Killer Instinct Cheats - SNES

 All cheats for this game by platform: GameBoy | SNES
Check out these Killer Instinct cheats and stay cool!
Downloadable Killer Instinct Cheats
cheat description   size
GUIDE
Nov. 29, 2006
 25KB
GUIDE
Nov. 29, 2006
 10KB
GUIDE
Nov. 29, 2006
 20KB
GUIDE
Nov. 29, 2006
 5KB
GUIDE
Nov. 29, 2006
 8KB
GUIDE
Nov. 29, 2006
 3KB
GUIDE
Nov. 29, 2006
 2KB
GUIDE
Nov. 29, 2006
 5KB
GUIDE
Nov. 29, 2006
 5KB
GUIDE
Nov. 29, 2006
 6KB
GUIDE
Nov. 29, 2006
 4KB
GUIDE
Nov. 29, 2006
 7KB
GUIDE
Nov. 29, 2006
 19KB
GUIDE
Nov. 29, 2006
 32KB
GUIDE
Nov. 29, 2006
 5KB
GUIDE
Nov. 29, 2006
 8KB
GUIDE
Nov. 29, 2006
 19KB
GUIDE
Nov. 29, 2006
 10KB
GUIDE
Nov. 29, 2006
 4KB
GAME GENIE CODES
Nov. 29, 2006
 1KB
Primary Collection of Cheats
Fight as Eyedol
Highlight Cinder on the character selection screen. Then, hold [Right] and quickly press [L], [R], [X], [B], [Y], [A] at the Vs. screen. Eyedol's name will be spoken to confirm correct code entry.

Practice against Eyedol
Begin game play and intentionally lose when facing Eyedol. Allow the timer to expire on the "Game Over" screen. Select practice mode to fight against a helpless Eyedol.

Random fighter selection
Hold [Up] and press [Start] at the character selection screen.

Alternate costume
Press [Up] or [Down] while selecting a fighter.

Slow motion
Hold [Left] and all three [Kick] buttons at the Vs. screen.

[Turbo]
Hold [Right] and all three [Punch] buttons at the Vs. screen.

Turbo level 2
Hold [Right] and all three [Kick] buttons at the Vs. screen.

Turbo level 3
Hold [Left] and all three [Punch] buttons at the Vs. screen.

Stage select
Choose the fighters in a two-player game by holding one of the following buttons. Keep the buttons held until the match begins.
Glacius
[Up] + [L]

Ice
[Up] + [X]

Dungeon
[Up] + [Y]

Spinal
[Up] + [R]

Orchid
[Up] + [B]

Cinder
[Up] + [A]

Thunder
[Down] + [L]

Riptor
[Down] + [Y]

Eyedol
[Down] + [X]

Street
[Down] + [R]

Sabrewulf
[Down] + [B]

Fulgore
[Down] + [A]

Secret Sky
[Down] + [B] simultaneously on controllers one and two.

Random
[Up] + [Start]
Select practice mode opponent
Use controller two to enter practice mode. Select a character and press [Start]x2 to return to the title screen. Use controller one to enter practice mode to fight the character that was chosen using controller two.

Special ending
Complete the game under the hardest difficulty level without using a continue any continues.

Easy combo breakers
Press [Down] + [Start] at the Vs. screen.

View options at vs. screen
Press [Select] at the vs. screen.
Hints
Comeback trick
When your character is defeated twice in a match, and the "Danger... Danger... Danger..." announcement starts, rapidly and repeatedly tap all [Punch] and [Kick] buttons. A whistle will sound if your opponent does not touch your character. Your character will no longer be stunned and will be able to fight again with five times the attack power.

No mercies (fatality) and humiliations
To do humiliations, you must be on your first life, your opponent must have lost all their energy, and the background must be red. Press the humiliation combo when your player is anywhere on the stage.
Chief Thunder (No mercy): Press [B], [DB], [D], [QK], [F] + [FP] at jump distance
Cinder (No mercy 1): Press [B], [DB], [D], [QK], [F] + [QK] at jump distance
Cinder (No mercy 2): Press [F], [QK], [D], [DB], [B] + [FK] at close distance
Cinder (No mercy 3): Press [B], [B], [B] + [MP] anywhere
Cinder (Humiliation 1): Press [D], [D], [D], [F] + [QK]
Cinder (Humiliation 2): Press [B], [B], [B] + [FK]
Fulgore (No mercy 1): Press [B], [DB], [D], [QK], [F], [FK] at jump distance
Glacius (No mercy 1): Press [B], [DB], [D], [QK], [F], [MP] at jump distance
Glacius (No mercy 2): Press [F], [QK], [D], [DB], [B] + [FP]
Glacius (No mercy 2): Press [F], [QK], [D], [DB], [B] + [FP] at sweep disance
Glacius (Humiliation 1): Press [B], [DB], [D], [QK], [F] + [MP]"
Glacius (Humiliation 2): Press [F], [F], [F], [B] + [QP]"
Jago (No mercy 1): Press: [B], [F], [F], [F], [QP] close
Jago (No mercy 2): Press [B], [B], [F], [F], [MP] anywhere
Jago (Humiliation): Press [F], [QK], [D], [DB], [B] + [MK]"
Orchid (No mercy 1):Press [B], [B], [F], [F], [QP] outside sweep
Orchid (No mercy 2): Press [D], [F], [B] + [QK] (and press [A] if close)
Orchid (Humiliation): Press [F], [QK], [D], [DB], [B] + [FP]"
Riptor (No mercy 1): Press [B], [DB], [D], [QK], [F] + [MP] outside sweep
Riptor (No mercy 2): Press [F], [F], [B] + [FK] at punch distance
Riptor (Humiliation): Press [D], [D], [F], [F] + [FP]"
Sabrewolf (No mercy 1): Press [B], [B], [B], [MP] at close distance
Sabrewolf (No mercy 2): Press [B], [B], [F] + [MP] at close distance
Spinal (No mercy 1): Press [B], [B], [F] + [QP] at close distance
Spinal (Humiliation): Press [F], [F] + [QP]"
Spinal (Humiliation 2):Press [B], [B], [B] + [MK] anywhere
Spinal (Humiliation 3): Press [B], [DB], [D], [QK], [F] + [FK]
T.J. Combo: (No mercy 1): Press [B], [B], [F], [F] + [MP] at close distance
T.J. Combo (No mercy 2): Press [B], [DB], [D], [QK], [F], + [FK] at close distance
T.J. Combo (Humiliation): Press [D], [D], [D] + [QP]
Ultra combos
Ultra combos are usually executed by doing a special move in the middle of any combo. Press these buttons while doing any combo:
Cinder: Press [Forward]x2, [X]
Jago: Press [Half Circle Back], [R]
Combo: Press [Forward] (two seconds) [Back], [X]
Thunder: Press [Back] (two seconds) [Forward], [L]
Orchid: Press [Back] (two seconds) [Forward], [Y]
Sabrewulf: Press [Forward] (two seconds) [Back], [R]
Spinal: Press [Half Circle Forward], [X]
Cinder: Melt opponent
Select Cinder, then beat your opponent until the voice says "Danger!". Then, press [Back]x3, [Y]. If done correctly, the background will get darker and Cinder will melt the opponent.

Cinder: Humiliation
Select Cinder, then beat your opponent until the voice says "Danger!". Then, press [Back]x2, [A]. If done correctly, the voice will say "Humiliation".

Cinder: 20-hit combo
Select Cinder, then beat your opponent until their life bar if flashing red. Quickly press [Forward]x2, [MP], then rapidly press all [Punch] buttons while pressing [Forward] . If done correctly, this should result in at least a 20-hit combo.

Cinder: Ultra combo
When your opponent's life is blinking red, charge [Back] to [Forward], [Y], and press [Forward]x2. Then, press [L]x2, [Forward]x2, [L]x2, [Forward]x2, [X]. Note: While he is hitting the opponent, he morphs invisible. At the end you will suddenly see him do the kick move that makes them fly in the air. As the opponent falls press [Forward]x2, [Y] or [X] for at least one or two hits.

When your opponent's life is blinking red, charging [Back] (two seconds) to [Forward] + [Y]. Then press [Forward], [Forward] + [Y], [L]x3, [Forward], [Forward] + [L], [L]x3, then press [Forward]x2, [X] for his Ultra combo and do about 28 hits. When the opponent falls, press [Forward]x2, [Y]. If you did a Combo Breaker, this should do about a 31 hit Ultra.

When your enemy has his health blinking red, press [Forward] + [Y] repeatedly. He will hit the enemy, sending them flying. Then, press [Forward], [X] and he will turn invisible and hit the enemy 20 to 24 times.

Cinder: Send opponent flying
Use the move to turn into a fireball, then rapidly press [Punch] and [Kick] at one time before the announcer says "Danger!" when your opponent has a bar remaining. You will hit fierce kick and your opponent will fly high off the screen and come back down.

Press [B] + [Towards].

Eyedol: Combos
Press [Back] + [MP] to stomp, then sweep the D-Pad from [Down], [Down/Forward], [Forward] + [FP] to shoot three fire balls.

Get close enough to an enemy to fast kick them. Keep on pressing [Fast Kick] quickly. If not blocked, this will result in a combo that is usually not broken.

To do Eyedol's eight-hit combo, press [Back], [Forward] + [L], then hold [Back] and press [R]x2. Finally, press [Forward] and rapidly press [X].

Eyedol: Three multiple fire balls
Press [Back], [Back], [Y] to execute his stomp. Then as he is stomping, press [X] to execute regular fire ball.

Fulgore: Tank fatality
When the screen turns red and says "Danger", press [Down], [Down/Forward], [Forward] + [A]. The screen will turn dark and his head will turn into a tank-like machine gun which will shoot your opponent.

Glacious: Defeating Spinal
Get far away from your opponent, then execute the Liquidize ([Down], [Down/Forward], [Forward] and any [Kick]). Press [FK] as fast as possible while Glacious is a liquid moving on the floor. Then, do the Liquidize again but follow-up with [MK]. He will do the MK Uppercut on the other side of your opponent. You can start a combo by pressing [FK] or [QK]. Do the same thing except first with [MK] and then with [FK]. This time, he will do the Fierce Uppercut at the other side of your opponent.

Jago: Defeating Spinal
Try to get in his face, preferably by forward jumping and rapidly pressing [MP]. He will not be able to move and will eventually faint. Do it again on the second one. He might get away. Get back in his face and do it again. He will eventually die.

Jago: 12-hit combo
Stand any distance from your opponent with Jago and start by sweeping across the D-Pad from [Forward], to [Down], to [Back], and pressing [FK] ([A]) immediately afterwards. During Jago's leaping kick, near the end or afterwards, press [QK] ([B]), sweep the D-Pad backwards again, then press FP ([Y]), then [QK] ([B]). Sweep the D-Pad once more backwards and press [QK] ([B]). Often the combo will end with a triple leap kick, making it a 12-hit move. If not, Jago will finish off with a last jump kick giving you a 10-hit monster combo.

Orchid: 22 hit killer combo
Press [A] to execute her Flik Flak Kick, then hold [Back] and press [L]x3, then press [Forward] + [A]. Hold [Back] and press [L]x3, then press [Forward] + [A]. Hold [Back] and press [L]x3, then press [Forward] + [A]. Hold [Back] then sweep the D-Pad in a [Half-circle Back] and press [X]. Note: You can put the moves in your ultra for a 36 hit combo.

Orchid: Flash
When you have defeated your opponent and the background is red (announcer saying "danger"), stand about four body spaces away and press enter [Back]x2, [Forward]x2, [Quick Punch]. If done correctly, Orchid will turn her back to you and open her shirt. The opponent's eyes will pop out and he or she will fall down.

Orchid: Ultra 28 hit combo
Hold [Back] for approximately two seconds. Then, press [Forward], [X], [A]. Next, hold [Back] for approximately two seconds. Then, press [Forward], [A]. Then, press [Back] + [A]. Now press [Forward] + [Y] at the same time. If done correctly, Orchid will execute a 28 hit ultra combo Note: In order to do an ultra combo, your opponent's energy bar must be flashing red.

Orchid: 29 hit combo
Step quite far back and execute a flip ([Back] for two secondss, [Forward] + [A]). The flip should just clip one foot of your opponent or else the rest of the combo will not work. Immediately press [L] then do another flip. Press [L] again and repeat until you have done four flips total since the start of the combo. Press [Back] and [B], then do a flip, but instead of doing it with the [A] button use [R]. If done correctly, you should have done 28 hits and your opponent should be in midair. Do Orchid's Jet move ([Left], [Down/Left], [Down], [Down/Right], [Right], [L]), which should execute a fire ring. If timed correctly, you should be able to hit them when they come down, making this a non-ultra 29 hit combo.

Orchid 45 hit combo
First, you need to have done a combo breaker within the match, Then, start the combo while your opponent is flashing red. Start the combo with a [FK] Leg Flick, then press [QP], then another [FK] Leg Flick, then press [QP] again, then charge forward to back [MK] to do a Reverse Kick Flip, then press [QP], then another [FK] Leg Flick, then press [QP], then do the San move ([Forward], [Down/Forward], [Down], [Down/Back], [Back] [MP], or [QP]) with [MP], then charge back to forward [MP] for her Ultra. This results in 42 hits. Since you have done a combo breaker, Orchid will throw three projectiles. Right before your enemy falls from an excruciating beating, do the "Projectile" move ([Back], [Down/Back], [Down], [Down/Forward], [Forward] [FP], [MP], or [QP]) with [QP], to release three projectiles.

Orchid: Humiliation song
Select Orchid and fight your opponent until the background flashes and the "Danger!" warning starts. The background will get red. Then, press [Forward], [Down], [Left] + [X]. If done correctly, Orchid will hit the opponent and it will start dancing.

Riptor: Bumblebee
When your opponent is about to die and is in the red screen, press [Back]x2, [B] at a medium distance to perform Riptor's fatality, the Bumblebee.

Sabrewulf: Smack opponent off screen
Stand one body length away from your opponent, then and press [Back]x2, [Forward], [Y]. Sabrewulf should howl, then smack your opponent onto the screen. Then, that opponent will slide off the screen.

Sabrewulf: Ultra combos
When your opponent has blinking red energy, do the Sabre Spin with [X], hold [Back] and press [A] a few times, Sabre Spin with [Y], hold [Back] and press [L] a few times, and then charge forward and press [Back] followed by [R]. After he finishes busting up on the opponent, do the Sabre Pounce as the opponent falls -- timing is everything. This should do at least a 29 hit ultra combo.

When your opponent is on red energy, do the Sabre Howl, or get a Combo Breaker. Sabre Spin with [X] and wait until he suddenly attacks again. Hold [Back] and press [A] a few times. Press [Forward] + [Y]. Press [L] a few times and hold [Forward] for two seconds and press [Back] + [R] to do his Ultra. As the opponent falls, Sabre Pounce at the correct moment.

When your opponent's life is flashing red (not the backround), hold [Back] for two seconds then press [Forward] + [X], hold [Back] and press [A]x2, press [Forward] + [Y], hold [Forward] and press [L]x2, then hold [Back] and press [R]. If done correctly, this should result in a 28 hit combo.

When you have your opponent down to red flashing energy, press [Back], [Down/Back], [Down], [Down/Forward], [Forward], [Fierce Kick] ([A]) to launch Saberwulf at the opponent. Then, execute a combo with [Light Punch] ([L]). As the last punch is being thrown, press [Back], [Down/Back], [Down], [Down/Forward], [Forward], [Fierce Punch] ([X]).

Spinal: Transform into opponent
During a fight, do a combo, then in the middle of your combo attack, press [Down]x2, [X]. Spinal will change into his opponent, do one of his/her attacks, then change back.

Spinal: Skullaport
Select Spinal. While in battle, press [Down]x2, [B]. If done correctly, Spinal will cackle and "Skullaport" behind your opponent (or behind where your opponent was, if he or she moved during the combo. This is good for confusing your opponent and getting in some free hits. If you teleport, hit your opponent, then teleport again, then hit your opponent again. They should get confused if you keep doing this, and not hit you or miss.

Do a Skeleport by pressing [Down]x2, any [Punch]. Keep repeating and you will slip up and transform into the other character and do their special moves. Try [Down]x2, any [Kick]. This is very effective against Fulgore.

Spinal: Combo
Do the following for a 13-hit combo. Press [Down], [Down] + [A] to will teleport to opposite side. Then, press [Left], [Left] +[Y], and after that hits hold [Left] and press [X] (auto combo). Then, press [Right] + [X] for linker for Spinal only. Then, press [Y] to auto combo again. Then, press [Left], [Left] + [Y] for the last combo.

Thunder: Defeating Spinal
When fighting Spinal in any difficulty level, and use the Phoenix ([Down], [Down/Forward], [Forward] and any [Kick]). Send the Phoenix until Spinal has charged his five "bullets". Then, get as far as you can away from him and start sending Phoenix again. However, make sure you press [Down] after you send the Phoenix. When you press [Down] while the Phoenix is in the air, it will go down and produce a low attack. Spinal will protect himself, but just the top/front side. Every time you send him a lowered Phoenix, it will hit him. You can kill Spinal very easily by just sending him lowered Phoenix constantly. You can try the same thing with another character, but you cannot lower the bullets; just send them fast and constantly. He will defend, there will be a little damage, and he will eventually die.

TJ Combo: Combo Breaker after they hit the ground
With TJ Combo, use the Roll move (press [Back] briefly, then [Forward] and [Medium Punch]) making sure to hold [Forward] after the move. Then press [Back] and [Medium Kick] after the first punch makes contact. If done correctly, it will be two. After the second hit, before your opponent hits the ground, do a juggle by pressing [Back], [Forward], [Fierce Punch] for a three hit combo. Sometimes your opponent will do a Combo Breaker after they get up. This works best under the harder difficulty settings, when you press [Down] and [Start] to get easy breakers turned on. Turn the "Easy Breakers" to "On" in the options menu.

Knock off
Use this trick when on a rooftop level (such as Cinder's or Orchid's building). When your opponent's health is in the red and is getting very low, back him or her into a corner. Then, start doing a combo on them. Make sure that the combo will kill them. If you can do an Ultra, this should work, but if your opponent's health is low enough, a Master should work just fine. If done correctly, when there health runs out, instead of doing the flashing red screen, your opponent should fly off of the roof and fall to the ground.

Announcer commentary
Play the Killer Cuts audio CD that was issued with some versions of the game. Play track 30 to hear the announcer say some of the comments that are in the game

Blinking eyes in Sky Top level
Select a two-player game or tournament. Pick Fulgore for player one and any other character for player two. At the start of the fight, push player two into the corner. Beat player two up until the announcer says "Danger!", but do not make player two fall off. Do the turret gun fatality ([Back], [Down], [Forward] and [Fierce Kick]) and watch the clouds. Two black eyes will appear on and off, making it appear as if they are blinking.

Humiliation song
Play track 30 on the Killer Cuts sound track CD.

Glitch: Glacius Ultra
Select Glacius and enable the hyper code at the versus screen ([Left] + [QK] + [MK] + [FK]). After you battle, do his ultra. Half of the time, he will miss and keep punching air. Note: Do the uppercut to start the Ultra. Move your opponent back one step. Sometimes he will only hit your opponent once or twice and keep punching at nothing.

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