Extra time
To get +2 seconds, hit the bus stops booths that have
Mr. Burns' picture on them.
Mission skip
Intentionally fail a mission five times and it can
be skipped. Note: This cannot be done on the final mission.
Extra time and money
Start in Evergreen Terrace. Drive straight ahead to
the bus-stop and pick up the passenger. They will want to go to
the Kwik-E-Mart. Drop them off and pick up the passenger just
outside the Kwik-E-Mart. They will want to go to Smithers' apartment.
Drop them off and shoot down the alley opposite to pick up the
passenger waiting at the end. They will want to go to Smithers'
appartment. The passenger will always be Martin, or the Sea Captain
or Barney. Do a quick 180 and shoot down the alley to drop them
off. Then, shoot up the alley again to pick up the next passenger,
who will always want to go to Smithers' apartment. Keep repeating
this for easy money.
On the Downtown level, go to the hospital and there will always
be someone who either wants to go to City Hall or the Court House,
both of which are only three to six seconds away. Repeat this
fast enough, and you will gain more time than you lose.
Easy money
Pick up someone, take them to their destination, but
park just outside of the destination. Wait there until you have
fifteen seconds left, then drop them off and pick someone else
up. Keep repeating this trick until you run out of time.
In Evergreen Terrace, go to the grass on the opposite side of
the church. There is a passenger (Bumble Bee Man, Reverend Lovejoy,
or Ned Flanders) there that wants to go to Reverend Lovejoy's
house. Turn left and go through a cement tunnel. Upon exiting,
turn right and do a donut into the drop off area. Go back through
the tunnel and pick up the same person. Repeat this for easy money.
In Evergreen Terrace, drop someone off at the church. Just to
the right of the church is a path to the lake. Drive to the back
of the lake and pickup the passenger (Ned Flanders, Barney, or
Groundskeeper Willie). They will always want to go to the Church.
Drop them off, then return to the lake again. Repeat at least
five times for easy money.
In Evergreen Terrace go to Smithers' apartment and turn around.
You will see an alley. Go down the alley and you will see either
Barney, the kid that works at the movie theater, or the Sea Captain.
Pick them up and they will want to go to Smithers' apartment.
Just turn around, drive down the alley, and drop them off. Reverse
back and pick them up again. Keep repeating this until you have
enough money. Also, they will never have Road Rage but sometimes
they will want a Safe Trip. Note: Sometimes Mr. Burns will be
driving around there.
Use any character and go to Smithers' apartment. Drive down the
lane opposite and pick up the passenger. He will want to go to
Smithers' apartment. Keep repeating this for easy money and extra
time.
In Evergreen Terrace, go to the Krusty Burger. Either Marge, Apu,
or Ms. Krabapple will be waiting there. They will want to go to
the grocery store. Instead of going right, go to the left, which
is a shorter route. You will end up behind the store. Drop them
off and repeat this trick for easy money.
Outside the elementary school is usually a character who wants
to go to the church. Pick them up, drive into the wormwhole and
head for the big tall rock straight ahead of you. This path leads
directly to the church. Repeat this for easy money. Note: If you
pick up Bumblebee Man you will usually get a Road Rage Drive for
a 1000 bonus.
Go in front of Barney's apartment. You will see Snake, Nelson,
or the Sea Captain. They will want to go to the Gas Station. It
is not far from here. Just avoid cars and you will keep getting
fast money.
Go as if you are going to Krusty Burger, but when you turn there
will be a sign that reads "Roof". Go up a ramp and pick
up Grandpa, Dr. Nick, or Bart. They will want to go to the Retirement
Castle. Deliver them then go back and repeat.
In the Downtown District, keep returning to pick up the person
in front of the hospital. They will always want to go to either
the County Courthouse or City Hall, both of which are very close
by and straight shots across the Town Square. Avoid hitting objects
when carrying regular fares so you will have plenty of targets
to hit with Road Rage fares for bonus cash.
This trick requires an at least average speed character (the fastest
being Lisa or Professor Frink). Choose the Downtown District.
Pick up your first customer, which will want to go to The Painless
Dentist, Cathedral, or Herman's Antiques. If you go to the Painless
Dentist or Cathedral, turn to face the railroad tracks. The person
there will either want to go to the Veterans Hall, Mission, or
Plasma Center. If they wanted to go to Herman's Antiques, go directly
to the Veteran's Hall after you drop them off. After you bring
them there, go next to the Veteran's Hall. You will find someone
who wants to go to either the Bus Depot or the Observatory (which
are in front of each other). Once you get there, face the Police
Station. There will be three people, take the one near Frink's
Apartment (who is at the corner of the triangle intersection)
that will always go to the Cathedral or Painless Dentist, which
are in front of each other. Then, repeat the process. If they
want to go to the other side of the block (for example, Veterans
Hall to Observatory), use the shortcuts to get there on time.
Its very easy to get extra time to do this repeatedly.
Go to Road Rage mode in the Evergreen Terrace level with any driver
(Moe recommended). Work your way to Smithers' apartment. If done
correctly, it will be your second stop; though you do not really
need to pick anyone up to get there. Across from the building
is an alley. Take it to the end and you will find someone waiting
to be picked up. The person at that location will always want
to go to Smithers' apartment. Just keep driving back and forth.
It takes less time to get there and back than what you get in
return for the trip. You will always get a "fast" bonus,
even it you get there after the passenger jumps out. Every third
trip is a safety bonus.
Go into the park, where you will find a person standing by a sewage
drain. The person will always want to go to Reverend Lovejoy's
house. Go into the sewage drain and turn right and you will find
Reverend Lovejoy's house. Repeat this to get easy money and lots
of time.
In Springfield Mountains, go straight ahead to the Tire Fire.
On the left side of the fire is Barney, Groundskeeper Willie,
and someone else. They will want to go to the Biggest Toilet.
Take them there, then drive back to the Tire Fire. Repeat this
for easy money.
Try to pick up the same people every time so that you can follow
the same (or similar) path each time.
Go to Smithers' apartment, then go to the alley with Barney, the
kid, and the fishing person. Just stay there in the circle to
get $114, while only losing 1 second.
Note: This trick requires a lot of time, patience, skill, and
luck. Choose Professor Frink and the nuclear power plant. Do not
get any slows up until you get to $10,000, then time should run
low on passengers and game time. Keep playing and you will notice
that the time for passengers is about 35-6. The 35 is when people
are at the mall and want to go to the baseball stadium; the rest
of the time is 6-20. If you are skilled, you will get someone
to their destination will 1 second remaining and still get a "Fast",
but it has to be after $10,000. Keep doing this and your game
time will go low, high again, low again, and so on until time
has properly run out. And if you are lucky, the game will let
you get there with 0 seconds remaining, provided you are extremely
close to the destination.
In Evergreen Terrace, on the opposite end of the lake of the church,
there is a person in the water wanting to go to the church. They
will always be Flanders, Lovejoy, or Bumble Bee man, and will
always want to go to the church. The easiest way is under the
bridge and up the path to the church.
Choose a fast character such as Lisa or Apu. Select the Evergreen
Terrace level. Start and pick up the person in front of you. They
will want to go to Kwik E Mart. Once you arrive, go across the
street and pick up the person waiting there. They will either
want to go to Willy's shack or the school. Once you drop that
person off, pick up the person in front of the school. They will
want to go to the church. Go across the lake to get there faster.
Then, go over to the field and pick up the person waiting there.
They will want to go to Reverend Lovejoy's house. As soon as you
drop them off, go past the first person and pick up the next person.
They will either want to go to Krusty Burger or the Retirement
Castle. Drop them off, then go just outside of the Krusty Burger
and pick up the person waiting there. They will want to go to
the grocery store. Drop them off, then drive over to the gas station.
Pick up the person there. They will want to go to the Wiggum's
house. As soon as you arrive, drive over to the school. Pick up
the person there and repeat everything from that point.
Easy mission completion
Before doing a mission, enable the "Time trial
mode" code. Then, go to the mission you want to complete.
As soon as the mission starts, press "Horn" and the timer
will stop, giving you as much time as you needed to complete the
mission.
Tip for fast
When you are down to a very low amount of time, almost
every passenger that you get to their destination will give you
a tip for fast. Note: This trick will not work when you have "Avoid
Traffic" or "Destroy Objects".
When driving around with a passenger, wait by the destination
marker until timer hits 00. Drop them off to get a fast and 3
seconds added to time.
When speeding, try and cut trough parking lots. You will get to
the destination faster. When dropping someone off and there is
a person waiting at the destination, try to swerve and stop where
the is person standing.
See spacecraft and golden airplane
Enter Sunday Drive mode and choose Downtown as a location.
Go to Area 51-A and drive into the window. You will see the spacecraft.
Go though other window to see the golden airplane.
Enter Sunday Drive mode and select the Downtown location. Go to
the "escalator leading nowhere". Face it so that the
entrance is directly in front of you. You will see a man in a
blue suit and brown hair not asking for a ride. Push him onto
the escalator all the way to the top until you both fall off.
When he hits the ground, he will appear to be dead. When you return
to the escalator, he will be there again, alive.
Kill a mascot
Get a dumpster and face the mascot. Ram the dumpster
into him. His arms will stick out, but he will not move.
Kill a random person
Enter Sunday Drive mode and select the Downtown location.
Go to the "escalator leading nowhere". Face it so that
the entrance is directly in front of you. You will see a man in
a blue suit and brown hair not asking for a ride. Push him onto
the escalator all the way to the top until you both fall off.
When he hits the ground, he will appear to be dead. When you return
to the escalator, he will be there again, alive.
Shortcuts
When at Springfield Dam and going to Rancho Relaxo,
drive into the water and go up the trail. You will save at least
10 seconds going that way.
When going to the church from near the school, you can jump in
the river to get there slightly faster.
When going to Chief Wiggum's house from near the gas station,
as soon as you see the church you can jump in the water there
to save a lot of time.
In Evergreen Terrace, when you drop someone off at Reverend Lovejoy's
house, there are two passengers that are not far away. The closest
one will either want to go to Moleman's or Patty and Selma's.
The farther passenger will either want to go to Krusty Burger
or the Retirement Castle. When you pick up the passenger, go straight
until you reach Apu's apartment, then go behind it. There is a
sidewalk that is between two complexes and leads to a road that
takes to your destination. Note: This shortcut will not work if
your passenger wants to go to Patty and Selma's.
When you start the Entertainment District level, drive up the
road and just before the corner, there are some road works. There
is a big pile of soil here. Jump over it to get to the Springfield
Mini Mall.
In the Entertainment District level, there is a shortcut opposite
the Duff Brewery. There is some grass here. Follow the grass to
reach a fork. The left fork goes to the Superbowl. The right fork
goes to the Googleplex Cinema.
Another shortcut in the Entertainment District level is along
the road from the Duff Brewery in the direction of Planet Hype.
You should see some big signs and ramps at the back of a big truck.
Drive up the ramps at full speed and you should land behind the
Aztec Cinema.
When at Springfield Dam and you are at the builder's shack, the
passenger will want to go to Rancho Relaxo. To get there faster,
drive the way instructed until you get to the dam itself. Turn
around to the road lower than the one you came off, then drive
behind the TNT storage shed into the secret passageway. When you
exit the other end, immediately turn left then drive on to a patch
of grass that is on top of the hill. Drive off it and turn left.
Then, drive towards Rancho Relaxo. This also works with the person
that is actually on the dam.
Once you come from Rancho Relaxo, pick up the person in front
of it. They will want to go to the TNT storage shed. Go to the
right-hand side of the barn with the truck in it, which is at
the left-hand side of Rancho Relaxo. Fall into the water (or go
down the path leading to the water), then drive to the dam. Go
up the side of it to get to the top. Immediately lose a lot of
speed, turn right, build up your speed again, and land on the
TNT storage shed.
At the start of Springfield Dam, all the people you can choose
from will want to go to Jittery Joe's, Jazz Radio, and Kamp Krusty.
Out of those three destinations, there is one passage for all
of them. It is at the start of the very first right corner turn
in the level. It is a steep hill that you can easily get up with
no effort, and it connects to the road leading to Jittery Joe's.
You can go the other way down it when going to the Stonecutter's
lodge.
In the dam, someone will want to go to Kamp Krusty at the start
of the level. When you get to Quimby's mansion with that passenger,
cut through his back garden and drive along the water at the back
of the dam to get there. This saves a lot of time and also lets
you avoid the nuke bus and Mr. Burns. You can use this to get
from K.K to Builders Shack.
Drive through the school
Go through the front doors of the school and watch
as the teachers run as you drive down the halls and out the back
door. Play as Bart for a funny comment.
Mission 2: Avoid getting hit by Mr.
Burns
Once you get to the cooling towers, Smithers and Burns
will try to hit you with his limo. Once you hear "Get him
Smithers", dodge the limo to your left. Immediately stop
in the designated area to end the mission. If done correctly,
Burns will pass you, then return and hit you after you drop Homer
off. If done incorrectly, Burns will either hit you head on, or
he will hit you from behind.
Mission 10: Easy completion
A very easy way to complete Burns Arena, Mission 10,
is to pause game play and set the camera to the bumper view. Then,
just drive into the statues and avoid Mr. Burns and Smithers.
Also try setting the view in the car for the mission.
Road Rage mode bonuses
Every third person that gets in your car in Road Rage
mode will have a bonus (safe trip, destroy stuff).
Road Rage mode code warning
If you use any codes while playing in Road Rage mode,
you will not be able to earn money for your next reward.
Messages
There are a few bumper sticker messages in the game
that are difficult to read. Mr. Burns' is "Eat the Poor",
Homer's is "Patty and Selma in trunk", Chief Wiggum's
is "Can't we all just get along?", Krusty's is "I
brake for condors" and Marge's Thanksgiving car is "I
brake for turkeys". Aside from bumper stickers, all the Duffs
are named Dizzy and the message on the chalkboard in the school
in Evergreen Terrace says "This is not a clue....or is it?"
There are many secret messages that are not easily read. On Lisa's
Elec-Taurus, the bumper sticker reads " If you can read this,
Good for you!!!" Professor Frink's hover car's license plate
reads,"E=MC2". Marge's Canyonaro's license plate reads
"Mommy" Homer's license plate for the car built for
Homer reads "Persephone". Grandpa Simpson's car's license
plate reads "Tonic" and the picture on the side of the
car reads"Simpson & Son Revitalizing Tonic". The
sticker on Snake's dash reads "STP", and his license
plate reads "BUZZ.com". Mr. Burns' license plate reads"666-LUV".
All the Nuclear Buses read "Not in Service" on the front
above the windshield. The sign at the church reads "Jezebel,
the all naughty hottie".
Go to the school in Evergreen Terrace. Look to the right of the
school to find an open window. Drive close to that window. Inside
is a message that reads "This is not a clue... or is it?".
Drive as any character
Enable the "Drive red brick car" code and
pick up any character. When you drive the car you will be the
character that you picked up.
Recommended cars
Some cars (or trucks) have the best speed and steering.
Here are the top three for each category:
Fastest
Lil Bandit (Snake)
Shriner's Cart (Abe "Grandpa" Simpson)
Elec-Taurus (Lisa Simpson)
Steering
Sports Car (Apu)
Soap Box Racer (Bart Simpson)
School (Otto)
Glitch: Flying people
Park next to a person with the handbrake, back up,
then turn into them very slowly. It helps to be going downhill.
If the person cowers in fear (and does not walk away), this trick
will work. The person might launch into they sky. Then, drive
forward some, and the person might launch out from your car.
Glitch: Enter school
In the first level, go to the school and enable the
"Special car moves" code. Use the Speed Boost at the
window and you will eventually go in. Note: Speed Boost to the
hallway to exit.
Glitch: Moving head
Select Sunday Drive or Road Rage and choose the flying
car, if available. After Mr. Burns has stopped trash talking you,
hold [R] or [X], then hold [A] or [Right Analog-stick Up]. The driver's head moves forwards and backwards repeatedly.
Glitch: Floating basketball hoop
Behind the school in Evergreen Terrace, go to the basketball
court and knock down the fence so that it falls toward the road.
Go to the middle of the court and knock the poles supporting the
hoops outward. The hoop should be floating in mid-air.