team
Next to some of the computers are pictures of some
of the development team.
Chase Through The Sewer: Secret room
You will reach a part where you need to turn off some
running water through a water tunnel. When you get to the other
end of the tunnel, there will be three thugs. After you take out
the thugs, go to the ceiling. You will see a door. Enter it and
flick the switch. Then, go back through the tunnel that led to
the room. Instead of jumping across the water-filled cage on the
floor directly under the tunnel entrance, go into it. You will
see an open door which leads to a secret room.
Chemical Chaos: Robots guards stop
appearing
After setting off the alarm many times (approximately
twenty) and hiding in dark places to not get caught, the robot
guards will stop coming out to see what is happening.
Coup d' Etat: Falling panda
Pick up Mary Jane and stand by the spider. When the
big panda balloon gets near a building, put down Mary Jane on
the spider. In the intermission sequence, the big panda balloon
will hit a building, fall, and a lot of people will scream.
Escape From OsCorp: Easy "Perfect"
rank
Go directly to the control room on your left, where
the shut off to the sentry guns is located. You can break the
window and come out behind the laser wall. From there, you can
exit as normal. This will save you the trouble of visiting the
other control room, and subjecting yourself to extended fire from
the super soldier robots.
OsCorp's Gambit: Easy passcode download
When you are downloading the passcode, just wrap the
guards in webbing and you can download it. After they break out
of the spider silk they will not raise the alarm if you are on
the ceiling or walls.
OsCorp's Gambit: Chip combination
After you download all the things off the computers
and get to the door with an electrical force field, a screen appears.
There are five colored chips and you have to find the combination.
It is as follows: fifth chip, fourth chip, second chip, third
chip, and the first chip. You should now be able to get to the
next level.
OsCorp's Gambit: Easy completion
To complete the level easily while playing under Hero
or Superhero difficulty setting, first complete the training with
the balloon. Then, when you start to fight, immediately (without
killing any machines), swing off to the right and look for a yellow
building with a triangular rooftop with a circular hole. When
you find it, swing into the hole in the rooftop. There should
be a health located there, if needed. Stand in the hole and wait
for the machine to catch up with you. Then, shoot webbing at it.
Keep doing this until all the machines are destroyed. If you need
more health or webbing, across from the yellow building should
be a black building with three platforms. Swing down to the lowest
platform until you see a health. On the other corner of that building
is a webbing.
OsCorp's Gambit: Up close and personal
When you first start the level, do a 180 then web sling
to the end of the level. Then, turn right. Web sling that way
until you reach a building with two lower buildings attached.
When you land on that building (from the way you came from), fall
off the building and crawl on the side.
OsCorp's Ultimate Weapon: Destroying
the generators
When fighting the Super Mech in this level, you do
not have to run around and just dive in for the shield generators.
As soon as you start the level, swing off to the left. There should
be a big pillar that you can hide behind and go under to the other
side. However, do not go to the other side or the Super Mech's
laser will hit you. Instead, climb up that wall to reach a walkway.
Get on it and when you are up here you do not have to worry about
Light Mechs or the lightning bolts. They cannot go this high.
Nothing can hit you unless you are too close to the edge. Target
the shield generators then jump or double jump and do a web shot
to destroy them in two or three shots.
To destroy the four generators in the Super Mech's line of fire
without getting hurt, web-zip over to the area where he fires.
When he starts to fire, zip up onto the ceiling and crawl to the
area with many lights. The Super Mech will to fire, but cannot
hit you. His line of fire hits the generators as you move across
the ceiling. Continue to move back and forth on the ceiling and
you will have destroyed four of the generators without being touched.
Wait until his beam goes toward the ground before you try to get
back towards him so he will stop firing.
The Razor's Edge: UFO
Look on top of one of the buildings in the area where
you start. You will see glowing colors, and if you get closer
you will that it is a UFO. If you get too close, it will fly away.
The Razor's Edge: Using Razor Bats
When playing as the Green Goblin you can kill Razor
Bats easily. Make five of your Razor Bats and when they get close
to the other ones, blow yours up. Most of the others will also
blow up. Keep doing this until the last one is gone.
The Razor's Edge: Completing as Green
Goblin
As Green Goblin, you should find this level to be much
easier than playing as Spider-Man. Before the other Green Goblin
sets off his first wave of Razor Bats, run away from him as far
as possible. Set the glider so that it is facing all the Razor
Bats. Then, go in with turbo on the glider while shooting the
guns a blazing. If desired, enable the "Unlimited Green Goblin
glider power" code. Then, release turbo and the engine and
press [Left] or [Right]. This will make you slide 180
degrees in the direction you selected. Then, use whatever weapons
desired to take out the rest. Repeat to get rid of all the Razor
Bats. Note: Razor Bats do not work against other Razor Bats.
The Razor's Edge: Avoiding Razor
Bats
The Green Goblin will send Razor Bats after you. However,
for a few seconds before they attack, they remain clumped together.
When playing as Spider-Man, shoot your Impact Webbing at the clump.
It will destroy all of them at once. Note: It helps if you use
the larger impact.
Search For Justice: Secret sub-mission
During the first level, swing to the left slightly
when you start. You should go over a building with a helipad.
Then, go down to the next building that has a billboard. There
will be two Skulls on the rooftop and a purse. After you defeat
the two Skulls your character will notice the purse. Next, turn
towards the billboard and go back over the roof with the helipad
and start to go right to the next rooftop. There will be two Skulls
and a woman. Beat up the Skulls and talk with the woman. She will
say she lost her purse. Go back to the building with the purse
and bring it back to her. This will give you points for the secret
in this level.
Search For Justice: Missing purse
Go to the top of the building that is next to the building
with the helicopter landing area. Look around and you will find
a missing purse.
Search For Justice: Get sliced by
a helicopter
Find a building with glowing green letters that say
something similar to "Treytech". Close to it is a building
with a green roof. It will have a metal tower on it. Stand on
top of that tower. Soon a helicopter, will appear and hit you.
You will fall off, but will not be damaged.
Search For Justice: Matrix-style
jump
Find the tall building with a green roof, that is pyramid-like
while playing as the Green Goblin (not the costume). Press [A]
to jump onto the green part of the roof, then hold [Up] and
he will do a sort of "Matrix" jump. Note: This does
not work as Spider-Man, because he just crawls up the wall and
does not run up it.
Search For Justice: Gold Spider Icon
When you start the level, the rock you are standing
on has a Gold Spider Icon. To find it, start swinging, then turn
around to head back to the starting point.
Search For Justice: Thug survives
fall
Go to any building with a Skull Gang thug on it. Find
a thug without a gun and walk toward him. He will start to back
up and will eventually get to the edge, If you walk towards him
a slightly more, he will fall off the building. Fall off with
him and you will see that he landed on the sidewalk, but is still
alive.
Showdown with Shocker: Get to Shocker
faster
Use the Webdome when Shocker fires at you to avoid
getting hurt.
Showdown with Shocker: Defeating
Shocker
After you chase Shocker into the back room, it is fairly
easy to defeat him. Do a double jump, then hold [Kick] to
rain your strength down on him. Make sure you are at least on
the same floor with him, and are a fairly close. Shocker should
fall down, giving you time to repeat the move. After you get him
on the ground once, it becomes very easy. Repeat the double jump
to slamming kick move until he is defeated.
To defeat Shocker under the hard difficulty setting, after the
tunnels go into the room and begin the fight. Shocker will run
around and blast at you. If he comes down, get out Advanced Web
Gloves and he will probably do a Tornado Sooner or later. When
he is done, he will be dizzy. Go to him and keep punching him.
If he jumps away and tries to blast you, quickly jump out of the
way. You can also use the explosive cans to defeat him.
The Shocker is not that difficult to defeat. Press [Y] +
[Left] two times then punch Shocker one to eight times to
defeat him.
The Subway Station: Health Spider
After you save the civilian that was about to get crushed,
some thugs will come to kill you. Jump over to the broken part
of the pillar. Be careful, there are wires that can shock you.
There is a health icon on top.
Uncle Ben's Killer Part 1: Secret
room
When you are using Stealth, walk into the third room
that leads into the next room with a truck in it. There should
be a group of boxes clanged up together in the third room. Climb
up on it. There should be a opening on the upper right hand corner
of all those boxes, if you are looking at it in the front. This
will take you to a secret room. Not much is here except a Health
Spider, but it should give you some points.
Easier completion of Vulture's lair
When playing as the Green Goblin in Vulture's lair,
after you pass the part of the burning log you will go up and
find that your path is blocked by some walls, and you must find
another way through. Instead of finding another way, simply blast
the wall by pressing [L] + [B].T his will greatly reduce
your time.
Avoiding Shocker's Ultra Shockwaves
When in the underground subway, Shocker will shoot
Ultra Shockwaves every time you appear in one of the four tracks.
To avoid this, head to the nearest opening to the side. If you
cannot make it, use the Web Dome (not Advance -- save your webbing)
and it will shield you from it. You can only use it about three
or four times with the Web Dome. Enable the "Unlimited webbing"
cheat to use the Web Dome defense through out the entire encounter.
When facing the shocker in the subway there are openings in the
walls on the side of the tracks. Instead of running to each opening,
press the Right Analog-stick. A green or red spider should
appear. With the Right Analog-stick, move the spider to
the opening. Move it around until the spider turns green. When
that happens, press [L]. Spider-Man should web zip to the
opening and the Shocker will never shock you.
Shocker's tunnels as Green Goblin
When going through the subway tunnel as the Green Goblin
against Shocker, you do not have a Web Dome. Once the sequence
begins, get behind any wall, but not in line with an attack. While
running in turbo, run to a further away tunnel than the recent
attack's tunnel. Quickly get on your glider, and go turbo simultaneously.
Shocker will not be able to get to your tunnel in time by the
time you are at the end.
Skull Gang Level 3 as Green Goblin
As Green Goblin, you cannot stick to walls. Using the
hit and run technique when fighting the leader of the Skull Gang
does not work well. Once in the big room, make sure you are high
as possible. Then, let him freak out a little bit. While he is
just lobbing around, throw a few Pumpkin Bombs at him. Then, jump
down from the ceiling and land turbo around him. Doing so will
injure him enough so that in a minute or so, you will win.
Defeating the Green Goblin while
he is on the ground
Shoot webbing at him, which distracts him briefly.
Then, hit him when he is distracted. This is easier if you use
combos to kill him.
Use this trick to defeat the Green Goblin during a hand-to-hand
fight. Enable the "Unlimited webbing" code. Start shooting
webbing at him and afflict damage. You will not get damage. Watch
out when he throws bombs or when he runs at you. When this happens,
swing away or dodge. To make this easier, set on "Lock On"
and start shooting. When fighting him hand-to-hand, never jump
kick or jump punch him. He will grab you and slam you on the ground,
afflicting more damage.
When facing the Green Goblin for the final time, grab Mary Jane
(follow the compass) and take her down to the big glowing thing.
Follow the compass to get there. It is now safe to fight the Green
Goblin easily. Dodge him and target him. When the arrows around
him turn green, fire webbing. Do this until he is on the ground.
Then, jump down as well. Run up to him but watch out for the glider.
Spray webbing at him to distract him, then go up to him and land
punches. He should be half health. When he is about to throw a
bomb, start swinging and if desired, get health on things similar
to the pillars where you found Mary Jane. Drop back down and repeat
until he is defeated.
Hit the Green Goblin in his glider
This trick will work on any level with the Green Goblin.
Get close to him and while in the air start web attacking him.
He will stop to rip it off. When he does this, maneuver yourself
towards him and jump. If done correctly, you will be on the back
of the glider and can punch him. If you stop punching him, the
Green Goblin will throw you off the glider. Note: This is difficult
to execute.
Fight Green Goblin on glider
When fighting the Green Goblin, if timed correctly,
you can land on the glider. You can fight while on the glider,
which is easier than swinging and fighting in mid air.
Green Goblin controls
When playing as the Green Goblin, there is an icon
of the Goblin's Glider under Goblin's face. The top meter, besides
the Heath and Energy (Web Fluid) meters, is an Overheat meter.
If you fire weapons too fast or turbo too much, this meter fills.
When completely full, the glider becomes disabled for awhile.
The second meter is a Harpoon meter. When on the glider and you
fire Homing Harpoons too often, this meter drains. When drained,
you are unable to use Homing Harpoons until it recharges. The
last meter is a Bomb meter. There are Bombs (not Pumpkin Bombs)
that come out of the glider. You can only fire five before having
to recharge. The Web Fluid meter becomes an Energy meter. Every
time you fire any Pumpkin Bomb or Razor Bat, this drains.
Goblin off Glider
[Punch]: Punch
[Kick]: Kick
"Web Attack": Turbo Run
"Web Swing": Activate Glider
[Jump]: Jump
On Glider
[Punch]: Guns
[Kick]: Homing Harpoons
"Web Attack": Glider Bomb (can hurt you if too close)
"Web Swing": Thrust
[Jump]: De-activate Glider
"Web Swing "+ [Jump]: Turbo Glide
Both on and off Glider
[Action] + [Punch]: Throw Pumpkin Bomb
[Action] + [Kick]: Homing Pumpkin Bomb
[Action] + "Web Attack": Cluster Pumpkin Bomb
"Zip Line": Release Razor Bat(s)
[Action] + "Zip Line": De-activate Razor Bat(s)
Defeating Scorpion
Activate the Web Gloves. This will inflict more damage
on Scorpion and kill him faster. Use a series of punch attacks.
Note: The gloves will disappear after awhile and will need to
be re-activated.
Defeating Vulture
You can swing up high until you are directly above
him. Drop down and you can land on his back. Keep punching repeatedly
until you have grounded him. You can now use your combos. Repeat
this until he is defeated.
When in the "Air Duel With Vulture" level, swing until
Vulture is diagonal to you. Note: Spider-Man must be at the top
diagonally. When he flies to you, double jump. When you are over
him, use web zip. You will be on his head. Just keep punching
and the fight will be easy. Note: You can stay on his head for
five to eight seconds, and you cannot be close to the tower. It
only takes four or five hits to defeat him.
Hidden combo
As the Green Goblin, when you have to knock down the
Vulture to defeat him, there is a combo on the very top of the
pointed building. In order to get it. Point the glider directly
at the peak and press "Accelerate" + [Up] between fighting
the Vulture. Fly in circles and shoot at him to knock him down,
making sure you do not lower your altitude.
Swing enemies around
Use your Web Yank, then rotate the D-Pad as
fast as possible in a big area. You can keep swinging until the
enemy hits another opponent or the wall.
Web slam
Press [Y] while zip-lining.
Fight Crusher Hogan
Go to specials menu, choose "Training", then
enter basic combat. After a couple of swarms of enemies, Crusher
Hogan will appear. To get up to him easily, enable the "Unlimited
webbing" code and keep using the Web Dome or more powerful
Web Dome attacks. Crusher Hogan has a life meter and takes a couple
of minutes to defeat.
Pedestrian comments
On any level in which you have to swing through the
city, use you height meter to swing down to the absolute lowest
you can go. Cruise at that height. After about ten seconds or
more, you will hear people down on the streets start talking about
Spider-Man. They will say things such as "Look out honey,
the Bugle says Spider-Man's dangerous!" and Spider-Man will
reply "Yeah, but they sure have talented photographers!",
as well as other amusing anecdotes.
When you playing as the Green Goblin, fly on then glider as low
as you can go when outside or in the city. People will start to
make comments about you.
Very high view
When you get the Green Goblin suit, go on your glider
and fly up as high as possible in the first level. Keep jumping
and going on the glider immediately afterwards for a very high
view of the level.
The Big Lebowski reference in Pinhead Bowling
In Pinhead Bowling, Bruce Campbell can be heard
from time to time saying a few things. One of these lines is "Jesus
Quintanna, your lane is ready." This is a reference to the
movie The Big Lebowski. A character in that movie was Jesus
Quintanna.
Other remarks in Pinhead Bowling
If you listen closely during Pinhead Bowling training,
you can hear the narrator make remarks such as "On Saturday,
Super Villians play free with proper ID", "Sir, that
is not a urinal", and "Kid, Get off the Nacho Booth".
Programmers in Pinhead Bowling
In Pinhead Bowling training, immediately turn around
when you start to see pictures of the development team.
Note: Behind Spider-man from where he starts in Pinhead Bowling,
there are pictures of the development team. If you look around
at them, there are some that are messed up. One has a peanut head;
another has a dog head.
Fake movie ads in Pinhead Bowling
In Pinhead Bowling training, look on the side walls
when you start to see will be ads featuring fake movies.
Lesbian ending
Enable the "Play as Mary Jane" code. Complete
the game and watch the ending sequence. Mary Jane will kiss another
Mary Jane.
Cloud message
At the start of the game when you have to take pictures
of yourself, get on any tall building and look around in the sky,
in the direction of the Activision building. The world "CHAOS"
will be written in the clouds.
Glitch: Super Mech killed by friendly fire
When you fight the Super Mech in OsCorp after you destroy
the generators, jump on the mech's neck. All the other enemies
will fire, hit the neck, and kill him.
Glitch: Stuck mechs
In the OsCorp's Gambit level, once you have taken your
photos, quickly veer around and find a building with a metal tower
on the roof. Start crawling around it. The mechs will get stuck
in the wiring. Be careful, because it can only hold one or two
mechs at once.
Glitch: Kill yourself without falling
When you are in a city and are just swinging around,
you can instantly kill yourself without falling. Go to any building
with ventilation exhausts appearing from them. Get on top of one
of the exhausts. Then, crouch down by holding down the "Right
Analog-stick" for a few seconds. Next, crawl down the back
side of the vent and you will hear a strange noise and the game
over screen will appear.
Glitch: Never-ending fall
On the OsCorp's Gambit level, swing over the balloon
and drop on it. You will start to fall off. Control this, and
move towards the middle. Sometimes you will get stuck in a falling
position, or you will slide off. You will get stuck in a position
where Spider-Man is doing a Matrix-like move on the balloon.
Also, you can swing close to the ground and people will say things.
Glitch: Peter Parker's clothes
On the first level, Peter Parker's clothes and jacket
will be directly under the players feet before any move is made.
However, when playing as Peter Parker himself, the clothes are
still there even though he is wearing them.
Glitch: Trapped in building
On basic training when you get to the part where you
knock on the door so a thug appears, after you kill him, crawl
on the wall and then to the door. There is a small rectangle that
is darker then the wall and looks like it has little holes on
it. Crawl towards it and press [L] to zip up. If done correctly,
you will be inside the little building. Note: This may require
a few attempts. To get out, knock on the door so a thug comes
out. However, if there is one outside already, you are trapped.
Glitch: Jump off building and live
While playing as the Green Goblin on the first level,
go to the tall building next to the end of the level. Do a running
dash jump off the side with the end level spider icon. When you
reach the bottom, you will end up still alive.