Donkey Kong Country 3: Dixie Kong's Double Trouble Cheats - SNES
Primary Collection of Cheats
Cheat menu
Highlight a saved game file at the game selection screen.
Press [L], [R]x2, [L], [R]x2, [L],
[R], [L], [R] to display a cheat menu. Enter one
of the following codes for the corresponding effect:
Auto-saves
Enter "ASAVE" to automatically save after each completed
level.
Fifty lives
Enter "LIVES".
Christmas mode
Enter "MERRY" to hear Christmas music and turn the stars
into bells, and bananas into blue presents during the bonus levels.
Sound test
Enter "MUSIC".
Alternate colors
Enter "COLOR" to dress Dixie's in purple and Kiddy's
in green.
Bonus coins
Enter "WATER". Dixie will cry to confirm correct code
entry. Swim to the waterfall to the left of Funky's Rentals without
any companions. Approach and touch the waterfall on the left side
of the map. Enter and beat the Banana bird cave behind the waterfall
to find 85 bonus coins.
Expert difficulty
Enter "HARDR" to make the game more challenging.
No halfway barrels
Enter "TUFST". This code also allows the game to be finished
with a 105% completion and a different ending.
Erase time records
Enter "ERASE".
Extended music
Press [L], [R], [A], [B], [X],
[Y] at the game over screen when the small cubes appear after
the song is done to play different notes. Press [Start] to
quit.
Lost World Of Krematoa
The riddle that Baffle the Bear decodes immediately
after you give him the mirror that reads, "To open the gate,
at the two doors, make eight," refers to the following: Find
the four rocks that are placed in a circular shape. Jet ski around
the rocks in a counterclockwise circle eight times or until a
noise is heard. The Lost World will appear in the light blue circle
in the water between the rocks.
Hints
Easy final K. Rool battle
To defeat the final K. Rool (in the sub) easier, pause
the game when he starts firing the lower sparks from his generator.
Normally it will diffuse on the metal barrel, but you can dodge
it completely by pausing the game when the lower spark appears.
If done correctly, the end pieces will remain on screen, but the
middle will be still moving. Wait until it completely crosses
the screen before resuming the game. Proper timing is important,
as mistiming will result in a long spark that fills the screen.
Find the Mother Banana Bird
When you get the Gyrocopter, fly to the clouds. Search
in the clouds until you go to another area. The Mother Banana
Bird will be there. She is trapped and you will need all of the
Banana Birds to free her. There are thirteen of them. She tells
a great story of how she and her children (the Banana Birds) got
trapped. Note: To find three Banana Birds, get the Gyrocopter.
There is a cave at the top right of the screen as well as at the
bottom, close to where you jumped into the water to begin your
journey. The last one is up on the island by the clouds.
DK coins
If you forgot if you got a DK coin in a past level,
just check what kind of flag it has. If the flag is striped (yellow
and blue or red), it indicates that you have already have the
DK coin. If it is a solid color (blue or red) it indicates that
you have not gotten the DK coin. Before you enter a world, check
what kind of flag it has. If the flag is black and has a white
K, it that means that you have not defeated either the Boss, all
of the stages, or both. If it is one solid color (blue or red),
there are one or more stages that you have not gotten the DK coin.
If it is striped, you have gotten all of the DK coins in the world.
Note: There are 41 DK coins in all, including the Lost World.
You get a DK coin from the Nautilus boss. Exchange these coins
with Funky to get his best creation, the Gyrocopter.
Bobbing Barrel Brawl: Shortcut
In World 2, get to first robin. Kill the robin and
with Kiddy, then press [A] and throw Dixie slightly to the
right where the robin used to be.
Barrel-shield Bust-up: Shortcut
When you get into a tree with hole in the bottom, go
through the hole and hold [Left].
Bobbing Barrel Brawl: Shortcut
Team up above the Red Bee at the beginning
Door Stop Dash: Shortcut
In World 1, go through the first two doors. Jump on
the first wooden step, then with Kiddy press [A], jump, then
press [Y] while holding [Up], You will find a winner's
barrel in the corner.
Murky Mill: Shortuct
In World 1, jump on the lift and with Kiddy press [A]
then jump. While you are in the air, press [Y] and hold [Up].
Murky Mill: Shortcut
When you are at the top of the wooden elevator, stack
up on each other and throw Dixie near the top of the left side
edge. This is a shortcut to the end of the level.
Skidda's Row: Unlimited silver coins
Get to the "B" box to kill the enemies. When
it takes you out of it, you can return and go back in it. Run
in to an enemy and when you come out it will give you a silver
coin so you can buy items. Repeat this to get as many coins as
needed.
Springin' Spiders: Shortcut
In World 2, go on the second spider on to the first
wooden step. Jump off with Dixie and hold [Y] to will get
a winner's barrel.
Squeals On Wheels: Shortcut
In World 2, go through the first door and with Kiddy,
press [A] then [B] to jump. Press [Y] and hold
[Up] and you will find a winner's barrel to get transported
to the end.
Defeating Belcha
Belcha will spit barrels out of his mouth. Jump on
the barrels and a bug will appear. Jump on the bug and pick it
up. Throw it back in Belcha's mouth. Belcha will jump backwards
into a hole on the right.
Defeating the Lost World Of Krematoa
Boss
First, access the Lost World Of Krematoa island. Will
need over 75 "B" Coins. Go to the house and enter it.
Give all your "B" Coins to the bear and he will give
you dynamite in exchange. When you exit, you should automatically
blow up all the rocks in your way. After you complete all the
levels, you should end up at the save cave. Go to the left and
you will be at the bear's house. Give all of your Cogs to him,
and you will unlock the nautilus. You will then have to fight
the captain. Stay in the middle of the room and you will not get
hit by the fireballs or the laser beam. When they stop, grab the
barrel and go to the middle of the room again. You will see a
vent on the top of the room. Hold [Up] and throw your barrel
into it. If timed correctly, you will hit him on his propeller.
He will fly towards you. At that moment, grab a barrel and go
left or right and jump on the laser beam shooter. When he comes
to you , wait until he turns around. Then, throw your barrel at
the propeller on his jet pack. Do this about three times and he
will go back into the background. Use the same strategy until
he starts making the floor move. Then, throw the barrel into the
vent. If you hit him, he will come towards you again. This time
do not touch the barrel. Watch the laser shooter and a short laser
will emerge from it. If you lay the barrel down (hold [Down]
and release [Y]), the laser will curl around it and disappear.
Grab the barrel and throw it at the propeller. Take your time,
and you will defeat him. After winning the battle, you will get
a DK Coin.
Nintendo 64 references
When you go to the save points with old Granny Kong,
notice that she is playing a video game. Look closely at the system
she is playing to see that it is a Nintendo 64.
Not only is that a Nintendo 64 that Wrinkly is playing, but if
you listen carefully, the background music is a remix of the Super
Mario 64 castle interior music. This can also be played by
going into the Music Test and playing the file "Wrinkly 64".
Glitch: Lose items
When you get the present from the snow bear, take it
to Blue's Beach Hut and give it to him. When he opens it, he will
give you it. Immediately before the bowling ball gets into your
item box, run out of the cabin. If done correctly you should not
have gotten the bowling ball. Do not save or else you will not
be able to get the bowling ball back. You need the bowling ball
to get a Banana Bird. If you go back into the beach hut, Blue
will not have the ball and neither will you.
Glitch: Complete Tearaway Toboggan on foot
Both Kongs are required for this trick. When you start,
switch to Kiddy. Run and roll off the edge so that you roll into
the Buzz below the barrel cannon. Dixie will take over, temporarily
invulnerable, and bounce into the barrel. The next part requires
good timing and speed. You must do the following steps before
Dixie's invulnerability wears off. Fire Dixie out off the barrel
when it is facing southwest. Dixie will land on the start platform,
but she will skid on the snow. Jump to stop the skid, then run
towards the Buzz. Roll off the edge and through the Buzz -- you
should still be invulnerable. Jump before your roll ends (you
should be in mid-air). Hover over to the platform with the toboggan
on it and attempt to land behind the toboggan. If you go too
far you will land in it. As soon as you land, jump in between
the toboggan and the barrel cannon above it. Hover over the barrel.
You can now freely roam the entire level by foot. Surprisingly,
there are no glitches or problems with collision detection. You
will experience no issues making your way through the level this
way.