Icewind Dale 2 Cheats - PC
All cheats for this game by platform:
PC
Downloadable Icewind Dale 2 Cheats
NOTE: There are 1 more download(s) available for our registered users.
Log in or
register now to access them!
Primary Collection of Cheats
Cheat Mode
Run the game's configuration utility and enable the cheat console option. Next, press [Ctrl] + [Tab] during game play to display the console window. Then, enter one of the following codes to activate the corresponding cheat function:
ctrlaltdelete:hans() - Teleport selected party members to pointer.
ctrlaltdelete:midas() - Get 500 gold pieces.
ctrlaltdelete:addgold(<number>) - Get indicated amount of gold pieces.
ctrlaltdelete:explorearea() - Full map for current area.
ctrlaltdelete:setcurrentxp(number) - Set experience of selected characters.
ctrlaltdelete:setchapter(number) - Set current chapter (0-6; Prologue is chapter 0).
ctrlaltdelete:movetoarea("AR#") - Load indicated area (view files in data directory of Disc 2 for names).
ctrlaltdelete:createitem("item code",number) - Spawn indicated number of items (see the list below).
ctrlaltdelete:addspell("spell name") - Selected character gains indicated spell.
ctrlaltdelete:setglobal("variable name",type,value) - Set variable to a value (type is either LOCAL, GLOBAL or an area name AR#).
ctrlaltdelete:setglobal("variable name",type) - Check the current status of a variable.
ctrlaltdelete:firstaid() - Intended to give potions and scrolls, but does not work.
ctrlaltdelete:jeffkattacks() - Intended to summon a monster to attack you, but does not work.
ctrlaltdelete:jeffkdefends() - Intended to summon a monster to defend you, but does not work.
ctrlaltdelete:enablecheatkeys() - Enable in-game cheat keys (see the list below).
In-game cheat keys
Use one of the following codes during game play after enabling the ctrlaltdelete:enablecheatkeys() code:
[Ctrl] + A - Scroll forward through available character sequences
[Ctrl] + S - Scroll reverse through available character sequences
[Ctrl] + C - Replay chapter introduction
[Ctrl] + F - Turn selected character around its axis
[Ctrl] + M - Debug dump with area information
[Ctrl] + J - Teleport party to pointer
[Ctrl] + Y - Kill selected unit
[Ctrl] + K - Kill selected monster or remove character from party
[Ctrl] + R - Heal selected character or portrait
[Ctrl] + U - Receive free experience points
[Ctrl] + X - Display current pointer position and search square
[Ctrl] + 1 - Cycle through armor levels
[Ctrl] + 2 - Fade screen to dark
[Ctrl] + 3 - Fade screen to light
[Ctrl] + 4 - Display trigger polygons
[Ctrl] + 6 - Transform current selected character into the next one
[Ctrl] + 7 - Transform current selected character into the previous one
[Ctrl] + 9 - Display character bounding boxes
Item codes
Use one of the following codes with ctrlaltdel:createitem("item code",number) cheat:
00CLCK02 Cloak: Protection +3
00CLCK03 Cloak: Displacement (+4 to Save vs. Missile)
00CLCK04 Cloak: Non-Detection (invisible to scrying spells)
00BRAC01 Bracer: Bracers
00BRAC02 Bracer: Defense +2
00BRAC03 Bracer: Defense +3
00BRAC04 Bracer: Defense +4
00BRAC05 Bracer: Archery
00BRAC10 Bracer: Expertise
00BRAC11 Bracer: Icelandic Pearl (+? To Save vs. Cold)
00BELT03 Belt: Bluntness (+3 to Save vs. Blunt Weapons)
00BELT04 Belt: Piercing (+3 to Save vs. Piercing Weapons)
00BELT05 Belt: Beautification (Permanent Blessing)
00BOOT02 Boots: Stealth (+2 to Hide)
00BOOT03 Boots: North (+? To Save vs. Cold)
00BOOT04 Boots: Avoidance (+4 to Save vs. Missile)
00BOOT05 Boots: Grounding (+4 to Save vs. Electricity)
00BOOT09 Boots: Winterbranch (Immune to Snare,Entangle)
00BOOT14 Boots: Yeti (+? To Save vs. Cold)
00BOOT15 Boots: Snow Wolf (+? To Save vs. Cold, +1 Char)
00CHAN06 Armor: Baleful (+7? Char-3, Immune to Mind)
00CHAN07 Armor: Elven Chain of the Hand (+8?)
00CHAN08 Armor: Armor of Life (Regen+1, +8?)
00CHAN09 Armor: Ogien's Armor (+7?, Enrage Animal)
00WAND01 Wand: Wand of Fear
00WAND02 Wand: Wand of Magic Missiles
00WAND03 Wand: Paralyzation
00WAND04 Wand: Fire (6d6, 6d6+6)
00WAND05 Wand: Lightning (6d6)
00WAND06 Wand: Sleep
00WAND07 Wand: Summon Monster (Summon Monster II)
00WAND08 Wand: Wand of Heaves (Cleric wand)
00GEM01 Gem: 00GEM01 through 00GEM30 are all valid gems
00GEM26 Gem: Diamond (Needed for Airship Quest, Chapter II)
00GEM29 Gem: Kings Tears
00GEM30 Gem: Rouge Stone
00HFSLDB Long Sword: Delnar's Healing Blade
00HFSLDY Long Sword: Sword of Gleaming Dykahst
11HFSLHE Long Sword: Golden Heart of <CharName>
50HFSLWB Long Sword: Barrow Wight's Blade
60HFSLHA Long Sword: Light of Cera Sumat
63HFSCSS Scimitar: Scimitar of the Soulless
00HFSCCS Scimitar: Caernach's Silver Sickle
00HFSDT Great Sword: Dwelnar's Folly
ZZR6HFWB Great Sword: Thunder's Shock
11HFSTWS Great Sword: Saga of Wandering Sky
00HFSBBS Bastard Sword: Know Thy Family
00HFSBRC Bastard Sword: Order's Nemesis
00HFSBWR Bastard Sword: Bloody Wroth
00HFSSLS Short Sword: Lolth's Cruel Sting
00HFSSSK Short Sword: Assassin's Blade
00HFSSTD Short Sword: Shame of Thy-Dunag
00HFAXAS Battle Axe: Soul Stealer
00HFAXBA Battle Axe: Scales of Balance
00HFAXSP Battle Axe: Death's Ally
11HFAXKS Battle Axe: Kegsplitter of Shaengarne Ford
51HFAXDF Battle Axe: Duergar-Forged Doom Axe
ZZI6HFSC Battle Axe: Mighty Scalecleaver
00HFAXBB Great Axe: Cowards Flight
00HFAXWT Great Axe: Grim Widow-Through
11HFAXEW Great Axe: Executioner's Wife
00HFAXBD Throwing Axe: Big Black Flying-Death
00HFAXCK Throwing Axe: Stormshifter
00HFAXSC Throwing Axe: Screaming Axe
11HFAXHO Throwing Axe: Dullcobble's Axe
00HFHMPH Warhammer: Masher
00HFHRSC Warhammer: Hammer of Lightning
11HFHRCR Warhammer: Slow and Steady
51HFHRDA Warhammer: Hammer of Utter Darkness
51HFHRVA Warhammer: The Dire-Hammer Valorfoe
63HFHRBI Warhammer: Xvim's Brutal Impact
00HFBCAG Bow: Mithril Arc
00HFBLFK Bow: Triumphant Flamekiller
00HFBLSF Bow: Sophia's Arc
00HFBLSR Bow: Great Sun-Reacher
00HFBSEH Bow: Swift Eye of the Hunter
00HFBSRS Bow: Furious Rabbit Slayer
00BWHXHF Crossbow: Hagnen's Folly
00BWLXHF Crossbow: Hagnen's Foolishness
00HFHXGE Crossbow: Beloved Geloise
00HFHXHF Crossbow: Folly of Hagnen Odestone
00HFHXIA Crossbow: Mithril Arbalest
00HFHXMR Crossbow: Shielded Mailripper
00HFLXHF Crossbow: Foolishness of Hagnen Odestone
00HFLXIM Crossbow: Iron Mary's Bold Reply
00HFLXMB Crossbow: Makavail's Swift Bane
51HFHXDB Crossbow: Dragu's Doom Bolter
51HFHXHB Crossbow: Dragu's Hell Bolter
00HFSGCT Sling: Nimble Cat-tail
00HFSGSS Sling: Sun-kissed Sparrow
11HFSGLH Sling: Left Hand of Darkness
00HFCBHK Club: Club of Confusion
11HFCBMK Club: Paths of Kuldahar
63HFCBMP Club: Monkey Paw of Extreme Prejudice
50HFCLBT Club: Belib's Amazing Everlasting Torch
00HFMEAR Mace: Glowing Azure Rod
00HFMECF Mace: Iron Hand of Ohanion
ZZJ6HFMM Mace: Selune's Blessing
00HFMRMG Morningstar: Lathander's Gift
00HFMRMS Morningstar: Mountains of Selune
00HFFLFV Flail: Demon's Breath Flail
00HFFLSR Flail: Chains of Righteous Strength
00HFMRSS Flail: Svirfneblin Skull
11HFFLBC Flail: Black Chimes
63HFFLPF Flail: Pustule's Flail of Boils
00HFSFDD Stave: Delnar's Lightning Stave
11HFSFPI Stave: Iron-Banded Staff
12HFSFWS Stave: Caballus' Whispering Staff
51HFSFRH Stave: Ryomaru's Harmless Staff
00STAF86 Stave: Phantom Staff
00STAF89 Stave: Staff of Fireballs
00HFSRIM Spear: Life's Blood Drinker
11HFSRNP Spear: Twelve Paces
50HFSRKS Spear: Kyosti's Hunting Spear
63HFHBPB Halberd: Pudu's Fiery Blight
00HFHBDC Halberd: Hand of the Buccaneer
00HFHBHL Halberd: Holy Hammer of Lucerne
00HFDGFW Dagger: Dagger of Closing Arguments
00HFDGPF Dagger: Ysha's Sting
11HFDGGH Dagger: Goblin Slayer
50HFDGLT Dagger: Black Lamia's Tongue
52HFDGSH Dagger: Baron Sulo's Hook
61HFDGWS Dagger: Wyvern Stinger
62HFDGXF Dagger: Xvimian Fang of Despair