Cheat mode
Type one of the following codes during game play and press [Enter] to activate the corresponding cheat function.
All lazers | happytrails |
Automatic movement and firing until player assumes control | robot |
Clear caches | clearc |
Create a nearby Centipede | pede |
Display diagnostic codes on screen | diags |
Extremely slow game speed | slowwww |
Generate report files | report |
Level skip | goto |
Normal game speed | normal |
Purge message | purge |
Return to Windows | dload |
Screen modes | showz |
Slightly slower game speed | slow |
Slower game speed | sloww |
Toggle collision boxes around objects | boxes |
Toggle flight mode | fly |
Toggle God mode | wimp |
Toggle time codes | times |
Unlimited lives | getalife |
Very slow game speed | slowww |
Quite game instantly | spots |
Unknown | dumpcoords |
Cheat mode (file edits)
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "centi.chr" file in the "centipede/chars" directory. Locate the section marked "FIRSTINVENTORY=" and change all the 0 or 1 values to 999 for 999 shots of all special weapons.
Locate the section marked "HITPOINTS=" and change the 1 to a 0 for invincibility.
Cheat mode (command line)
Start the game using one of the following command line parameters to activate the corresponding cheat function. Note: Several of these codes will crash the retail version of the game.
Play with 2 player split screen mouse/keyboard | -2 |
Use Wingman Extreme for input | -w |
Use GCI flight controller on COM2: for input | -g |
Use GCI flight controller on COM1: for input | -g1 |
Load the indicated .lvl file and records record.dat demo | -L <.lvl file> |
Use VESA 640x480 for output device | -V |
Null (benchmarking) GFX device | -B |
Use DirectX5 for output device | -X |
Record game to record.dat file | -r |
Play the demo once | -p <demoname> |
Enable space combat | -S |
Enable space Boss encounter | -O |
View keyboard bindings | -? |
Use fast logs | -f |
Run game indicated number of times faster. | -s <number> |
Gather and dump frame rate statistics | -T |
Only one sim per render | -1 |
Do the checksums | -c |
Set the default character | -C <character name> |
No logs | -N |
Set screen resolution (320x200, 320x240, etc.) | -M <mode> |
Set pixel format to INDEXED8 or RGB565 | -P <mode> |
Abort after 100 frames | -A |
Force high color | -H |
1. Refer to the following section for .lvl file names.
.lvl file names
c0l3.lvl
c0l5.lvl
c0l6.lvl
c0l7.lvl
c0l8.lvl
c0l9.lvl
c1l0.lvl
c1l1.lvl
c1l2.lvl
c1l3.lvl
c1l4.lvl
c1l5.lvl
c2l0.lvl
c2l1.lvl
c2l2.lvl
c2l3.lvl
c2l4.lvl
c2l5.lvl
c3l0.lvl
c3l1.lvl
c3l2.lvl
c3l3.lvl
c3l4.lvl
c3l5.lvl
c4l0.lvl
c4l1.lvl
c4l2.lvl
c4l3.lvl
c4l4.lvl
c4l5.lvl