Flash Disc (as Rain)
80th Floor Buttons: 4, 3, 2, B, D, C
86th Floor Buttons: 4, 3, 2, B, D, A
Room with computers (as Rain)
The right computer will turn on the left one. Once
you solved the left computer, the water will drain and Hana will
be able to get through.
Right Computer
Key: B = 5, C = 4, D = 3, E = 2, F = 1
Blue Cursor (Row 2): Press 3, 1, 4, 5, 2, right switch.
Yellow Cursor (Row 3): Press 4, 5, 1, 2, 3, right switch.
Red Cursor (Row 1): Press 2, 3, 4, 5, 1, right switch.
Left Computer
Button Presses: 2, 5, 10, 13, -1, Hit "OK".
Escaping the rats (as Hana)
You cannot shoot the rats because there are too many
of them. Instead, walk towards the door. Once they start breaking
the door down, press [L1] to turn 180 degrees. Quickly run
towards the broken ladder, at the very beginning of the room.
You can get Videotape A after the rats enter the hole.
Pulsating blue and yellow bars (as
Hana)
This puzzle is located in a room with two workers,
after escaping the rats and getting Videotape A. You must look
at the panel on the left side of the screen for the solution.
From left to right: 5 bars, 4 bars, 3 bars, 2 bars.
Immortals' Challenge #3 - Chinese
Tiles (as Hana)
<PRE WIDTH=132>
<FONT SIZE=2> _______________________ FINISH_________________
| | | | | | | | |
| 3 | | | | 8 | | | |
|_____|_____|_____|_____|_____|_____|_____|_____|
| | | | | | | | |
| * | | | * | * | 4 | | |
|_____|_____|_____|_____|_____|_____|_____|_____|
| | | | | | | | |
| * | 2 | * | * | | | | 7 |
|_____|_____|_____|_____|_____|_____|_____|_____|
| | | | | | | | |
| 6 | | | * | | * | * | * |
|_____|_____|_____|_____|_____|_____|_____|_____|
| | | | | | | | |
| | | | 1 | * | * | 5 | |
|_____|_____|_____|_____|_____|_____|_____|_____|
START
</PRE>
Numbers and *'s indicate areas that you can walk on. If you step
on any tile that is not marked, you will get hurt. To solve the
puzzle, step on the tiles marked in order (1, 2, 3, etc.) You
will need to backtrack. Step on "FINISH" once you stepped
on the last tile (#8).
Getting the Fixer Battery
Go to the large room with green barrels and a bloody
floor. Go to the left. There is a big tank with gears on top.
Use the Machine Cog. An FMV will begin and reveal some clues.
Notice the door and the walls. You must go to the room at the
very start of the game -- it is a long walk from here. There is
a Fixer located there. Kill it to get the Fixer Battery.
Defeating Scanner
Scanner is the freak with a hole on his forehead who
calls Hana and Rain "Kitty". Lure him towards the electrified
waterfall. Press [L1] to do a 180 degree turn. Run towards
the center and hit him hard. He will get toasted. Repeat this
three times until he is well-done.
EMP
The EMP is one of the best defensive weapons at the
beginning of the game. It is located to the right of the yellow
key card door in the shadows at the very beginning, when you first
control Hana. The EMP temporarily shorts out the electrical circuits
of the fixers for a short while using a Electro Magnetic Pulse.
To use it. simply equip it and hold down the fire button until
the high pitch sound from the EMP is at its loudest. Then, release.
The EMP uses electrical charges instead of ammunition -- you can
use it as much as needed.
Door code
The door code near the big room is "92572".
Extra wrist weapon shots
The wrist weapon Rain has to use during game (when
she is wearing the radioactive suit) normally fires three times.
You could make it fire up to six times by first firing the initial
three shots while standing/running and the next three when crouching.