area
When your character hits the skull to suspend the beams
for three seconds, hit one of the funnels and the timer will stop.
Then, switch all the funnels until a square that meets at the
chalice forms. The funnels will be the corners of the square.
After the square forms, the wall enclosing the chalice will shatter.
Zarok's Lair
When you enter the castle there will be two chests
on either side of the door: One contains a shield and the other
has good lightning. Get the Good Lightning. When Zarok's solders
start fighting, the soldiers that come out of the chalice will
shoot your solders with the Good Lightning. This imparts your
health to them. Your life meter will drop, but your soldiers will
stay green and healthy. They will eventually destroy Zarok's "men."
Pumpkin Gorge: Chalice
If enough enemies have been killed to collect the chalice,
go to where the level began. Then, enter the first tunnel that
comes into view. There is a merchant (the face where supplies
can be bought) in the tunnel. Next to it is an off-colored wall.
Smash it with the hammer and enter the tunnel. Then, get the chalice.
Scarecrow Fields: Chalice
To get the chalice at Scarecrow Fields, go to the area
that contains a lot of razors. Then, if your character approaches
a razor with a spinning floor, go to the northernmost point. The
harvester part will be at that location. Then, return to the shed
and hit the cart away. Enter the hole in the wall. Push the bail
against the box and jump up to the platform with the switch. Push
the switch and enter the harvester part into the lowered harvester.
The harvester will clear a path to the chalice. The exit is at
the other point, at the razor with the spinning floor.
Sleeping Village: Good souls
You cannot kill the "good souls" that have
been possessed. To get away from them, use your "scoot"
power and scoot into them. This will make them dizzy and give
you a chance to run away. The dizziness lasts for about five to
seconds.
Stained Glass: Chalice
Go to the cross section where there are four passages.
One leads back, another leads to the room to take you to the stained
glass window, another leads left, and the last leads right. Go
forwards as usual and enter the room with the skeleton playing
the piano. Collect the stone from the room and return to the cross
section. This time go right, smashing the spikes with a club or
the hammer. Open the door with the stone and kill the Gremlins.
Collect the music sheets and the floor will start to collapse.
Run out of the area and back to the skeleton. Give the music to
the skeleton and he will open a door revealing three chests of
coins and the Chalice.
The Time Device
In order to get the Earth Ruin, instead of hitting
the skull then dashing to it, try throwing the axe at the skull.
The jaw of the skull will stay open.
Extra energy vials and money
Make the bridge collapse at the beginning of the "Return
to the Graveyard" level. Wait for a coffin to float by and
jump on it. After you pass under the tunnel, you can jump to one
side to find energy vials and money.
Extra money
For easy money, replay the "Dan's Crypt"
repeatedly.
Level bonuses
The following is a list of the gifts obtained after
completing a level with the chalice.
Dan's Crypt: Crossbow
Graveyard: Life Bottle
Cemetery Hill: Hammer
The Hilltop Mausoleum: 100 Treasure
Return To The Graveyard: Broad Sword
Scarecrow Fields: 100 Treasure
Pumpkin Gorge: Spear
The Pumpkin Serpent: Longbow
The Sleeping Village: Gold Shield
The Asylum Grounds: Flaming Longbow
Inside The Asylum: Axe
The Enchanted Earth: Magic Longbow
Pools Of The Ancient Dead: Lightning
The Lake: Life Bottle
Crystal Caves: 2 Energy Vials
The Gallows Gauntlet: 200 Treasure
The Haunted Ruins: Life Bottle
The Ghost Ship: 3 Energy Vials
The Entrance Hall: None
The Time Device: None