Achievements
Complete each achievement to receive the allotted gamerscore:
A Million Volts (25) - Cause enough havoc to escape danger in Chapter 7: Jungle Boogie.
Air Superiority (15) - Hit a flying enemy with Power Punch.
Double Black Belt of Awesomeness (65) - Acquire all other achievements.
Extreme Survivalist (40) - Reach round 21 in Survival: Horde.
Fast as Lightning (20) - Complete a Mayhem Designer fight against a total of 6 or more enemies with a time scale of 150%.
Fight Marathon (30) - Defeat 100 or more enemies during a single fight.
Headshot! (15) - Shoot a Giant in the head with the Magic Bow.
All in a Day's Work (25) - Save the world in Chapter 14: The Hordes of Doom.
And Stay Down! (20) - Finish off a Giant by bringing one down to its knees, then using Ground Shaker on its back.
Artful Dodger (15) - In a single fight, perform a dodge, duck, flip dodge, backflip dodge and jump dodge.
Black Belt (25) - Defeat 400 enemies.
Blue Belt (10) - Defeat 100 enemies.
Bullseye! (15) - Use the Magic Bow to hit an enemy that is over 30 meters away.
Contained! (25) - Close all cargo containers in Chapter 2: Trouble at the Docks.
Nothing To See Here (25) - Clear monstrous squatters from the ruins in Chapter 9: Big, Bad and Ugly.
Overshadowed (25) - Return a forgotten memory to its sleeping place in Chapter 12: A Shadow from the Past.
Perfect Style (30) - Reach 100% style in a single fight by using a varied combination of attacks.
Pick on Someone Your Own Size (15) - Finish off a Giant while giant-sized yourself.
Power Punisher (15) - Hit an enemy from behind with Power Punch.
Red Belt (15) - Defeat 200 enemies.
Rough Awakening (25) - Wake up from a terrible nightmare in Chapter 1: Fears Half Forgotten.
Rumbler (15) - Damage four or more enemies with a single Ground Shaker.
Janitor (25) - Clean up a horde of monsters in Chapter 13: The Great Escape.
Kung-Fu Party! (20) - Complete a multiplayer fight against 3 or more players controlling enemies.
Lightbringer (20) - Reach round 7 in Survival: Darkness.
Live to Fight Another Day (25) - Survive your first encounter with a dangerous foe in Chapter 11: Blazing Guns.
Metalhead (25) - Prevent a mystic artifact from being stolen in Chapter 4: Helmet Blunder.
Multitasker (15) - Hit an enemy while zapping a different enemy with Lightning.
Next! (25) - Defeat a horde of minions in Chapter 10: The New Boss in Town.
Nick of Time (15) - Block an attack when you have less than 10% health remaining.
Shadowboxer (20) - Reach round 7 in Survival: Shadow Warriors.
Slo-Mo Master (15) - Deal damage six times during a single Time Stop.
Swamp Thing (25) - Survive the swamp horrors in Chapter 8: A Helping Wing.
Tactician (25) - Win a single fight without physically touching any enemies yourself.
Tenacious (25) - In Chapter 4: Helmet Blunder, defeat the Shadow Guard without using Ground Shaker.
Tourist (25) - Visit a picturesque temple and live to tell the tale in Chapter 5: Eye of the Dragon.
Unmasker (20) - Reach round 7 in Survival: Masked Warriors.
Untouchable (30) - For 3 minutes, avoid hitting and getting hit by enemies in Chapter 2: Trouble at the Docks.
Volley! (20) - Shoot 100 or more arrows with the Magic Bow during one fight.
Wham! (15) - Hit an Armored Inkling while Mega Damage is active.
William Tell (15) - Score five consecutive hits using the Magic Bow.
Woodsman (25) - Survive the hostile fauna in Chapter 6: Crossroads.
Workplace Safety (25) - Defeat the threat against the comic book store in Chapter 3: Heck Breaks Loose.
Zapper (15) - Finish off three or more enemies using Lightning in one fight.
Zookeeper (20) - Reach round 7 in Survival: Horde.