Finger is not nearly effective
as it was in Project Phantasma where it had twice the amount
of ammunition. The "memory card" FCS (which resembles
a memory card) is very compatible with the green rifle, quad mounted
laser cannon, missiles, and has a very fast lock-on time. If you
are building a regular AC and you keep getting "overweight"
problems, try replacing your internal parts with something lighter
(i.e. generator, booster, FCS). It is possible to defeat Ultimate
9-Ball with only the KARASAWA and a good booster.
Glitch: Radar in two player mode
Player one's radar does not detect the enemy; it just
stands in the middle of it.