Achievements
Complete each achievement to get the allotted gamerscore:
A Day in Central Park (150) - Complete the game.
Handyman Carnby (30) - Make all possible combinations in the inventory.
Never Leave a Key Here (10) - Find a car key in the sun visor.
Fire Bullets (5) - Make a fire bullet by pouring flammable liquid on it.
Fisherman's Foe (10) - Shoot a goldfish.
Fissure (20) - Burn a fissure.
Flaming Roots (25) - Burn half of the roots of evil.
Free Gasoline (10) - Pierce a car gas tank and fill a bottle with the fuel.
Goal! (20) - Kick 10 Ratz.
THE PATH OF LIGHT (30) - Finish the episode without skipping any sequence.
The Sharpshooter (20) - Finish off a Humanz by shooting fire bullets at it's fissure.
The Smart Fighter (5) - Kill any Humanz with the 'spray + lighter' combination.
The Sticky Bomb (5) - Take a bottle filled with flammable content or a spray and combine it with an adhesive.
Basic Combination (5) - Tape up a bottle.
BLACKOUT (30) - Finish the episode without skipping any sequence.
Blazing Roots (50) - Burn all roots of evil.
Bloody Mary (10) - Bandage 5 deep bleeding wounds.
Car Thievery (10) - Unlock a car door after breaking the window.
Cocoon (20) - Burn a cocoon.
Demolition Expert (20) - Build the most destructive weapon.
Eradication (50) - Kill 100 Humanz.
FIGHT BACK AND LOSS (30) - Finish the episode without skipping any sequence.
NOT ALONE ANYMORE (30) - Finish the episode without skipping any sequence.
Nuke (25) - Kill 3 Humanz at once.
PAINFUL ANSWERS (30) - Finish the episode without skipping any sequence.
QUESTIONS (30) - Finish the episode without skipping any sequence.
The 10 Mile Race (20) - Drive at least 10 miles with a vehicle.
THE TRUTH (30) - Finish the episode without skipping any sequence.
Toasted Eggs (20) - Burn a Ratz nest.
Unlimited Offer (10) - Call all contacts in your address book.
Useless! (10) - Combine an empty taped bottle with a wick and an emergency flare.
The Air Bomb (5) - Throw a bottle filled with flammable liquid and shoot it mid-air.
The Biggest of All (25) - Beat the Museum Monster.
The Glowstick Bomb (5) - Combine a taped bottle filled with flammable content or a spray with a glowstick.
THE LIGHT BRINGER (30) - Finish the episode without skipping any sequence.
The Molotov Cocktail (5) - Insert a wick into a bottle with flammable content.
Vampirz (20) - Burn one of the Vampirz.
Wired (10) - Hotwire a car.