King's Field Cheats - PlayStation
Downloadable King's Field Cheats
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Getting the Moonlight Sword
Battle Guyra and stay as close to him as possible.
Move forward when he attacks with a large bite to climb on his
back. Walk along his back, take the Moonlight Sword, and fall
off the edge. Alexander will appear at the fountain with the sword.
Fighting
Keep a small distance between Alexander and the enemy.
Wait until the power gauge is full. Time your attack, rush the
enemy and begin slashing. Retreat quickly and repeat until the
enemy is killed. Press [L1] and [R1] to rotate behind
the enemy to attack safely.
Keys and Gates
Find a guidepost once a Gate and matching Gate Key
are obtained. Use the Key in front of the guidepost. Use the Gate
to be transported to the guidepost that holds the corresponding
Key at the cost of 10 MP. There are three pairs of Keys and Gates.
Traps
Check around traps to find a switch to disarm them.
Magic swords
The Ice Blade, Flame Sword, Shiden, Spider, Seath's
Blade, and The Dark Slayer have the ability to cast magic. Each
of these swords has two different, unique sword magics, type A
and type B. To execute type A sword magic press [Square],
[Triangle]. Note: Some sword magic requires that [Triangle]
be held for full effect. To execute type B sword magic, press
[X], [Square], [Triangle]. Note that your Alexander
must have a strength and magic power of over 60 and a full power
and magic gauge to use the magic. Additionally, Alexander cannot
wear armor that conflicts with the sword (such as Ice Armor with
the Flame Sword).
Receiving the Ruinous Boots for free
You can take the Ruinous Boots (Seath's Boots) for
free instead of purchasing them from Cellfy in Base No. 4. Equip
your dagger and slash him repeatedly without charging to cause
minimal damage. After he has moved over to the right sufficiently,
you may pick up the boots sitting on the table. If you accidentally
kill Cellfy, reset and try again.
Battle Hammer
Go to the central village. Find Krola and hit her until
you pass her. You will then find many houses. Find stairs, go
down, then turn right. Walk, turn right and you will find more
stairs. Go upstairs and you will see a castle. Do not go in the
lava. Continue to walk until you find a dead end. Turn right and
you will find a thing to walk to. Go and kill three monsters.
You will find three doors. Go in the middle door and turn right.
Walk and turn left. Walk until you find a door to you right. Open
it, kill the monsters, turn right, and you will find a Battle
Hammer and lots of medical herbs.
Blood stones
Blood stones cure conditions.
Dragon Fruit
Dragon Fruit restores MP, HP, and cures conditions.
Harvine's Flute, Moon Gate, and Necron's
Map
To find Harvine's Flute, you must find the image of
Seath, then trade with Fai. You will get the Moon Gate. Trade
to Fai again with three Crystal Flasks and he will give you Harvine's
flute. Trade again with three Crystal Flasks and he will give
you Necron's Map.
Horming Star
Go to Termite's Nest, find the Queen, and kill her.
She will give you the Rhombus Key. Behind her is Sandler. He will
give you the Pirate's Key. Go back to the first save point and
go to the part where there is a door in wood. Open the door, kill
the monster inside, and find a room with about six boxes. Open
all the boxes. One of them contains the Horming Star.
Regenerating MP
A Moon Stone, Dragon Fruit or MP Water can be used
to regain MP. Also certain items regenerate HP and MP as Alexander
walks. Once Seath's fountain is found, fill as many flasks possible
with Healing water. If all three streams of water are flowing
into the fountain, it creates gold water that heals all MP, HP
and cures conditions.
Doors
There are two types of "sealed" doors; those
near the fountain, and all others. The doors at the fountain open
when all three waters are flowing. The others "unlock"
when Alexander has the Dark Slayer sword. If a door is opened
with a Rhombus key, make there is a second key in inventory before
entering the room. If the door closes in a dead end room, Alexander
will be stuck. Another key is required to open the door from the
inside.
Verdite
Verdite permanently increases magic points by one when
used. However, it also may be sold.
Crystals
Two crystals can be taken to the Crystal Crafter and
then turned into a flask. Flasks are very important for trading
and carrying waters.
Identifying items
The Fortune Teller or the Truth Glass can explain an
item.