Green laser locations
Green lasers will allow enemies to be killed with a
single shot. They can be found at the following locations.
Level 1 (Andy's House): When you go to the garage, find a way
to get up to the van. When you get to the top, you will see a
green laser.
Level 2 (Andy's Neighborhood): In the yard with the torn up junk
car, the green laser is beside the laundry post.
Level 3 (Bombs Away): Not available.
Level 4 (Construction Yard): In the open chest, near the yellow
generator trailer.
Level 5 (Allies and Gullies): Between the first two trash cans
to the right of the level entrance point.
Level 6 (Slime time): In the middle of the alleyway. To obtain
this laser the Boss must transcend back into his trash can four
times for it to appear.
Level 7 (Al's Toy Barn): On the farthest wall form the entrance
point, slightly to the left in front of the "Monster Hockey"
box.
Level 8 (Al's Spaceland): Directly in front of the first aisle,
which is slightly to the left of the level entrance point.
Level 9 (Toy Barn Encounter): Not available.
Level 10 (Elevator Hop): Directly in front of the entrance point
is a vent. Using the grapple hook power-up that you received from
Mr. Potato Head. Slowly find the way to the top avoiding the various
hazards. The laser upgrade is about halfway up the ascent to the
top.
Level 11 (Al's Penthouse): This laser upgrade can be found in
the lobby area, which is almost, if not directly, across from
the entrance of the level. The laser can be found on the highest
shelf, farthest from the stairs.
Level 12 (Emperor Zurg): Not available.
Level 13 (Airport Infiltration): The green laser can be found
in the room with all of the airplane displays and the teeter-totter,
directly above the puddle of oil.
Level 14 (Tarmac Trouble): The last laser upgrade in the game
can be found between terminal #8 and terminal #1, close to the
green slime.
Level 15 (Prospector Showdown): Not available.
Battery locations
Start game play on the Bombs Away level and move all
the way to the left to find a battery. Then, move all the way
to the right to find another batter.
There are four batteries, one in each corner, when finding the
batteries for the Zone 1 Boss.
Easy lives
Go to Al's Penthouse and get the Cosmic Shield at the
beginning of the level. Then, go to the fire place and get the
extra life. Exit the level repeat this as many times as needed.
Begin game play in the first level and collect the extra life
in the crib. Exit the level, re-enter, and collect the life again.
This can be done any time during the game, as many times as needed.
Go to the market place in Alley and Gullies and pass the balloon
maker. Then, jump into the water where you find a duck. You should
go underwater and see a small tunnel. Follow its twist and turns
to find a hidden life. Repeatedly collect this to get may extra
lives.
Getting on the trees
Begin game play on the Andy's Neighborhood level. Climb
on the swing, then reach the other swing. Move to the tire with
a rope. Climb up the rope, then jump on top of the tree. Note:
There is a kite Boss at the very top of the tree. When you first
get on the tree, HAM will appear. Find 50 coins bring them to
HAM to receive a Pizza Planet token.
Climb up the tree in the Andy's Neighborhood level. Try to reach
the first swing, and before you continue to journey up, jump on
the nearby rope. Later, when you fall off the tree accidentally,
you will be able to climb up from the rope, which now becomes
a shortcut.
Getting on the car
Get on the rafters and you will see a coffee cup. Jump
on that, then jump on the lights. You can then jump on the car
and get the green laser.
Use the teeter-totter
There is a teeter-totter on the level with the baggage.
Jump through it when it goes down to reach the platform faster.
Find the green army men
Begin game play on the Andy's Neighborhood level. After
starting, you should see a tractor that will chase you. Do not
leave the yard. Turn around and you will see a green army man.
Go up the steps and approach him. He will offer a Pizza Planet
token to you if you can find all five of his army men. The other
army men can be found easier if you see flames.
Hidden tips
Collect 100 or more coins in the first level, Andy's
House. Give the coins to Hamm. He will lead you to a room called
Woody's Workshop. This room contains more hints and tips about
defeating Bosses, etc. Note: If you have already given Hamm 50
coins, this will not work.
Extra lives and energy
If you need extra lives or energy while playing in
any level, leave your current location and return to Andy's Neighborhood.
Go to the swing and collect the energy. Climb the rope on the
tire swing, and walk past Ham. Use targeting to look down at the
swing, and line yourself up to jump for the extra life. Switch
off targeting and jump. You can repeat this as needed to build
up your lives and energy.
Run on the top of the roof
Find all the army men, then climb the house to reach
the roof.
Defeating the Wind Up Robot
Shoot him with a charged laser while he is winding
up.
In the first level (Andy's house), get the green laser on top
of the van. Then, go and fight the tin robot Boss. The green laser
will affect them greatly and destroy it in three or less shots.
Toy Barn encounter
When you reach the Boss of this stage, he will have
small carriages surrounding him. Destroy them to complete the
level
Defeating the slime monster
When beginning, rapidly press [X] and shoot the
slime. It will shrink and grow even bigger. Keep doing this until
it is destroyed. Note: You will receive a green laser the last
times that you have to fight him.
Defeating the Jackhammer Boss
Get the disk shooter from Mr. Potato Head. Shoot the
Boss, but do not allow him get too close to you, or he will shoot
out hot bolts Note: You must find Mr. Potato Head's eye to unlock
and receive the disk shooter. You only receive ten disks that
may be used over and over if you return.
The green laser does not work on the Jackhammer Boss (Construction
Site). You do have to use the disk launcher. You can get it by
finding Mr. Potato Head's ear, which is located on the steel girders
in the middle of the site.
Defeating Emperor Zurg
Lasers will not affect him. Mega spin him to win.
Defeating the final Bosses
You have to fight the Gunslinger, the Blacksmith and
the Old Prospector in the final level. Defeat them in that order.
To defeat the Gunslinger, use lasers. Use the spin for the Blacksmith
and the Prospector.
Defeating R.C. Car without the Rocket
Boots
When the race begins after you talk to R.C., immediately
get in front of him. If you stay in front of him while you race,
he will bump into you but not go ahead of you. Do that the entire
race to defeat him without the Rocket Boots. Also, if you make
a mistake and he gets in front of you, do not stop the race -
in some parts R.C. also makes mistakes, giving you another chance
to get ahead of him again.
In Andy's Neighborhood, you can defeat RC Racer without the Rocket
Boots. Stay directly in front of him, causing him to bump into
you, which will keep him behind you. Be careful in the sand traps.
Do not jump too high, or he will sneak under you, and if you do
not jump at all, he will run over you.. Stay in the middle of
the road so that you can cut him off each time he tries to pass
you.
Finding Mr. Potato Head's eye
To retrieve Mr. Potato Head's eye (and receive the
disc launcher), keep climbing up the construction site. You will
eventually find the eye.
Finding movable objects
Every time you see a green "hand print" floating
around, move around and try to push the object. This will help
you in many difficult situations.
Glitch: Invincibility
Allow a robot or something else damages you to kill
you. Pause game play when your character screams and exit the
level. You will see him stand up. Return to the level. Your battery
power will be gone and you will be invincible. Note: You will
not be able to talk to RC Car, Hamm, Bo Peep, Mr. Potato Head,
or the Dinosaur.