Learning spells
Once the airship is obtained from Setzer,in the World
Of Balance, go to a small triangular island and start a fight.
Eventually a invisible creature called Intangir will be encountered.
Cast Doom on the Intangir and he will use his final meateo attack
on a single character, taking about 900-1200 HP. After he is defeated,
10 esper points will be awarded. Which is a good way to learn
spells for your characters.
Healing with Doom
You must have the Relic Ring to do this trick. Have
one of your party members equip the Relic Ring. When you cast
the Doom on the person wearing the Relic Ring, it will heal your
entire party to full health. This trick is especially useful when
you are fighting a Boss and are running low on HP.
Random hat replacement
Un-equip the hat of the character you like the most.
Sell all other hats you have. Then, go to the hatless character's
equipment screen and select "Optimum". Sometimes a random
item (usually a Genji Glove) will be equipped as a hat, and boosts
defense up to 255.
Getting another Genji Glove
You can get another Genji Glove during your stay at
Banon's Hideout. When Terra talks to Banon alone, he will ask
you to be their hope, light, etc. Answer "No". Return
outside and he will ask you again. Answer "No" again.
You will do this three times, and Terra will come inside and ask
how anybody could depend on her. Then a wounded soldier will come
in. When you leave, instead of getting the gauntlet, you will
receive the Genji Glove.
Unlimited Genji Gloves
Place Locke in the party and go to the floating continent
in the World Of Balance. Note: The floating continent can only
be reached in the World Of Balance after taking Terra to the sealed
cave, and before the world changes. Steal from the dragon monster
that appears. Most of time, only a potion will be obtained, but
eventually a Genji Glove will be taken. Repeat this process to
collect as many Genji Gloves as needed.
Unlimited Muscle Belts
Muscle Belts will double your maximum HP. Go to ZoZo
mountain and the giant green monster that is similar to the monster
was first fought when you arrived in ZoZo. It resembles an overgrown
humans. Have Locke in your party with the Thief Glove relic equipped
and can steal a Muscle Belt from it. Note: This takes some time,
as most of the time you will only steal potions.
Unlimited Exp. Eggs
Go to the small island in the World Of Ruin above the
town where you get Strago and Relm. Use the Ragnarock Esper on
a monster called Harpy to turn it into an exp. Egg.
In the World Of Ruin, go to Narshe with Locke and Edgar included
in your party. Go to the weapon shop and talk to the old man.
He will ask if you want the Ragnarok Sword or Esper. Choose the
Esper and equip it. Then, fly to Eboshi Rock (on the small island
north of Thamasa where you get Strago and Relm). Do not go into
the cave. Instead, walk around until you fight a monster called
Harpy. Have Edgar use the Noise Blaster on Harpy to confuse it,
making it vulnerable to any fatal attack. Then, have whoever is
equipped with the Ragnarok Esper use it on the Harpy. The message
"Metamorphosis Better Off Exp. Egg" will appear, then
the Harpy will die. Check your inventory and the Exp. Egg should
be there. Note: If you do not use the Noise Blaster, the Ragnarok
Esper will miss Harpy most of the time.
Unlimited Magicite
Go to the Coliseum, then bet a Phoenix Down. You will
have to fight a Cactuar. Make sure you equip yourself with Atma
Weapon and you will defeat it easily. Everytime you win, you get
a Magicite. Repeat the process to get as many as needed.
Cheap Saraphim Magicite
If you do not buy Saraphim in Tzen before the world
changes, you can buy it afterwards from the same man for only
10 gil.
Increase speed with Odin Magicite
After acquiring the Odin Magicite, instead of immediately
transforming it into Raiden, keep it with you as is. Not only
will you be able to learn Quick without having to kill all the
dragons, but the character equipped with Odin will receive +1
Speed every time he or she levels up.
Unlimited items
Go to the island were you fight The Zone Eater. Allow
it engulf the entire party. Go to the end of the cave to find
a character named Gogo. He has a move called Mimic. He will copy
anything used before him. You can also give him any other command
besides Throw.
Finding the Magicite Palidor
In the World Of Ruin, get off the island you start
out on. Find Sabin, Edgar, and Setzer. Then, fly the airship to
the abandoned island you started out on. Go to the beach, and
you should find the Magicite Palidor washed up on shore.
Moogle Charm
To get the Moogle Charm, you must be in the Second
World. Go to Narshe and enter deep into the caves where the Moogles
used to live at the start of the game. There will only be one
remaining. Talk to him and he will join your party. Press [A]
where he was previously standing to get the Moogle Charm. The
Moogle Charm will prevent random battles.
Ultima Spell
Get the Cursed Shield and the Rangnarok Sword (not
the Esper). Break the spell on the Cursed Shield to learn the
Ultima spell faster than by the Esper. Then, go to the coliseum
and bet Ragnarok Sword. You will get a new sword. Try it out,
and if it is not stronger go back and bet it. Do this repeatedly
and you will eventually get a sword stronger than the Atma weapon.
Alternate Chainsaw
If you discarded or sold your Chainsaw, you can get
another one. Go to Kefka's Tower in the World Of Ruin and fight
a Dueller (can be found in room with glass tubes). Keep stealing
from it, and you may get a Chainsaw.
Alternate Air Anchor
To get a second Air Anchor, you can initiate a system
of trades in the Dragon's Neck Coliseum as follows. Tabby Suit
for a Chocobo Suit. Chocobo Suit for a Moogle Suit. Moogle Suit
for a Nutkin Suit. Nutkin Suit for a Air Anchor.
Unlimited Tintinabars
You must be in the World Of Ruin have the Ragnarock
Esper. Go to ZoZo mountain and use Ragnarock Esper on a monster
called Spec-tor to get a Tintabar.
Get another Tintinabar
Another Tintinabar can be obtained in the world of
Balance. Once getting the Airship and at least 3000 GP to spare,
fly to Mobliz and read the letter from Lola to the soldier. Then,
send one for him to Maranda. Fly there and talk to Lola. Fly back
to Mobliz, stay at the inn, and another letter should arrive.
Continue to do this, eventually send a letter, a record, some
tonic, another letter, and a Book. After sending the book, sleep
in the inn one more time, then talk to the soldier. He will thank
you for sending all the items in his name and give your character
another Tintinabar.
Mithril Shield and Pike
When you are protecting Terra with Locke and the Moogles,
switch to the party with Mog in it. Get in your inventory screen
and select "Equip" with Mog. He is wearing a Mithril
Shield and a Mithril Pike. Unequip them, and at the end of the
battles Locke and Terra will have the shield and pike with them.
Getting Ragnarok Sword and Esper
In order to get the Ragnarok Sword and the Esper, simply
choose the Esper when the man in Narshe in the World Of Ruin asks
you. Then, if you want to beat Kefka easily, have Locke in you
party when fight Kefka after going through his temple. When he
makes you fight the three sub-Bosses after you talk with him,
have Locke steal from the giant head on the third sub-Boss to
get the Ragnarok Sword. This is a good way to teach your characters
Ultima, and to easily beat Kefka -- have Shadow throw the Ragnarok
Sword at Kefka in the final battle.
Getting Edgar's Bio Blaster and Noise
Blaster in Figaro Castle cheaply
After talking to Edgar with Locke in the beginning,
go to the room with the Chancellor. Then go to the right (on the
wall), then go south until the wall moves over more to the right.
Move over more to the right (when the wall expands) and go north
through a door. Talk to a man at that location to buy cheap Bio
and Noise Blasters. The same thing can be done on the left side
to find cheap items.
Getting Edgar's Drill and Flash
When you get Edgar in the world of ruins, go to Figaro
Castle. Keep moving north until reaching the room with the Chancellor.
When first entering the room, go three steps north, then all the
way to the right. Go north again to arrive at a door. Enter and
talk to the man. After a a short conversation, Edgar's drill,
flash, and one other tool can be bought.
Getting Edgar's Chainsaw
Place Edgar in the party and enter the World Of Balance
when looking for Terra in Zozo. Move all the way to the left and
up to a man who says "This town is too dangerous". Enter
the nearby door approach the clock. Enter the time as 6:10:50.
The wall will move, allowing access to Edgar's most powerful tool,
the chainsaw.
Getting Edgar's Air Anchor
Go to the Kefka Tower in the World Of Ruins. Climb
to the very top, defeat the Magimaster and get the gem box. Get
down (an easy way is to give MOG the Moogle Charm relic which
prevents random battles) and leave the tower. Save the game, then
re-enter the tower. Walk inside, then go up the stairs. Enter
the first door and move to the right of the chest. Press [A],
then leave and go down one flight of stairs to the door which
just was enabled beside the chest. Edgar's Air Anchor tool is
found at this location.
Getting Mog earlier
To get Mog in the original world (before the events
of the Floating Continent play out), complete the raid on the
Magitek Research Facility and return to Terra in Zozo. After this,
go to Narshe and talk to the elder. He will ask Terra to open
the gate to the land of the Espers. Before you leave Narshe, go
to the treasure house in the east of the city, by the house you
woke up in after your magitek Armor was destroyed by the Esper.
A man named the Lone Wolf will be there, and has taken the item
in the locked chest. Chase him through the mines and you will
eventually end up by the cliff near where you fought Kefka's army,
and where Terra flew off. He will now have Mog hostage. Wait a
little while and Mog will break free. He and Lone Wolf will fall
on opposite sides of the cliff. Talk to Lone Wolf and you will
receive the item, a gold hairpin that halves MP use; or talk to
Mog and he will join your party. You can still get Mog in the
Moogle Cave in the World Of Ruin if you took the hairpin. This
is also where Mog rejoins your party in the World Of Ruin.
Getting Mog's Water Dance
The only chance to get Mog's Water Dance is to get
him before the world changes. Have him fight a battle in either
the river where you first fight Ultros or the under water trench
that Sabin, Cyan, and Gau take in Crescent Mountain (located to
the south of the Veldt). Crescent Mountain is faster, because
after arriving at the port town you can ride a Chocobo to the
waterfall (the landslide is now clear). Then, cross the Veldt
to the airship. The river requires you to go through Mt. Kolt.
Getting Sabin's Bum Rush
Have Sabin in your party and take off in the airship
in the World Of Ruin. Go near the Narshe, and search for five
trees forming a plus sign like this:
<PRE>
T
T T T
T
</PRE>
Land nearby and walk into the middle tree to find Sabin's old
sensei (who he thought was dead). The teacher will teach Sabin
the Bum Rush, an extremely strong, single person attack.
Sabin's easy blitzes
Aurabolt: Press [Down]x2, [Forward].
Dance: Press [Forward]x2, [Down]x2, [Back].
Bum Rush: Press [Forward]x2, [Up]x2, [Back]x2,
[Down]x2, [Forward].
It is rather difficult to individually press the buttons for attacks
such as the Bum Rush. Instead of pressing them individually, press
[Down] at the starting point and just move your finger for
the move combo without lifting it. This allows you to get diagonal
directions for the moves without making a mistake.
Getting Shadow in the World of Ruin
When escaping the floating continent in the World of
Balance, you have to go to the east side of the island. You will
see the airship and will be prompted to "Jump" or "Wait".
Select "Wait", then select "Wait for Shadow"
a second time with five seconds left. Shadow will appear and you
will automatically leave the island. You can also find him in
the World of Ruin in the Cave in the Veldt. You them have to go
to the Coliseum and bet the Striker to get him to join your party
permanently.
If you get Shadow back in the World Of Ruin, put him into your
party and go to an inn. Eventually, Shadow will have a dream about
his past. There are four different dreams, explaining how he became
an assassin.
After you get the second airship, fly to the middle of the Veldt
to the Cave on the Veldt (first go to the area of trees where
Dunkin will teach you Bum Rush). When you go in, have Edgar, Gau,
Leo, and Sabin with you. Make sure you save the game -- you will
have to fight two Super Behomoths in order to save Shadow. Once
you are in Relms town, leave and go to the Coliseum. Bet for the
Slicer (you should have it after saving Shadow) and you will fight
Shadow. He will join your team after you defeat him.
Keeping Shadow longer
Shadow will normally run away from your party immediately
before you face Dadaluma in Zozo (World Of Balance) . You can
stop him from leaving by killing him (with your characters or
monsters) just before you jump to Dadaluma's building. Do not
revive him until during your fight with Dadaluma. He will stay
for the fight and entire Terra scene, then leave you when the
team decides to head to Vector.
Getting the Offering Relic
In the world of Ruin, after you find Sabin, Edward,
Setzer, and get the new Airship, return to Figaro Castle (the
castle you just fought the Tentacles to Re surface.) Go to the
man who operates the Engine to travel to South Figaro. Talk to
him and select "Go to South Figaro". Wait a few seconds.
About a quarter of the way through, you will be back to the man
and he'll say "There's something odd about this Stratum...
It's as if we've bumped into something..". Select "Stop
And Explore". Go back up the stairs you came through, then
down the ones opposite of the entry room, into the Prison. Enter
the far right cell, and through the back. Make your way through
the cave and find the Underground Castle. If this is the first
time you have been here, a short intermission sequence will explain
that it was a castle destroyed in the war of Magi. Approach the
entry stairs, but do not go up. Instead, go to the left a few
steps, then up through either of the two arches. There should
be one chest. Heal and open it. It will be a Monster-In-A-Box.
When you defeat it, you will receive the Offering Relic. This
Relic Allows you to strike multiple enemies four times. If you
want to do massive damage, equip this Relic combined with the
Genji Glove, for eight strikes per Fight command.
Getting the Paladin Shield
Get the Cursed Shield from the man in the relic shop
in Narshe. Equip the Cursed Shield and a Ribbon on Locke (so the
effects of the Cursed Shield are negated). Fight 255 battles with
Locke in your party. After the 255th battle, a message stating
the Cursed Shield has transformed will appear. The Curse Shield
is now the Paladin Shield and will boost all of your normal and
magic defenses. Note: When trying to get the shield, fight the
enemies on the island where you first started in the World of
Ruin.
Getting the Rename card
Go to the island on Upeerof Veld's Island. Go to the
forest and fight with the Brontosaur and get the Cat Hood. Go
to the coliseum. Bet the Cat Hood and win ???????????? (as appears
in the game). Bet the Relic and fight against Hoover to win the
Rename Card.
Getting the Marvel Shoes
There is an extremely helpful relic called the Marvel
Shoes. To obtain them, bet an Elixir at the Coliseum. If you win
that battle, you will get a Rename Card. Bet the Rename Card and
win the fight to obtain the Marvel Shoes. The Marvel Shoes cast
Safe, Haste, Shell, Float, and Regen on your character at the
start of a battle.
Getting the Economizer
Either wait for a Brachosaur to drop one or bet the
Gem box at the Coliseum. The Economizer cuts every spell used
to only consume 1 MP.
Get a Thunder Rod early in the game
When you go through the caves with Terra the first
time (after losing your Magi-Tek Armor while communicating with
the Esper), there will be a chest with a Fenix Down in it. Instead
of taking it, leave and continue. Later, when Locke and Celes
are fleeing through those same tunnels, go to the chest that was
skipped to receive a Thunder Rod instead of the Fenix Down. Use
it as an item to cast Bolt 2.
Getting Celes
Go to the house besides the Bird Shop, then go upstairs
to the room with the draft. Go behind the bookshelf and keep moving
left. You will see stairs that go down. Walk down to find three
bookshelves. Go to the right until you reach a wall. Answer "Yes"
to the question, then go down and press [A] when you get
to the first door. You will then see Celes.
Getting: Sraphim
After the floating continent rises in the World of
Balance, go to Albrook. There will be a an old man that you should
talk to. He will tell you that someone tried to sell him a glowing
stone and that person is now at Tzen. After talking to the man,
go to Tzen. In the far right group of trees, there will be a hidden
person, walking around. Talk to him and he will say some things
about the Espers and the empire. Afterwards, he will ask you if
you want to buy the glowing stone he is selling for 3,000 GP.
The glowing stone is an Esper named Sraphim. Buy it. It is very
valuable to your team because it has some new abilities to learn
and will help you throughout your journey.
Getting Raiden
After getting the Odin Esper in the underground castle
(Take the Figaro Castle Trip after getting the second airship
stop and explore. Go upstairs and down the other set. Enter the
open prison cell and go through the cave.), go to the right throne.
Walk down five steps and press [A]. Go into the room to the
right and go down the stairs. Kill the dragon that is found there
with the Vanish, Doom technique. Go up to the statue of Celes
and press [A]. The message "Odin has gained a level
revived Raiden" will appear. Raiden teaches Quick, which
has the same effect as the Gem Box (lets you to cast two magic
spells a turn).
Ghost on Doom Train
On the Doom Train, go to the right at the beginning
where you get on. There will be a ghost floating around. Talk
to him. Sabin will say "Looks like he wants to come with
us", and the options "Sure" and "No Way"
will appear. Choose "Sure" and you will get ???? in
your party, He can use Posses. It kills him, but the enemy also
dies. You can then return to where you first found him and get
him again.
Easy Air Blade
Press [Up]x2, [Left]x2, [Down]x2,
[Forward].
Defeating Kefka easily
When facing Kefka, throw the Ragnarok sword (or perhaps
the Illumina sword or Atma weapon). A "too much to count"
message will appear at the bottom of the screen and Kefka will
automatically die.
At the last battle with Kefka, make sure you have Shadow in your
party. During the battle with Kefka, make sure he stays alive
long enough to throw the Atma Weapon. When he throws the Atma
Weapon at Kefka, it will instantly kill him. This is the easiest
way to defeat the last Boss.
Defeating the Magi Master
Use the following trick to defeat the Magi Master at
the top of Kefka's tower easily. Equip everyone in your party
with a Wall Ring and just stand there. His elemental makeup does
not change unless you attack him. His spells will just bounce
off your party and zap him well. If your party members do not
have enough HP to survive his final Ultima attack (about 7,000
HP), then cast Life3 on your party.
When you fight the Magi Master atop Kefka's tower, use Berserk
on him so he does not use any magic or use Wall Change. Then,
use Rasp and Osmose to take away all of his MP so he cannot use
Ultima. When all his MP is depleted, he will die. Note: This requires
a very long time.
Another Atma Weapon
It is possible to get another Atma Weapon during the
final set of battles. When battling the warrior with a woman's
head above and behind him (just before god Kefka), steal from
the woman's head. You should now be able to equip another Atma
Weapon to a character.
Defeating Atma Weapon
The easiest way to kill Atma Weapon on the Floating
Continent is to use Vanish followed by Doom. It is an instant
kill, and you will get all the experience and gil.
Boss battle strategy
When fighting any tough Bosses or dragons, cast "Vanish"
followed by "Doom" while still invisible. If done correctly,
the Boss will automatically die. Note: Some Bosses will counterattack
before dying.
An easy way to kill most bosses, including all the dragons, is
done with this simple trick. First you have to cast Vanish on
your enemy, then cast Doom or X-Zone. If you do not have Doom
or X-Zone, use Mog's Dusk Requiem Dance until he uses Snare.
When fighting enemies that you cannot Vanish and Doom on, just
use Reflect followed by Vanish on yourself. The Vanish will protect
you from power attacks and Reflect will protect you from magic
attacks. Note: You must use Reflect first -- Vanish will not get
reflected.
Defeating Doomgaze
Some a character a Gembox, use X-Magic, Fire 3 twice,
then use Bumrush. Cure if needed, otherwise use Fire 3. Repeat
this every time you see him (9999 a hit). He can be defeated after
five to ten turns.
Finding Gogo
To find Gogo, go to Triangle Island in the northeast
of the map. Keep fighting until reaching the Zone Eater. Allow
him to suck the party in to enter a cave. Go through the cave
to find Gogo.
Give Gogo any commands
Go to Gogo's status screen. Look at his commands. You
will see Mimic and three empty slots below it. Choose one of the
empty slots and a list of all of the commands from the other characters
you have will appear. Choose the one you want, then do the same
with the other two slots. For example, you can have Mimic, Blitz,
Tools, and Swordtech all at the same time, if desired.
Strago DC
Strago DC is the one of the most helpful people in
the game. If you manage to find the Heal Rod, you can hit you
own party members and heal them. It is as effective as a Cure
2 spell, or better. As Strago gets stronger, so does the attack
power, and it will heal more. This is useful in the fights against
Atma Weapon, final form Kefka, and all other Bosses before him.
The Heal Rod is effective, but do not attack monsters with it.
Also, depending on Strago's level, the rod can heal from 300 to
2,000.
Finding Umaro
To find Umaro, go to where Mog was saved. The frozen
Esper will be at that location. Win the battle and a hole will
open. Jump down the hole and work through the cave. After reaching
the end, a Skull Statue will be found. Examine it and take the
Terrato Magicite. Umaro will appear and begin a battle. Defeat
him and he will join the party.
Stronger Umaro
Note: A lot of money is required for this trick. Buy
99 Green Cherries. During a battle in the World Of Ruin, have
Umaro in your party. Use some Green Cherries on Umaro and he will
become stronger without having to level up.
Better items
In the caves of Narshe and Figaro (the one where Locke
and Celes fight Tunnel Armor and connects Figaro Castle to Figaro
Village), instead of grabbing the items in the chests when you
first go through the area, come back later. For example, after
the world has changed or earlier. They will have different items
that are better than the originals.
Defeating the Magi Tower Boss
After defeating the Atma Weapon the first time, cast
Life 3 on everyone, have them all holding a Wall Ring as one of
their relics (helps through the entire level), and have someone
Berserk the Boss. After that he will only use regular attacks
and will not change his weakness. Once defeated, he will use Ultima,
the most powerful magic attack in the entire game, and it will
most likely kill you.
High number of EXP and MP per battle
Go to the desert south of Maranda in the World of Ruin
and fight Cactrots and Hovers on the west "island".
Cactrot is not worth any EXP, but gives 20 MP and 10,000 GP. Hoover
is worth up to 7000 EXP, 5 MP and 10,000 GP. Note: You can kill
Hovers easily without its Sand Storm attack by casting Doom unit
it dies.
When you have your airship and Doom in the World of Balance, go
to Triangle Island. This is where you fight the Zone-Eater in
the World of Ruin. And walk around until you battle a Behemoth.
It should be invisible. Cast Doom instantly; if not, you will
have a tough battle and get killed. After defeating it, most of
the time you will get over 10,000 EXP, but at times get up to
999,999 EXP. Try going to the airship and put one person in your
party. Make sure he has Doom, and fight Behemoth.
Easy MP
In the World Of Ruin, go to Keftka's treasure tower
that you can only cast magic in and not fight. Equip all your
party members with Wall Rings and Gold Hairpins. Go to the room
at the top of the tower where you got the Gem Box. Keep getting
into battles in there. You will get between 5 to 9 MP per battle.
A good number of the battles will be against Magic Urns that will
heal you instead of hurt you. When you fight ''lvl 50 Magics",
cast Life on them and they will die. When you fight "lvl
90 Magics" they also have Reflect on them. Cast Ultima on
him or Fire3 on yourself for easy points. It is recommended that
you be above level 30.
Large damage
Get two Atma weapons. Equip the Genji Glove and Offering
Relic, and then the two Atma weapons. The character that is equipped
with this set up will do 9,999 damage eight times. Note: Your
character must be at level 99 for this trick to work.
Easy levels
Note: This trick requires a controller with a turbo
feature. After boarding the raft at the Returners hideout, surf
along until reaching the first save point. Go into the "Config"
screen from the menu and select "Memory". Set Edgar
to "AutoCrossbow", Banon to "Health", and
the other two to "Attack". Enable the turbo feature
and keep it on for a few hours. In a few hours you should be at
level 30-35. It takes awhile to get to level 99, but it is the
easiest way at that point in the game.
Stat bonus when leveling up
Have the character equipped with a Hyper Wrist and
an Esper that bestows +2 to Vigor every time a level is gained.
The permanent gain will actually be +3. This trick seems to work
for all characters.
Early experience
Fight all the battles you can at the start of the game
to gain experience for the tougher battles that happen later.
You can save, then use a tent. If you die and the game ends, you
will start out with the same experience you had previously, plus
you can aso use the tent again. Do not try to set any records
by trying to die the least amount of times. It will only make
things harder though the game.
Yet another way to gain more experience points early is in the
World of Balance. Ignore almost all of the "Supporting Actors"
(Vicks and Wedge, The Moogles, and The Phantom Train Friendly
Ghosts). It is highly recommended, however, that you do not do
this trick with Banon or General Leo. The less characters that
you have in your party, the more experience points that those
characters will then receive from battles. With Vicks and Wedge,
kill them off yourself at the beginning of the game. Terra will
then receive all of those experience points for the first few
battles herself, since Vicks and Wedge are gone by the Tritoch
Esper. With the Moogles, first unequip Mog of his Mythril Shield
and Mythril Pike, then have he and his group enter the first battle.
Then, kill his companions and have him end that battle himself.
Mog will then receive all of those experience points for that
battle himself and his first dance. Locke and his group should
take on the rest of those next few battles. First, kill off his
companions in his group and he will then receive all of those
experience points for those next few battles. We never again get
to battle with the rest of those Moogles anyway. Completely ignore
that other extra fighting group of Moogles there. Do not bother
picking up any of those Phantom Train Friendly Ghosts, allowing
Sabin, Cyan, and/or Shadow to receive all of those experience
points for those next few battles themselves. Those ghosts just
go back into the train when your party gets close to the front
of that train.
Quick MP
After getting the airship, go to Triangle Island and
battle a creature called Intangir. Have Gau in your party and
make sure he has learned Rhodox in the Veldt. Fight Intangir and
use Gau's Rage. Use Rhodox, he will use Snare, and Intangir will
not attack. If you have Mog he can do the same thing if he has
learned Dusk Requiem.
After the Espers hit Vector and the Airship regroup, go back to
the Esper Cave and gain your level to 99. It will help you learn
your magic skills faster.
More prizes from Emperor Geshtal
When your first airship is downed for the first time
and you have to go to Vector to feast with Emperor Geshtal, he
will ask you to talk to as many people as possible. Do this, and
when you begin to feast again, he will ask you some questions
which require you to choose from three possible answers. For example,
Geshtal will ask you to make a toast to someone: The Empire, the
Returners (the group Locke represents), or no one. The obvious
choice would be Returners, but if you make him happy by selecting
The Empire, as well as giving him answers that make him happy
with all the other questions, you will get more prizes. This is
especially true for when he asks you to go to Albrook with him.
Agree with him the first time to get more prizes, which a guard
will give you later. The prizes are useful.
Elixirs
Press [A] in front of a clock. About 90% of the
time, you will find an Elixir.
After talking to enough soldiers in Vector, go to Imperial Base
and enter the house. In the basement, go to the very bottom right.
There will be another chest with an Elixir at this location.
Desperation attack
To use a desperation attack, make sure your character
is kneeling or almost dead as well has having a status change.
Chose to attack on your next turn and the character should use
their desperation attack.
Two Shadows on the Floating Continent
As soon as you arrive to the Floating Continent, ignore
Shadow and continue to move ahead find the statues. Fight and
defeat Atma Weapon. Make your way back to the beginning where
Shadow should still lying down. Do not touch the save point at
the beginning of the island, because Shadow will disappear. Talk
to Shadow and he will join you. Return back to the statues. After
Kefka kills the Emperor and hits Celes, another Shadow will appear
and traps Kefka in the statues while your party, including the
first Shadow, will still be there wounded. Note: This trick works
best when Shadow is the leader of the party.
Teleportation star at end of Phoenix
Cave
In the World of Ruin, at the end of the Phoenix Cave
is a red star to the right of the screen while you are talking
to Locke. This star is just a teleport.
Mine cart ride in Vector
Choosing the correct lead character for the party in
this game usually results in unexpected different outcomes with
the events in this game. For example, choosing from Sabin, Cyan,
Shadow, and/or the Ghosts to sit at the dining car's meal table
on the Phantom Train will result in different reactions. If you
choose Sabin to lead the party, instead of Edgar or Locke, before
talking to Cid there and him pushing your party into the mine
cart to escape, you will then fight both types of Mag Roaders
along that ride instead of just the main type. This is most useful
if you actually intend to get all of the Rages in this game for
Gau.
Double experience with the Experience
Egg
Trade a Tintabar at the Coliseum. If you do not have
one then you will have to go through the cycle to obtain one.
(Bet an Elixir to get a Rename Card. Bet the Rename Card to get
the Marvel Shoes. Then bet the Marvel Shoes and you should get
a Tintabar. If you do not get the Tintabar after the Marvel Shoes
then just keep betting the item you get until you get the Tintabar)
After trading the Tintabar, you will get the Experience Egg. The
Experience Egg will double the experience the wearer earns and
allows for quick level ups.
Good experience area
To get some good experience, head to the top east continent.
There is a stretch of mountains iin the eastern part . Directly
to the west of that is a batch of trees. You will fight one or
two T-Rex monsters there. They will result good experience, but
watch out for their Meteor spell. The best way to defeat them
is to cast Vanish followed by X-Zone. You will also fight other
monsters that resembles long necked dinosaurs. Try to steal from
them to get a good item. They are also difficult to defeat. Equip
the Experience Egg on each of your party members to allow them
to obtain many experience points.
Hidden intermission sequence
In the World of Balance, immediately after getting
Sabin to join your party for the first time and after you have
left Mt. Kolts, go right into the Returners Hideout and talk to
the guard standing directly in your way. As soon as he and your
party have really stopped moving there, go directly back to that
exit of Mt. Kolts. Upon reentering that area, you will immediately
notice an Imperial soldier standing next to one of those Magitek
armor suits. Once you talk to him there, he will notice that you
are actually Returners. He will jump into the Magitek armor suit
and chase you in that armor out of that area, back towards the
Returners Hideout. This is basically an extra scene. You then
can note two other things about this intermission sequence. First,
that you definitely cannot get back through Mt. Kolts, back to
South Figaro at all now; and second, that what is indicated later
in the Returners Hideout about the Empire finding out about them
there was obviously, true.
Coliseum items
You can get the following items in the World Of Ruin,
at the Coliseum.
Aegis Shield for a Tortoise Shield
Air Anchor for a Zyper Cape
Assassin for a Sword Breaker
Aura for a Strato
Behemoth Suit for a Snow Muffler
Bone Club for a Red Jacket
Cat Hood for a ?????
Chocobo Suit for a Moogle Suit
Coronet for a Regal Crown
Crystal for a Enhancer
Curse Ring for a Air Anchor
Curse Shield for a Cursed Ring
Czarina Gown for a Minerva
Doom Darts for a Bone Club
Dragon Horn for a Gold Hairpin (and vice versa)
Exp Egg for a Tintobar (and vice versa)
Falcion for a Flame Shield
Fire Knuckle for a Fire Knuckle
Flame Shield for a Ice Shield (and vice versa)
Force Armor for a Force Armor
Force Shield for a Thornlet
Gauntlet for a Thunder Shield
Genji Armor for a Air Anchor
Genji Shield for a Thunder Shield (and vice versa)
Heal Rod for a Magus Rod
Imp Armor for a Tortoise Shield
Imp Halberd for a Cat Hood
Magus Rod for a Strato
Memento Ring for a Memento Ring
Mirage Vest for a Red Jacket
Moogle Suit for a Nutkin Suit
Moogle Charm for a Charm Bangle
Murasame for a Aura
Ninja Star for a Tack Star
Nutkin Suit for a Genji Armor
Orge Nix for a Soul Sabre
Punisher for a Gravity Rod
Rage Ring for a Blizzard Orb (and vice versa)
Red Cap for a Coronet
Red Jacket for a Red Jacket
Rising Sun for a Bone Club
Saftey Bit for a Dragon Horn
Sneak Ring for a Thief Glove
Soul Saber for a Falcion
Striker (after you have Shadow) for a ?????
Strato for a Pearl Lance
Stunner for a Strato
Tabby Suit for a Chocobo Suit
Tack Star for a Rising Sun
Thief Glove for a Dirk
Thornlet for a Mirage Vest
Thunder, Blizzard, Flame Blade for an Orge Nix
Titanium for a Cathood
Tortoise Shield for a Titanium
Trump for a Trump
Valiantknife for an Assassin
Wing Edge for a Stunner
Glitch: Unusual items
Have Relm and Gau in your party and go to the Veldt.
Have Gau leap an enemy and wait for him to come back. When he
reappears, but before he talks, have Relm sketch him. Most of
the time it will miss, but after a while it should cause a glitch.
If the game has not frozen, return into the item and equip menus
and to find that your party will be equipped with items. The items
list will also contain have an unusual list of items, some of
which may be up to 255 in number. Caution: This glitch may scramble
your saved games.
Have Realm in your party in the triangle island where you find
GoGo. Fight the ZoneEater and sketch it. If you happen to see
her move the brush but no picture and no miss, then a picture
of Ultros comes out and the game will start glitching. Make sure
to have a Smokebomb when you do this so you can escape. Check
in your item list and you will have Illumina, rows of Dirks and
other rare items. You can still equip it, even If it has zero
next to it. Note: This will glitch the game to the point where
it may not be able to be completed.
Glitch: Non-functioning Leap command
After getting the airship in the WOB/WOR, try to take
GAU alone to the Veldt. The Leap command must appear, but when
you select it, the message "Cannot Dive" will appear.
Glitch: The Gambler's Slot
When you re trying to get 777 (Instant Win Battle),
the last slot sometimes will skip 7, even if it was right on target.
Glitch: Relm comment
When you get to Ultros in Creasent Mountain, use the
Vanish/Doom tactic on him. Relm will say she did a great job when
you did not even use her.
Glitch: Psycho Cyan
At the start of battle, have Cyan perform the "Retort"
SwordTech (or SwdTech 2), then have another party member cast
the "Imp" spell on him. Next, kill Cyan by attacking
him with a physical attack in one blow or several magic attacks.
This is to not trigger Retort and cancel the process. After he
is wounded, revive him with a Life spell or Fenix Down. After
any character/enemy attacks, Cyan should automatically and continuously
attack all enemies uninterrupted until they are all dead. Use
this process to instantly defeat Bosses and tough enemies, including
Kefka.
Glitch: Glitched graphics
Have Relm sketch an invisible Itangir. If she sketches
nothing but it does not miss, the game will glitch.
Glitch: Name remains on screen
When you are fighting a Whisper or Shawdow Guy, wait
until they damage 5 HP. Then, wait until the end of battle. The
Whisper or Shawdow Guys name will still be there.
Glitch: Half a door
This following trick can be done in the Normal World
or the World Of Ruins. Go to the rich man's house in south Fargo.
Go to the place where the clock moves over when you wind it up.
Go into the door, but not all the way (just open it). Stand in
the doorway. Go to the menu and change the first member of the
party, then get out. You should have half the door over you.
Glitch: 9999 health and 999 MP
Note: This trick requires the Zsnes emulator. Save
your state in any save slot. Then, gain at least one level for
all the characters in your party. After that, save your game by
going to the save star, then load your state. Kill yourself to
glitch the game and get 9999 health and 999 MP.