Bonus level
After you rescue the baby, go to the area where the elephant
has knocked down the doors. To the left of the doors leading to
the next part of the jungle is a water chute. Jump into that water
chute and go into the hole. You will reach a bonus level.
Destroying enemies
Most enemies can be destroyed with Gromit's hand to hand
combat moves. Use them instead of your weapons. You might need
to stockpile ammunition for other tasks.
Octave Security puzzle
When Wallace and Gromit get to the Octave Security
in Act 4 Part 1 of the Warehouse level, shoot the large padlock
on the big gates with the turnip launcher. Afterwards, when Gromit
walks up to the large keyboard on the floor of the room, the keys
on the keyboard demonstrates the sequence of notes/keys that Gromit
should stand on. It is quite fast and a light comes on above the
keys, but not necessarily above the key that Gromit needs to stand
on. Also, there are three notes, then four, and finally five.
When Gromit stands on the first three correct keys, the next sequence
will be quickly be demonstrated, and the same happens with the
third and final sequence. There are eight keys on the keyboard.
The first sequence is 1 2 4. The second sequence is 5 3 6 5. The
final sequence is 4 6 7 5 3. Wallace and Gromit can now go through
the doorway to the next level.
Defeating Feathers McGraw
When Wallace and Gromit leave the Ancient Temple level
(Act 1 Part 1, after Wallace invents the shoes with the springs),
go to the room where you fight Feathers McGraw. To begin the fight,
run around the room when Feathers runs into the wall. When this
happens, a gadget will be shown on top of Feathers' vehicle. Also,
it is impossible to double jump with your shoes with the springs.
Instead, jump again, then on the second jump, he will jump higher
after he hits the ground. After you get on top of the gadget on
the machine, butt bounce on the gadget. Note: You will have a
limited amount of time to get on top of the machine before you
butt bounce on the gadget. When this happens, you will see bolts
appear from him. Keep doing this until you defeat him.
Diamond-O-Matic
To save Archie and Wallace from the Diamond-O-Matic,
do the following things. First, go into the factory. Afterwards,
you will get the remote control. Note: The remote control is only
usable when you see a picture of a remote control. You will have
to ride the diamond carts. Once on the carts, torpedoes will begin
shooting you. Use your turnip shooter to destroy the torpedo makers.
You will not make it all the way up when the track is high, however
an elevator will. Get off the cart and go to the button. The button
will help raise the gate of the elevator, but robots will come
after you. Kill them if needed on the button. However, since you
are on the button, the production of the robots will not stop.
Once you are on top from the elevator, you will see Archie on
a diamond cart. Enable your porridge shooter and aim it at a spinning
gadget. This will raise the burner to keep Archie from burning.
Do the same thing with the others to save Archie from that part
of the factory. You will then run into an obstacle course. Cross
it if needed. Note that the obstacle courses will happen after
rescuing Archie in a certain area. You do not have to worry about
the obstacle courses in the factory. In some parts where you meet
Archie, you will have to shoot, push, or press certain objects
to save him from burning or from freezing. Note: In the part where
you have to press a button, the combination is odd. The buttons
are not in order as they are arranged. The combo is 1, 3, 2. Press
the first, third, and second button to keep Archie from freezing.
To save Wallace, the tasks are simple. Usually you must save Wallace
from certain enemies when you are up close. If your farther away
Wallace appears when he is fixing certain gadgets. If an enemy
touches Wallace, it will disturb him and he will die, even if
you hit him. Once you have completed all the stages in the factory,
you will run into Feathers McGraw. Wallace will be held captive
by Feathers, and you must defeat him and his machine. In the first
part, when he jumps shoot him in the butt. Do this a few times,
and this time you will have to shoot him in the eyes for a few
times.
Guards
When Wallace and Gromit get to the the maze (where
the guards are located) in Act 4 Part 1, go to the box at the
end of the hall in the maze. It will have a paw print. Go into
the box. You will notice a guard walking back and forth in his
area. There are two guards, and three buttons. When the guards
are not looking, press the button. If the guards see you, they
will shoot you, even if you are in the box. For this reason, if
you block his pathway he will shoot the box that you are in and
you will have to start again, and the buttons will be stationary.
Also, if they cannot see you, you can run, and not sneak. Note:
Once you are pressing the button, at the end of the maze there
will be a light blue cube. You will raise the cube if you press
the button. Press all three buttons in order to escape from the
guards.